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« Reply #1065 on: December 06, 2010, 05:54:39 PM » |
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Yeah, without the vertex, the grab makes no sense.
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« Reply #1066 on: December 06, 2010, 06:14:46 PM » |
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Sure, I'd love to help out in any way that I can. I'm not really a competitive expert when it comes to Brawl but I think I can help a lot from a casual standpoint and help with some ideas for the moveset in general.
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« Reply #1067 on: December 06, 2010, 07:42:48 PM » |
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Big News!!!
Though it would take aa sh!tload of time, it is possible to mirror Marth';s animations and make him use the sword in his left hand.
Such processes would take months to complete, but we're hoping to do this for V3.
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« Last Edit: December 06, 2010, 07:46:42 PM by Hollow »
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« Reply #1068 on: December 06, 2010, 07:50:07 PM » |
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That big news has a good & a bad news in it. 
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« Reply #1069 on: December 06, 2010, 07:54:41 PM » |
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lyou got some nice feedback(i read a few pages back)...feedbacks always good lol -unless your manually mirroring marths animations...why is it going to take months?
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« Reply #1070 on: December 06, 2010, 08:04:02 PM » |
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It's a long process.....unless you know a fast way to do it?
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« Reply #1071 on: December 06, 2010, 08:21:03 PM » |
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nope =p...not unless i looked at bb bawl lib and figured out how animations are arranged in hex....-> if i did then i would make something to do it quickly and easily
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« Reply #1072 on: December 06, 2010, 08:59:37 PM » |
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Nice  I'm looking forward to this! I'll wait this time, I didn't mean to rush you on it, sry.This time it will be perfect!
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ItalianStallion & Chuy's Adopted son
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« Reply #1073 on: December 07, 2010, 07:18:32 AM » |
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I'm making slow animation progress. got 2 of many animations done. I may do a few more then I honestly need to finish one of my own projects. But I'll come back to this.
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« Reply #1074 on: December 09, 2010, 03:56:49 PM » |
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*is reviving*
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« Reply #1075 on: December 09, 2010, 10:33:44 PM » |
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*is reviving*
OMG! a zombie XD
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« Reply #1076 on: December 09, 2010, 10:37:39 PM » |
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*is reviving*
OMG! a zombie XD No, it's just Sephiroth... He comes back from the dead all the time. 
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« Reply #1077 on: December 10, 2010, 05:45:13 AM » |
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so I see sephiroth is done. Whats next?
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« Reply #1078 on: December 10, 2010, 06:03:08 AM » |
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I got a few more animations completed. There's a really weird sword twirl on attack12 that doesn't show up in Brawlbox yet in game on a slow speed. I'll look into it more, but nearly done with standard animation adjustments.
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« Reply #1079 on: December 10, 2010, 05:01:45 PM » |
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Awesome. What would I do without you? 
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