Hey, I am trying to fix the lines things and well, I have gotten rid of them. I'm trying to import your vertexed parts, like the skirt thing(IDK what you would call it) but you stretched it down by his feet, and I have tried to put it on the fixed model but it won't show it? How exactly did you vertex it, or did you hex it, if you hexed it that would explain a lot.
Here is the pictures with the fixed lines and re-done texture:

EDIT: Also I have to RE-import all your vertices onto the pre-hexed Ike with no scarf, so yea, I know I'm not done yet. But is it better? Or worse
?
EDIT:BTW I removed the tails off of the headband(the things sticking off the back of his head XD)
Thats excellent, thank you very much. and no, I didn't use hex for this... was I supposed to?
I used Mariokart64sn's apparent new method of vertex hacking... it works up to a point, as I try to change things like the dress thing into that weird apron thing... but i'll give that another shot. Could be I am doing something stupid with it.
Also another thing, I have ideas for three possible new hacks for three other characters I can do:
Chaos 2 over Bowser
Krystal over Wolf (with that gattling gun from Starfox Assualt)
Gordon Freeman over Link.
Trying Chaos 2 first, and should turn nicely... just bowser's base model is all one model frame... interesting
Thinking of making a second thread so I can keep my hacks all in one place, what do you think of that?