Update for Abbi... It'll be another day or so on your requests. :/ I'm really sorry, but I've got school work to catch up on. They'll be up in 48 hours or less.
Hnnnnnng. I get to the step where I have to weight the vertices to LeftArmJ, I press the 1 button like I'm supposed to, but when I select LeftArmJ and try to rotate it, only the skeleton moves. The model just stays in place ;-;
LeftShoulderN bone rotates his entire arm, shoulder plate and all... Then just use LeftShoulderJ to put his arm back in place independent of the plate? That's what I do.
The first one's lighting is more even, and you can see more of Zero's eyes... Plus the Z on his shoulder is more visible. I like that one, personally... Though you can turn his shoulder plates, so his arm doesn't stick out of one of them...