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Question: Useless poll is useless
Useless, just like Hollow. - 6 (6.5%)
^ This. - 1 (1.1%)
^ Those. - 0 (0%)
Whatever's over there. > - 4 (4.3%)
< Maybe that thing over there. - 2 (2.2%)
Maybe this is a complete waste of your time. - 2 (2.2%)
^ I bet that's right. - 1 (1.1%)
Why'd you vote for this option? - 6 (6.5%)
Option 12 is true. - 4 (4.3%)
V Tough. (does this mean I made option 11 first?) - 0 (0%)
My fingers are getting tired from typing all this... - 2 (2.2%)
Option 9 is false. - 5 (5.4%)
Why'd you vote for option 1? Hollow's a nice guy. - 13 (14%)
^ No. Just no. - 2 (2.2%)
- 45 (48.4%)
Total Voters: 93

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Author Topic: Hollow's PSAs: Summer PSAs on page 86  (Read 416491 times)
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ShadowSnake
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    « Reply #75 on: July 23, 2010, 02:21:23 PM »


    Does Custom Shadow's PSA freeze in any parts? im wondering if i should from mastalko's to yours.
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    Hollow
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    « Reply #76 on: July 23, 2010, 02:23:37 PM »


    It has a few glitches, but I'm fixing them. No freezing has been reported yet, though.
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    ShadowSnake
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    « Reply #77 on: July 23, 2010, 02:26:57 PM »


    It has a few glitches, but I'm fixing them. No freezing has been reported yet, though.

    ok then i'll get it. Smiley
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    « Reply #78 on: July 23, 2010, 02:28:56 PM »


    You Released It?...
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    Hollow
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    « Reply #79 on: July 23, 2010, 02:37:44 PM »


    I fixed it.
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    « Reply #80 on: July 23, 2010, 02:40:44 PM »


    Ok.... Im Gonna Try This One Out Then...
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    « Reply #81 on: July 23, 2010, 08:52:19 PM »


    Was reading the custom Shadow set. Sounds gnarly awesome! Can't wait to use it once I get LoadMii set up so I can use the HBC and Brawl+.

    In other news: I have fixed the Dash animation completely, and I have almost completed the bone translations on the animations I swapped so far. I will continue choosing animations until only the Wait, Guard, and Squat animations are left. Then I will do custom animations for those three groups once I have everything fixed as I possibly can.

    However, I'm going to need some outside help with RunBrake due to how uncooperative its proving itself to be.

    I'll keep you updated occasionally on how I am doing. How are the animations on your end?
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    « Reply #82 on: July 23, 2010, 08:53:35 PM »


    Whats The Problem With Run Brake?
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    « Reply #83 on: July 23, 2010, 09:01:09 PM »


    Whats The Problem With Run Brake?

    For one thing, the HipN is set really low, but thats not the only problem, the position of Falco's leg in relation to Marth's makes it so I have to edit the position of the leg...but its not quite that simple either, there are also the keyframes I have to deal with that aren't making things any easier, meaning the damn leg goes back into the position it was once set in, then there is the weird aerobics that the animation forces Falco's body to do, making it look fugly as heck.

    Right now, fixing Marth's RunBrake over Falco may be beyond me until later on... The animation is just having a whole host of problems.
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    « Reply #84 on: July 23, 2010, 10:47:27 PM »


    So The Problem Is In The Motion Pac Right? If It Is I Can Fix Anything In There...
    Sry Hollow... For The Off Topic...
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    Hollow
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    « Reply #85 on: July 24, 2010, 01:32:04 PM »


    Not a problem
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    ラッキー★ヨーイ
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    « Reply #86 on: July 25, 2010, 09:52:19 PM »


    so shadows final smash does only 8 damage?
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    « Reply #87 on: July 25, 2010, 11:41:05 PM »


    hows your ganon hack going?
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    « Reply #88 on: July 26, 2010, 08:41:47 AM »


    so shadows final smash does only 8 damage?
    What? I didn't change the final smash.
    hows your ganon hack going?
    I still need ideas for the moveset. I'll update the list.
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    Hollow
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    « Reply #89 on: July 27, 2010, 02:22:16 PM »


    No one else cares to comment? Aw....
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