thats true, randomTbush was able to replace a static MDL0, but that's because it was seperate from the character MDL0
a character MDL0 will contain vertexWeights, thus to inject something new, you have to re-write the entire file.
but if its a static MDL0, separate from the character, it will not have any VertexWeights, thus yes can be replaced. but this falls more under a MDL0 swapping category then anything else.
if you noticed RTB is seen mainly in 2 places.
One is on smash boards where he has a HUGE topic on MDL0 swapping
Two is on a mariokartwii modding site, where they have a model injector.
logical would suggest RTB used this tool to make a new static MDL0, which he used in a few brawl mods here..
anyway no use going into detail, alot of you don't have an idea or a clue about alot of the modding and technical issues with the modding.
Lemme correct a few things there.
Yes, I am also a member of the Smash Boards, but I am
not a member of the Mario Kart Wii modding community. I didn't use the SZS method for two reasons. One of which is because it's very limited, as you can only replace a polygon group in a static model with the same amount of polygons or less, and it blanks out everything else which makes the file much larger than it's supposed to be.
Second thing is, I hadn't even known about that method when I was porting stuff to Brawl (and even then, I can't use it effectively), so I couldn't have used it.
But, yeah. It's apparently not that easy to port polygon groups. The reason why my attempts to replace entire character models with new polygon groups had failed was because of the fact that the weights and whatnot need to be completely rewritten, but that wasn't necessary for just a prop, hence why I was able to replace Jigglypuff's sleep hat easily compared to one of its other hats.
Basically, if the polygon group is smaller than what you're trying to replace it with, forget about it. It just won't work without a complete model rebuild... which is why I haven't been able to replace Peach's crown with Luigi's hat yet.