Problem 2 should be solveable by removing the handle of the second sword in bbox.
^.^ I Figured that was the case. Using the 'model changer' line to remove the sheath does not work. If I hex it out then he wont have the sheathed handle at all.... XD I was going to have him use it but I'll just get rid of it.
Problem 3 sounds like animation issues. You have any statements that say the animation has to end?
Ok this one: Technically I have not inserted any statements that say the animation has to end. HOWEVER: I have only changed his animations in the FitLinkMotionEtc file and in the animations that are giving me trouble I have only changed the angle he holds his sword at (i'm pretty sure thats all); I have not changed the original info in the FitLink.pac file so in theory there is already info there telling him to end that animation (am I wrong? do I have to put it in manually?)