Just so we have a place for this...

Started by ピカノ, August 03, 2009, 06:59:09 PM

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August 04, 2009, 02:04:23 AM #90 Last Edit: August 04, 2009, 02:05:47 AM by Segtendo
Hmm. I want to make Falcon's punch freeze someone.
I'm in SpecialN. How do I change it to make 'em freeze?

EDIT: Wait, I can't. Falcon can't freeze. Never mind.
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lol, I made Ness's side taunt hurt as much as a smash attack

August 04, 2009, 02:22:27 AM #92 Last Edit: August 04, 2009, 02:23:42 AM by Segtendo
I should make Falcon's down taunt an instant kill.
:af:
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Quote from: Gazoinks on August 04, 2009, 01:15:02 AM
What are the Snake and BigSnake animations?
These could be the animations for being held in Snake's grab and being laid down in Snake's Down Throw. Just a guess though.

And I bet BigSnake is when Snake is using his Final Smash.
IDK. It's just a guess. o_o
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Quote from: Dragonrage on August 04, 2009, 01:16:31 AM
Those and Ottotto allude me. No clue what those are, best bet is probably simply replacing a move with one of those.
Ototo means little brother in Japanese if that helps.



try and download .net framework 3.5
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I DO NOT take requests, I make what I want to make

Well, I did and it won't 're-establish connection with the server' to install. Should I try an earlier version?

So first I had one error, fixed it by installing .net framework 3.5 and 3.5 SP1, and afterwards I was finally able to get into the file browser to open a file, but once I clicked on FitKirby.pac it gave me an error message saying "error reading file". I have tried restarting, re-downloading SA, and even re-downloading the PAC files as well, but nothing at all has helped.

Any and all help is appreciated.

@TwilightTO

There r some files it won't read yet like the poke trainers pokemanz. I can only assume its the same for Kirby

@AngelGlory

The plp that I know on the internet had the same problem as u and they fixed it by installing 3.5 so I don't know. It's worth a shot
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I DO NOT take requests, I make what I want to make

alright so i've been at this for like an hour or so and i have no idea what in the hell i'm doing ._.
I also do SADX mods feel free to view them on my site!
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Quote from: fireking220 on August 04, 2009, 06:30:21 AM
@TwilightTO

There r some files it won't read yet like the poke trainers pokemanz. I can only assume its the same for Kirby

Well I have tried it for every character's pac as of now... and none of them worked, its always that stupid "Error reading file", but my friend Ryuru-chan who posted above me, has had no problems with opening the pacs so far. Is there a pack of pacs that are specifically for this? Because I used one from mediafire that was posted on Smashboards.

Well, getting the 2.0 .NET framework worked, but now I've got the File->Open failure taunting me.

August 04, 2009, 09:24:44 AM #104 Last Edit: August 04, 2009, 10:35:51 AM by Dragonrage
So I looked through some forums and people start making more and more discoveries.

The hiteffects seems to be tied to the last digit of the 'Flag' parameter for hitboxes. Since I'm mostly working on Ike right now I only found two types: Slash (2), Fire (5)

Someone over at GSC found the adress that holds the number of jumps. It's 060 in the attributes tab, should be 2 for most characters. Just change it to the number of jumps you want.

On the topic of External Graphic Effects, they don't seem to necessarily have to be character specific. Even though I couldn't add PMario's running fire to another character I was able to transfer the fire pillar of his downB.