Beginner's guide to MK64n's method without patching + Tips for using 3DS MAX

Started by Miacis, August 15, 2010, 01:14:48 PM

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I'm downloading 3DS max 10 right now with a keygen/crack, would this method work with 3DS max 10 if the program was installed anyway? or does this work with 3DS 8 only >_>


Quote from: Miacis Kusanagi on October 08, 2010, 10:07:21 PM
Well, when looking at your two scenes, I saw something ... uncommon. At least with the non-patchy method, it is.

There's a lone vertex that appeared on your model. But I don't know where it is ... just check the properties of it, and it indicates that somewhere before your editing, there's a vertice that appeared.
If there's one more vertex, it wont be able to morph.

I really don't know how it could happen though, as even I don't know how to add vertices. (If you only used Edit Mesh and the vertices, then it shouldn't have happenned.)

So ... there's a workaround so that you don't lose your work. It's called FaceMorphing. You'll need to have a look at one of mk64n's videos to do that, though :
https://www.youtube.com/watch?v=http://www.youtube.com/watch?v=TjruGnqt74o

But it still won't solve the issue. Did you DL everything directly from my tutorial ? AIS, COLLADA, mk64n's script, etc ?
Yeah, I'm pretty sure I got everything from this thread. :/

Hey, can anyone tell me how to use the keygenerator for 3DS max 11?

Quote from: NaruZeldaMaster on October 08, 2010, 10:29:13 PM
I'm downloading 3DS max 10 right now with a keygen/crack, would this method work with 3DS max 10 if the program was installed anyway? or does this work with 3DS 8 only >_>
I don't wanna sound rude, but could you please try to at least read the first lines of the tutorial before asking questions ? It's not like I haven't said it a good hundred times ...

You will need 3DS MAX 8 ! Not 2008, not 2009, not 2010, not 2011.

QuoteHey, can anyone tell me how to use the keygenerator for 3DS max 11?
I have no freaking idea, but this is not the place to talk about that (you need 3DS MAX 8 for this method), and most importantly, it's one of the things we shouldn't talk about directly on the boards.  :-\

@ lucas : Then I'm really out of ideas ... There must be something you're doing wrong. I can't possibly detail each and everything you shouldn't do when vertexing. It would take me a week or so to write everything down (everything I know, at least).
I'm really sorry, but I don't know. Either try to contact mk64n about it (tell him you don't know how you manage to make vertices appear all the time), or ... I dunno ... if you have something to record your screen, make it a video and let me analyze what's wrong ?  :-\
Sounds ridiculous, but besides that, I really can't help you.
Round and round the signature goes ~
~ where it stops, nobody knows.

Oh well. Thanks for the help though man. At least now that I know that my issue can't be helped, I can give up.
Or keep trying, without saving, and hoping it will work. I will probably do this. :P

But yeah. Thanks a lot for trying to help me, even if it didn't work in the end. =]

IMPORTANT FEEDBACK:

THIS METHOD WORKS ON 3DSMAX 9

(Credit me on finding it out! ^^)
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Completely functionnal without any bugs, working until the very last bit of the very last patching ?

How so ? Did you need to do something in particular ?
Round and round the signature goes ~
~ where it stops, nobody knows.

Completely flawless. I'm actually playing with my shiny new model now.

When I was using DDVB I realized there was nothing in MK64n's method that wouldn't work on 3DSMax9. Mainly because the script is the most relevant part.
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Thanks alot then.
Do you think it might work with other programs too ? :P
Round and round the signature goes ~
~ where it stops, nobody knows.

You should add it to the OP.  :)

About your question...

Since I don't use the others, I can't tell. But I think if people have another one they should test because it might work, and it would give the hacking community more options.

And thank you for writing such a comprehensive guide.  :kdance:
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I was thinking abut using par of this fora mdl0 swap with trophies. It seams plausible, but it looks like i will have to replace each Polly gone with each vertex one at a time.. :srs:


Yush I managed to make my first vertex edit! it turned out terrible though xD
I'm going to start over from scratch and just make peach have nicer melons <3 or try to lol