Whats The Problem With Run Brake?
For one thing, the HipN is set really low, but thats not the only problem, the position of Falco's leg in relation to Marth's makes it so I have to edit the position of the leg...but its not quite that simple either, there are also the keyframes I have to deal with that aren't making things any easier, meaning the damn leg goes back into the position it was once set in, then there is the weird aerobics that the animation forces Falco's body to do, making it look fugly as heck.
Right now, fixing Marth's RunBrake over Falco may be beyond me until later on... The animation is just having a whole host of problems.