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Question: Huge poll is huge (What PSA do you want?)
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Author Topic: Aafyre's Vertex and Texture thread (08/27) Desukan Preview  (Read 904155 times)
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xZedkiel
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    « Reply #2190 on: July 17, 2011, 03:07:19 AM »


    That on Ganondorf would be epic. o.o
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    Colter
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    « Reply #2191 on: July 17, 2011, 05:37:55 AM »


    there wouldn't happen to be a massive size mod would there?

    or would that not work?
    cus that'd be pretty boss.
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    « Reply #2192 on: July 17, 2011, 05:52:18 AM »


    there wouldn't happen to be a massive size mod would there?

    or would that not work?
    cus that'd be pretty boss.
    You can do that, it's possible Cheesy
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    SiLeNtDo0m
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    « Reply #2193 on: July 17, 2011, 06:04:16 AM »


    You can do that, it's possible Cheesy

    It's possible, though there would still be the grab glitch where he resizes back to normal sized Bowser if he's thrown.  Also, he'd be ridiculously easy to hit XD
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    « Reply #2194 on: July 17, 2011, 06:11:30 AM »


    It's possible, though there would still be the grab glitch where he resizes back to normal sized Bowser if he's thrown.  Also, he'd be ridiculously easy to hit XD
    True lol, rack up the damage purty fast. Lol, Viewtiful Joe still makes me laugh when I get grabbed XD
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    dpgthirteen
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    « Reply #2195 on: July 17, 2011, 08:48:41 AM »


    True lol, rack up the damage purty fast. Lol, Viewtiful Joe still makes me laugh when I get grabbed XD
    That reminds me SDoom, why didn't you resize V.J through PSA instead?
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    « Reply #2196 on: July 17, 2011, 08:50:45 AM »


    Kyurem is the most difficult pokemon I think I've ever tried to catch. Congrats on catching a lucky version. o.O

    Same here.

    But that was mostly because I wanted to catch him in a Luxury Ball =p
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    Albafika
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    « Reply #2197 on: July 17, 2011, 08:55:36 AM »


    It's possible, though there would still be the grab glitch where he resizes back to normal sized Bowser if he's thrown.  Also, he'd be ridiculously easy to hit XD
    But, it could use a minor "OP" PSA? Like, Giga Bowser's attack barrier? Not sure how it's called, but I don't think it's that hard to add, correct? xD
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    SiLeNtDo0m
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    « Reply #2198 on: July 17, 2011, 09:02:01 AM »


    That reminds me SDoom, why didn't you resize V.J through PSA instead?

    Because I would need to resize EVERY hitbox so that they aren't all out of place.  When resizing by PSA, the hitboxes don't scale (unlike when resizing by animations).  I keep saying to myself I'll do it, but I really can't be asked.

    But, it could use a minor "OP" PSA? Like, Giga Bowser's attack barrier? Not sure how it's called, but I don't think it's that hard to add, correct? xD

    Super armour?  Heavy armour would be better.  It could work just like how Brawl- Bowser works heavy armour wise (i.e. he doesn't suffer knockback unless the attack does at least 12% I think).
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    dpgthirteen
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    « Reply #2199 on: July 17, 2011, 09:40:21 AM »


    Ah its no problem, do it on your own time. V.J has all ways been my favorite psa either way.
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    « Reply #2200 on: July 17, 2011, 09:42:00 AM »


    Super armour?  Heavy armour would be better.  It could work just like how Brawl- Bowser works heavy armour wise (i.e. he doesn't suffer knockback unless the attack does at least 12% I think).
    Yeah, I meant that. I'm just not used to the terms. XD
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    « Reply #2201 on: July 17, 2011, 10:38:53 AM »


    Noticed something with Groudon.
    I noticed that when you do Bowser's Up-B or D-Smash, the spikes still remain on the shell. I then went to your Blastoise and your Blastoise didn't have the spikes on the shell. Think you can remove the spikes on Groudon?
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    « Reply #2202 on: July 17, 2011, 11:08:47 AM »


    You have become my hero Aafyre! lol. Well, im actually kinda serious! Groudon came out great, but i still have to try him out in-game. Unfortunatley, IDK if i can today, as im all wrapped up in my Project Darkrai import, and testing out his new size.

    But when i get a chance i will give as much feedback as i can!
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    Aafyre
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    « Reply #2203 on: July 17, 2011, 12:06:12 PM »


    Yeah I left those spikes there intentionally. I figured that Groudon really doesn't have a shell anyways, so it won't make sense no matter what. Plus, he does have spikes, so why not have them be on the shell?

    Also, I have begun work on my next project. Iwata assures me that you will say "Wow."
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    Albafika
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    « Reply #2204 on: July 17, 2011, 12:10:14 PM »


    Yeah I left those spikes there intentionally. I figured that Groudon really doesn't have a shell anyways, so it won't make sense no matter what. Plus, he does have spikes, so why not have them be on the shell?

    Also, I have begun work on my next project. Iwata assures me that you will say "Wow."
    If it's the summon, I'd be overjoyed. XD
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