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1  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: The Smash 3 Project - Ganondorf's Return to Hyrule on: September 13, 2014, 09:28:12 PM
Glad to know you guys like the pose and render. Someone else may be receiving an update in the near future as well. Wink

I hope it's Wolf (or Falco)

xD
2  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: The Smash 3 Project - Ganondorf's Return to Hyrule on: September 12, 2014, 08:57:50 AM
I like Fox's new pose, better than the previous one, yet I have one "complain": The "Panter Carosso" texture is gone, and that looks better than the last blue recolor IMO (I have it as a second blue team color in PM).

As for how you plan to keep working on the project, you have (and always had) my support, guys, I'm eager to see new characters and happily wait for them, even if they take long to release. Too bad I don't have a 3DS (neither a Wii U), I've heard (and watched in videos) such cool things about SSB4 and I'll have to wait to finally try them myself. It'd be great if I could play online with you Smiley
3  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: The Smash 3 Project - That Ain't Mewtwo on: September 08, 2014, 03:42:27 PM
Dat Ganondorf!

Also, maybe it's old news but I noticed that Fox has eye texture glitch in PM's Delfino Plaza, he looks like he's possessed (it's kinda cool in some way... but still a little annoying xD)
4  Super Smash Bros. Brawl Hacking / Model Imports / Re: iwantgames Projects: pac-man progress (wii u samus released) on: September 05, 2014, 11:38:47 AM
How do I get the non-see through visor thing to work?

I've never seen that sort of file before and you've left no information on how to use it.
Any help on applying the non-see through visor would be very appreciated.

Open the texture (.pac) file you want to edit in Brawlbox, in the tree menu to the left, open the first "Model Data" folder, and keep unfolding until you find a file called "Varia Suit" (it has an icon with the letters MDL0, -the same extension of the file you want to replace-, then, right clic on it and select "replacefile", and insert the .mdl0 file you downloaded. Save and repeat this for the .pcs texture file. Finally, test your new textures in-game to see if everything works fine.
5  Super Smash Bros. Brawl Hacking / Model Imports / Re: iwantgames Projects: pac-man progress (wii u samus released) on: September 03, 2014, 03:41:05 PM
How do I edit both .pac and .pcs files to add the rim lighting?  I want the Non-see through version with rim, but I can't figure how to add the "Edge" file... thanks in advance.
6  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: The Smash 3 Project - That Ain't Mewtwo on: August 31, 2014, 07:43:28 PM
I think you should create anything you like, and then everyone decide what to or not to add to their own fileset, I've replaced some textures, like the last 3 Dr. Mario recolors, with other cool textures I've found here in the Vault, I did the same with "Pirate" Wolf (I dunno why, but I hated that texture), and others like Samus, who has a lot of great models out there (Dark Suit, Lught Suit, PED Suit, Fusion Suit and Phazon and Varia Suits with model "ripped" from MP2),  that's why I love PM so much, because anyone can edittheir own filesets to add, replace or edit textures, CSP's, BP's, stages, BRSTM's, etc. You already have done a lot of excellent work, and I personally must thank you because every time you release a new character, my fileset gets more closer to be perfect to me Smiley

Keep doing your best, and don't worry if you are unsure of what to do next, it's impossible to make something everybody likes, but you must like your work and be proud of it, that's the most important Smiley
7  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: The Smash 3 Project - That Ain't Mewtwo on: August 25, 2014, 12:17:16 AM
Dat Lucario, OMG!!! 0.0

One of my favorite PM characters now gets some texture justice, by the Smash 3 team, of course Cheesy

Awesome job, guys! That's all I can say. Keep up the good work! Cheesy
8  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: The Smash 3 Project - Hammer Time on: July 31, 2014, 08:34:46 AM
I don't have any problems with the poses in CSPs and BPs, even the "recycled" ones look better than the Brawl ones because of the image quality they have, I have my Wii connected to the TV with a component video cable and all these textures look definitely awesome with all these small but well-done details.

Another good thing is that everyone can make their own BP and CSP, I've done a few ones for character/stage textures/models I've downloaded from the Vault that doesn't include these, using converted screenshots taken directly on the Wii, trimmed and edited in Photoshop, they're quick to do and mostly, very easy.
9  Super Smash Bros. Brawl Hacking / Model Imports / Re: Kingskull & Frusciante's Import Emporium(MGS4 Models!) on: July 27, 2014, 09:41:59 AM

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=205252

will also release other models like meryl and big boss from mgs4


I downloaded it and put the normal old Snake (00) in my Project M folder but everytime I choose said texture, the game freezes after selecting any stage. What could be the problem? Sad
10  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: The Smash 3 Project - GET YA GUTS ON! on: July 09, 2014, 11:01:12 AM
Excellent! I'll try these new textures right now! Cheesy
11  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: The Smash 3 Project - Page 33 Announcement! on: May 24, 2014, 11:08:34 AM
I definitely like that model, but seems to have more polygons than the Brawl one, and a buffed Ike would mean even more polygons, maybe? that would cause lag in 4vs4 matches... perhaps the original model with awesome new textures made by you is the best idea, but also the other model looks really cool Smiley
12  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: The Smash 3 Project - Page 33 Announcement! on: May 20, 2014, 02:35:44 PM
I think the shading overall looks really good, but also that both the blue and yellow/golden on his "shirt" would look better witn a little darker tones, IMO.

Do you have a back view pic by any chance? I'd like to see how his cape and bandanna look like with this style Smiley
13  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: The Smash 3 Project - Page 33 Announcement! on: May 12, 2014, 03:39:33 PM
Posting this just to let all of you guys know we aren't dead or dying, things have just been going very slow lately for a good number of us. We still have plenty of great things in store for the future, so just be patient.

No prob, thank you for telling us Smiley
14  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: The Smash 3 Project - Page 33 Announcement! on: May 04, 2014, 12:14:31 PM
I'd wish to see some textures for Lucario, I've expecting those almost since I knew about this project Smiley

BTW: That Mewtwo looks really cool, though I think his colors are a little too clear IMO.
15  Super Smash Bros. Brawl Hacking / Character Vertexes and Textures / Re: The Smash 3 Project - Page 33 Announcement! on: April 27, 2014, 07:56:23 PM
Read the FAQ on the first page.

I just read it, sorry xD I guess that isn't a "Yes", but neither a "No"... I'm fine with that Smiley
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