Just so we have a place for this...

Started by ピカノ, August 03, 2009, 06:59:09 PM

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Quickly created this forum.

Want info? Right now just check...

http://www.smashboards.com/showpost.php?p=8019039&postcount=349

I'll post more when I can do more.


August 03, 2009, 07:10:26 PM #1 Last Edit: August 03, 2009, 07:13:17 PM by catgowoof
Man, I can't wait for this too be released.  I's gonna be sick. Also moveset hacks sounds better IMO.



I know I just saw that :(
Its early in the morning for me.


August 03, 2009, 07:22:30 PM #4 Last Edit: August 03, 2009, 07:23:25 PM by Canon98
You should also post a link for the files needed for it to work. I think it's the Fit[Char].pac files. So how exactly does this work, I've got everything needed but I get this error after File->Open-> Then the error.  I've read some of the read me but had not avail to fix the error. 



Yeah... I'm not gonna post the files for it since they are readily available from a certain link in the FAQ.

Don't need people who can't understand current texture hacking well enough to move right into this stuff.



i don't have a clue how to edit anything in this :/


Yeah, me too. :D  We just have to keep playing around.


there needs to be a tutorial on this. i don't know how to edit a single thing


yeah.. except it's worse than when I started making microgames in Warioware DIY in japanese. Now I understand everything and I can make games.
Except.... here it's in english and I still don't understand. lmao


it explains what everything is, not how to edit them

August 03, 2009, 07:39:36 PM #13 Last Edit: August 03, 2009, 07:43:36 PM by Dragonrage
Being heavily into Brawl+ I think I have some basic understanding of what most the scripting for the normal moves means.

For starters all moves besides specials are in the sub actions tab. My main problem so far is that I have no clue which move is which. They're all named stuff like 'AttackLw4'

Furthermore the script mainly consists of timer and collosion calls. The timers control stuff like startup/end lag. Every 'Offensive Collision' seems to be one hitbox and those are basically the core of a move. They contain all kinds of values like damage and knockback but those are pretty well explained already.

AttackLw4 is probably part of the character's downtilt.