Hollow's PSAs: Summer PSAs on page 86

Started by Hollow, July 10, 2010, 09:55:05 PM

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Useless poll is useless

Useless, just like Hollow.
6 (6.5%)
^ This.
1 (1.1%)
^ Those.
0 (0%)
Whatever's over there. >
4 (4.3%)
< Maybe that thing over there.
2 (2.2%)
Maybe this is a complete waste of your time.
2 (2.2%)
^ I bet that's right.
1 (1.1%)
Why'd you vote for this option?
6 (6.5%)
Option 12 is true.
4 (4.3%)
V Tough. (does this mean I made option 11 first?)
0 (0%)
My fingers are getting tired from typing all this...
2 (2.2%)
Option 9 is false.
5 (5.4%)
Why'd you vote for option 1? Hollow's a nice guy.
13 (14%)
^ No. Just no.
2 (2.2%)
:>.>palm:
45 (48.4%)

Total Members Voted: 93

December 05, 2010, 11:17:15 PM #1005 Last Edit: December 05, 2010, 11:22:40 PM by dingoberriz
I played it for the feel and looks, and at this point, it should be something on par with the Cloud PSA.

These are just my opinions.
Sorry but you are not allowed to view spoiler contents.


Also since this takes more then 1 slot, a costume pack would have been good to go with him.

December 05, 2010, 11:27:04 PM #1006 Last Edit: December 05, 2010, 11:28:11 PM by _Data_Drain_
Um... But Cloud has a lot of animation swaps too...

Although, I guess .Fade can use this as a base to make his own.

December 05, 2010, 11:48:36 PM #1007 Last Edit: December 06, 2010, 12:05:43 AM by dingoberriz
Quote from: _Data_Drain_ on December 05, 2010, 11:27:04 PM
Um... But Cloud has a lot of animation swaps too...

Although, I guess .Fade can use this as a base to make his own.


He has some of Ike's animations where fitting. Blade Beam, Bair, U-Tilt. Pit's Uair. And A LOT of custom animations made new just for Cloud. Sephiroth heavily lacks individuality. Especially since Sephi uses 2 hands when swinging his sword. Nobody in brawl keeps their hands on their sword that much. Ike and Link/TLink very little. Maybe beam sword animations for almost everyone else.

Sephi still seems too meshed together animation wise to me. He isn't unique as he stands now. And not just saying .Fade could make his own. Hollow should try himself to make Sephiroth play like Sephiroth.

Unless someone else would want to put the time in to making Sephiroth unique.

Quote from: dingoberriz on December 05, 2010, 11:17:15 PMAlso since this takes more then 1 slot, a costume pack would have been good to go with him.
Well, I made a costume pack for Sephiroth if you'd like to use it.
Current Persona: Roxie (Pokemon Black and White 2)
Find me on Phantasy Star Online 2! Maxi/2DaMax - Ship 02

December 06, 2010, 01:44:59 AM #1009 Last Edit: December 06, 2010, 01:47:04 AM by Miacis Kusanagi
Quote from: Hollow on December 05, 2010, 10:13:51 PM
Holy Damn, Miacis, I'm going off more than one opinion here. I just can't please everyone.
I know, I'm just giving you my own opinion. What I feel should be done to make it better. Feel free to take what you want into account.

I'll fix the Up tilt.

QuoteThe aerials were to be slow and have tons of end lag according to Data. The aerials were to be slow and have tons of end lag according to Data.
That doesn't really make any sense to me, since I see Sehiroth more as a fast guy than a slow guy, so I really believe the balancing should be made on the power of the attacks rather than the lag.
My main point is : right now, the AFA is useless. The ANA does it better and faster. And feels like Sephiroth, unlike the Current AFA.

QuoteThe Meteor on ground; I tried to give it a fluent animation, but if I transitioned it into the wait 1 pose, it completely screwed up the animation.
In any case, you should really find out something, because right now, it looks very bad.

QuoteGet rid of Blizaga completely? What side B does the other Sephiroth have?
A Run-through-the-opponent. Think Fox Illusion but better looking. That's the  kind of stuff Sephiroth does. I'm sure something less generic can be found, though. I'll look into his Dissidia attacks to find more ideas.

And NO, don't get rid of Blizzaga. Please re-read what I said. I think you should re-use it as the Grounded Down-B.

QuoteAnd swap out Down B for Thundaga? I did like the fire columns..........
Again, re-read what I said. I think this one should be kept as the Air Down-B.
And I was evocating the idea of finding a way to fit Thundaga in the Down-B, alongside Blizzaga (ground) and Firaga (air), but I admitted not finding where to place it.

QuoteUp B, the vertical and horizontal speed is exactly the same. :srs:
Then reduce the vertical speed a bit. In-game, he still goes much faster upward.

