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Author Topic: Screw Attack Item As samus' jumps.  (Read 1984 times)
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« on: August 17, 2011, 11:30:35 PM »


Im attempting to make a psa of samus and i need to use the screw attack items jumps as her own. is there a way i can do this? and if so, could i change the knockback and damage so it's not cheap?
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    « Reply #1 on: August 18, 2011, 02:40:23 AM »


    y not use samus's Up-Special, and add that into her jumps.
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    « Reply #2 on: August 18, 2011, 01:24:40 PM »


    partially because i don't know how to do that because im a noob, but more so because the up b has alot of ending lag whereas the  item doesnt
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    « Reply #3 on: August 18, 2011, 11:22:53 PM »


    well just take samus Up Special animation in BB, export it, and import it over her jumping animations, then in the PSA, add a hitbox to her jumps
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    « Reply #4 on: August 19, 2011, 12:07:51 AM »


    after i do that, how could i give her more small jumps with the same animation? like kirby or jigglypuffs multiple jumps. would i just change some attributes in psa?
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    « Reply #5 on: August 19, 2011, 01:34:38 AM »


    after i do that, how could i give her more small jumps with the same animation? like kirby or jigglypuffs multiple jumps. would i just change some attributes in psa?
    yup, as for how to do that, im not sure, cause i dont make PSA's
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    « Reply #6 on: August 19, 2011, 03:23:35 AM »


    I did what you said and exported both the specialhi and the specialairhi and replaced both jumpB and jumpF with specialhi and both jumpAerialB and JumpAerialF with specialairhi but in game, when you jump from the ground, she teleports real high. in aerial jumps however, its visible and at normal height. any idea whats going on? oh and the jumps dont have the gfx, how do i add that? much appreciated Smiley
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    « Reply #7 on: August 19, 2011, 03:40:17 AM »


    I believe you can PM DivineOverlord about this, he has a lot of PSA and GFX experience. He could probably help you.
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