EY's I - ALL Projects suspended indefinitely

Started by Eternal Yoshi, July 29, 2010, 06:39:56 AM

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so excited to try him out!!!! :D thank you for this x-mas present!!

I saw the video... Very nice work EY. Your animations have gotten a lot better since the last time I checked your stuff out which... I believe was Greyfox
The thing that pisses me off about Project: M the most is that Sheik's chain doesn't tether ledges anymore. WHY THE NERF? :/

Quote from: Haseyo on March 25, 2012, 06:34:20 PM
If only hacking Brawl paid bills.

Dont really know much about Castlevania except Lords of Shadows, but Simon Belmont looks pretty great. Will definitely try it out.

I guess Solidus is next now.  ;D

Very impressive work on Simon! I was wondering when someone would post a Belmont model/moveset with a real working whip and subweapons. There are still some things to iron out (Up-B needs a sound effect, and is it possible to remove the whip from Simon's side while he's using it?) Overall, though, it's a very good start for this PSA.

Quote from: RisanF on December 22, 2012, 06:02:58 AM
Very impressive work on Simon! I was wondering when someone would post a Belmont model/moveset with a real working whip and subweapons. There are still some things to iron out (Up-B needs a sound effect, and is it possible to remove the whip from Simon's side while he's using it?) Overall, though, it's a very good start for this PSA.

Up-B will get SFX when I get fitting whip SFX. I want it to be more than whooshes from spinning.

AS for the latter, I know how to fix this, but I need to keep making the new model first as the boneset is gonna change a bit.

Could be nifty to ignore realistic sound effects despite his appearance, and use the NES sound effects.

Every sound effect from Castlevania 1 is in here, although unlabeled.
http://www.mediafire.com/?uehpmo9kxzpka5s

Post Merge: December 24, 2012, 07:12:13 AM

If you're not into that, I'm like 90% sure this is the whip sound from Judgment.
http://www.mediafire.com/?xg0zdkjmot6sg6s