The Up-Smash and Down-Smash really need tweaking too. After more playtesting, the first one is almost useless, and the second one is COMPLETELY-OBLITERATE-stuff.

Also, dingo, I'm not sure giving the three Spells for the three specials would be so great, dingo. That would make this PSA nothing more than "Elemental Swordsman Guy 1.5". Sephiroth's recognizable techniques are his sword techniques, and Meteor. That's what he uses in Dissidia too. I think Meteor needs to be kept.
And I do agree that it feels like a moveset-altered swordsman ...  :-\
Round and round the signature goes ~
~ where it stops, nobody knows.

Maybe just be three charges
Blizaga, Thundaga, & Firaga

Dingo: Thank you. I've just been following other people's ideas and not doing anything that seems like Sephiroth. That's it. I'm completely re-formating him.

No more fake Sephiroth.


Quote from: Hollow on December 06, 2010, 02:07:45 AM
Dingo: Thank you. I've just been following other people's ideas and not doing anything that seems like Sephiroth. That's it. I'm completely re-formating him.

No more fake Sephiroth.


...So... You're gonna completely ditch this one...?

...

That's nice...

This will formally be labeled "Fake Sephiroth."

I'm not going to completely trash the moveset, just change it A LOT to make it a Sephiroth worth being called "Sephiroth."

December 06, 2010, 02:18:50 AM #1014 Last Edit: December 06, 2010, 02:25:50 AM by _Data_Drain_
Animation modifying would be all this needs, and balancing...

Maybe someone would be willing to help with animations... It feels bad that my play testing was all for not though...

But this time? Don't let people rush you, please, you need to take your time with this, balancing, play testing, having play testers testing it... Just don't let them rush you. :P

Quote from: Hollow on December 06, 2010, 02:07:45 AM
Dingo: Thank you. I've just been following other people's ideas and not doing anything that seems like Sephiroth. That's it. I'm completely re-formating him.

No more fake Sephiroth.



.Fade's Cloud really gives the feeling you're playing Cloud, you can do the same with your Sephiroth's PSA, I am very enthusiastic about this PSA, being honest.

I still say Cloud needs better taunts, and entrance...

December 06, 2010, 02:27:37 AM #1017 Last Edit: December 06, 2010, 02:30:18 AM by dingoberriz
Quote from: Miacis Kusanagi on December 06, 2010, 01:44:59 AM
Also, dingo, I'm not sure giving the three Spells for the three specials would be so great, dingo. That would make this PSA nothing more than "Elemental Swordsman Guy 1.5". Sephiroth's recognizable techniques are his sword techniques, and Meteor. That's what he uses in Dissidia too. I think Meteor needs to be kept.
And I do agree that it feels like a moveset-altered swordsman ...  :-\

Well this seems like a blended Sephiroth of all of them. He only uses Firaga and Blizaga in FF7. 2/3 FF7 specials, so why not all 3 if he's using FF7 Sephiroth Specials? I agree with sticking to his sword techniques aside from Meteor (which could be Cloud's B specials but Sephiroth's version of them).

Sephiroth varies too much between games.
FF7/CC = Sword and heavily magic based
KH1/2 = Heavily sword with magic
Dissidia/AC = Almost purely sword only

Quote from: Hollow on December 06, 2010, 02:07:45 AM
Dingo: Thank you. I've just been following other people's ideas and not doing anything that seems like Sephiroth. That's it. I'm completely re-formating him.

No more fake Sephiroth.

I was honestly a little worried about some bad reception to everything I said regarding this project. :-\

If you are going to redo it all, you should look over Aafyre's request, and look through videos of him in all games to see what might fit the most.

Quote from: _Data_Drain_ on December 06, 2010, 02:18:50 AM

But this time? Don't let people rush you, please, you need to take your time with this, balancing, play testing, having play testers testing it... Just don't let them rush you. :P

^This

Honestly, if there isn't 2-4 months of work dedicated into a sole PSA, it probably won't be all that great or high quality.

December 06, 2010, 02:28:35 AM #1018 Last Edit: December 06, 2010, 02:30:16 AM by Wolfric
Quote from: _Data_Drain_ on December 06, 2010, 02:26:33 AM
I still say Cloud needs better taunts, and entrance...

Totally agreed, of his taunts, only 1 I like, where he flips his sword a lot, it looks very original, the others, meh... But his moveset is just Cloud, really, can't ask for more concerning it.

December 06, 2010, 02:30:48 AM #1019 Last Edit: December 06, 2010, 02:33:14 AM by _Data_Drain_
Alright... So, when are you gonna work on this Hollow? You'll need animators to help out...

Also, I say a mix of all the games he appeared in would be cool, I like some of his KH moves.

But remember, end lag, he will need it...

Oh, keep down air, except with more start up lag, and rising upward.