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Author Topic: Just so we have a place for this...  (Read 73104 times)
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Gazoinks
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    « Reply #30 on: August 03, 2009, 03:35:16 PM »


    I've made slight progress on moveset editing.

    This is what happened when I removed the grab even from Ganon's Side B. -_-'
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    dRage
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    « Reply #31 on: August 03, 2009, 03:37:37 PM »


    Ganon's a nazi.

    Looks like hes doing the 'Hitlergruß' there xD
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    Gazoinks
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    « Reply #32 on: August 03, 2009, 03:39:46 PM »


    Little know fact: Nazis were required to constantly hold Luigi dolls in their right hand.
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    ピカノ
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    « Reply #33 on: August 03, 2009, 03:46:54 PM »


    Gazoinks, that is amazing. XD
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    Segtendo
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    « Reply #34 on: August 03, 2009, 03:49:25 PM »


    I've made slight progress on moveset editing.

    This is what happened when I removed the grab even from Ganon's Side B. -_-'

    That's win.
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    dRage
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    « Reply #35 on: August 03, 2009, 03:56:58 PM »


    I've managed to add the explosion of Ike's fully charged neutral B as well as the hitboxes to his down taunt.

    I'll have pics up in a few minutes.

    EDIT: Scrap that, I'll make a quick video. Pics can't capture the awesomeness of it.
    « Last Edit: August 03, 2009, 04:03:12 PM by Dragonrage » Logged


    Plasmakirby
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    « Reply #36 on: August 03, 2009, 03:58:35 PM »


    how do you add fire effects?
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    dRage
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    « Reply #37 on: August 03, 2009, 04:19:06 PM »


    Vid's up.

    <a href="http://www.youtube.com/watch?v=upsTGuaEPEw" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=upsTGuaEPEw</a>


    I still have no clue how to actually swap animations. Guess I'll look into Phoenix Mario's pac to get an idea what PW did.
    « Last Edit: August 03, 2009, 04:36:45 PM by Dragonrage » Logged


    Segtendo
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    « Reply #38 on: August 03, 2009, 04:34:15 PM »


    Now Luigi isn't the only one who has a hurting taunt  AWESOME 2.0!
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    Canon98
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    « Reply #39 on: August 03, 2009, 04:51:13 PM »


    Ok i foud out something weird with my error issue. Ok I tried it on my -Laptop- w/ Windows XP and I got the error message. Yet when I try it on my -Computer Console- w/ Windows XP, it worked and with no error message. Weird, but this means I can finally join in on the lulz.
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    FinalSoraRiku
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    « Reply #40 on: August 03, 2009, 04:54:01 PM »


    Vid's up.

    http://www.youtube.com/watch?v=upsTGuaEPEw

    I still have no clue how to actually swap animations. Guess I'll look into Phoenix Mario's pac to get an idea what PW did.
    That looks AWESOME!  Ike just owned some Marth.
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    Plasmakirby
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    « Reply #41 on: August 03, 2009, 04:55:47 PM »


    does anyone know how to add ice or shadow effects yet?
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    dRage
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    « Reply #42 on: August 03, 2009, 04:59:56 PM »


    Hm even after looking at PMario's taunts (which are replaced with his winning animations) I've no clue what PW did to change the animations.

    Anyway I'm currently trying to find out where the sound effects for hitting with a move are stored. The normal ID's only seem to have the SFX for when the move is performed.
    I want to add a 'YES!' to Cpt. Falcon's sweetspotted knee xD

    does anyone know how to add ice or shadow effects yet?

    You would need to look for moves that you know have those effects and then look at their GFX tab. I don't think anyone besides PW knows the ID's for the graphic effects.
    « Last Edit: August 03, 2009, 05:02:19 PM by Dragonrage » Logged


    ピカノ
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    « Reply #43 on: August 03, 2009, 05:03:58 PM »


    Isn't changing the animation used done by changing which Action/Subaction # is linked in the code?

    *Hasn't done this himself and is merely guessing*
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    dRage
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    « Reply #44 on: August 03, 2009, 05:06:27 PM »


    Hm, I can only add sub actions to the Special's code right now.

    As far as I understand every other move just consists of sub action IDs. But I maybe wrong, I'm merely doing trial and error right now.
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