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Author Topic: EY's I - ALL Projects suspended indefinitely  (Read 315336 times)
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Granfalloon
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« Reply #900 on: December 21, 2012, 09:07:30 PM »


so excited to try him out!!!! Cheesy thank you for this x-mas present!!
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Kagemaru
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    « Reply #901 on: December 21, 2012, 10:23:39 PM »


    I saw the video... Very nice work EY. Your animations have gotten a lot better since the last time I checked your stuff out which... I believe was Greyfox
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    The thing that pisses me off about Project: M the most is that Sheik's chain doesn't tether ledges anymore. WHY THE NERF? :/

    If only hacking Brawl paid bills.

    jrush64
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    « Reply #902 on: December 21, 2012, 10:34:00 PM »


    Dont really know much about Castlevania except Lords of Shadows, but Simon Belmont looks pretty great. Will definitely try it out.

    I guess Solidus is next now.  Grin
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    RisanF
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    « Reply #903 on: December 21, 2012, 11:02:58 PM »


    Very impressive work on Simon! I was wondering when someone would post a Belmont model/moveset with a real working whip and subweapons. There are still some things to iron out (Up-B needs a sound effect, and is it possible to remove the whip from Simon's side while he's using it?) Overall, though, it's a very good start for this PSA.
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    Eternal Yoshi
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    « Reply #904 on: December 23, 2012, 10:44:34 PM »


    Very impressive work on Simon! I was wondering when someone would post a Belmont model/moveset with a real working whip and subweapons. There are still some things to iron out (Up-B needs a sound effect, and is it possible to remove the whip from Simon's side while he's using it?) Overall, though, it's a very good start for this PSA.

    Up-B will get SFX when I get fitting whip SFX. I want it to be more than whooshes from spinning.

    AS for the latter, I know how to fix this, but I need to keep making the new model first as the boneset is gonna change a bit.
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    Riddler
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    « Reply #905 on: December 23, 2012, 11:53:56 PM »


    Could be nifty to ignore realistic sound effects despite his appearance, and use the NES sound effects.

    Every sound effect from Castlevania 1 is in here, although unlabeled.
    http://www.mediafire.com/?uehpmo9kxzpka5s

    Post Merge: December 24, 2012, 12:12:13 AM
    If you're not into that, I'm like 90% sure this is the whip sound from Judgment.
    http://www.mediafire.com/?xg0zdkjmot6sg6s
    « Last Edit: December 24, 2012, 12:12:13 AM by Riddler » Logged



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