Just so we have a place for this...

Started by ピカノ, August 03, 2009, 06:59:09 PM

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August 03, 2009, 07:43:21 PM #15 Last Edit: August 03, 2009, 07:44:17 PM by Canon98
Here's the error I keep getting. I have all the files needed for this to work yet I'm getting this.

http://s617.photobucket.com/albums/tt256/Canon9898/?action=view&current=error.jpg

Presing Continue does nothing except put be back to the main screen of S.A.

August 03, 2009, 08:07:11 PM #16 Last Edit: August 03, 2009, 08:12:53 PM by Dragonrage
Hm, I think that's as far as I can go for now. I have no clue how the graphic and sound effect stuff works.
Also the basic stuff like jump height, shield size etc. is under Attributes, pretty simple just one value to change.

There's alot of stuff without description though. I'm wondering if they are just unused or if their function isn't known yet.

It opens for me Canon.
This program doesn't make a lick of sense x_x
[white]: SW-2632-7270-6724[/white]


So...

So far I've managed to edit the color Luigi changes (flashes, 1CE, 1CF) just before firing a fireball.

Tried changing the generate ID (expecting a freeze) and it froze. :D


I just went over to SmashBoards and it seem like a few more people are having the same errors as I am. Hopefully Phantom Wings will be able to solve this in the mean time. I don't mind waiting for a fix, it is version 0.1 after all so there will be some sorts of bug with the program.

can someone tell me how to add an ice effect to any of R.O.B's specials?


August 03, 2009, 08:15:35 PM #21 Last Edit: August 03, 2009, 08:18:51 PM by Segab
Quote from: Dragonrage on August 03, 2009, 08:07:11 PM
Hm, I think that's as far as I can go for now. I have no clue how the graphic and sound effect stuff works.
Also the basic stuff like jump height, shield size etc. is under Attributes, pretty simple just one value to change.
I guess I stick with obvious stuff like that for now, just to see how it can make a character different

edit: Canon, do you have vista?

So my TV finally isn't occupied anymore. (let my sister watch some stupid show since her tv is broken)

I'll be testing some simple stuff now, like giving Ike Cpt. Falcon's values for run speed etc.

August 03, 2009, 08:23:52 PM #23 Last Edit: August 03, 2009, 08:25:06 PM by Canon98
Quote from: Segab on August 03, 2009, 08:15:35 PM
Quote from: Dragonrage on August 03, 2009, 08:07:11 PM
Hm, I think that's as far as I can go for now. I have no clue how the graphic and sound effect stuff works.
Also the basic stuff like jump height, shield size etc. is under Attributes, pretty simple just one value to change.
I guess I stick with obvious stuff like that for now, just to see how it can make a character different

edit: Canon, do you have vista?

Nope. Windows XP on an HP Pavilion Laptop.


Okay those attribute things work like expected, so far I have an Ike that runs/jumps like Cpt. Falcon. Now I'll try messing with some startup times of moves mainly to find out what move is what.

how did you do that? i want to make a samus with sonic run


in the process of make lucarios final bigger... AND IT IS WORKING!

Quote from: Segab on August 03, 2009, 08:35:43 PM
try restarting your computer..?

No luck. Still getting the same error shown in my image above my first post of the second page.  :oshi:

Omg messing with this is too fun. I looked through Ike's sub action IDs and managed to locate the flaming sword graphic effect of his neutral b charge animation.

Added it to all of his aeriels, looks pretty good.