This is the NEW Project Zero thread.
ShadowSnake gave us permission to make a new one.
プロジェクトゼロ(
PROJECT ZERO)
Moveset ideas are agreed upon:
Jab: Zero performs his famous Triple Slash combo.
F-Tilt: Zero performs a two-hit attack consisting of a slash and a thrust. (From MMX:CM)
D-Tilt: Zero kicks his leg out (TvC Down-Light attack).
U-Tilt: Zero does a element-less half moon slash.
Nair: Zero performs his Aerial Slash from X6.
Fair: Zero kicks out with his foot, firing off a Dash Booster as he kicks out.
Dair: Zero does a single, somersaulting slash (TvC Aerial Heavy), completing one revolution. It has a mediocre spike if the Saber hits the opponent diagonally to the right and left. it carries a heavy spike if the hit is directly below Zero during the somersault.
Bair: Zero does an flying Roundhouse kick behind him.
Uair: Zero thrusts his saber upwards.
Down Smash: Zero takes his Saber and spins in place, doing a stationary Shippuuga attack.
F-Smash: Zero takes his fists and performs a one-two punch attack.
Final Smash: The Triple Giga Attack. (Massenkou -> Rakuhouha -> Shin Massenkou).
FThrow: Zero gutbusters the opponent with his Buster before discharging it.
DThrow: Zero shoves the opponent to the ground and performs his Skull-Splitter attack on the opponent, putting them in a downed state with no KB. (from MMX:CM),
BThrow: Zero dashes behind the opponent and fires a charged shot into the opponent's back with moderate KB (imagine something similar to Sonic's Dthrow, except it makes them airborne).
(MOVESET BY VELEN ZAIGA)
THE TEAMs o u l z e r o
Velen Zaiga
ShadowSnake
NOW HIRING!
ANIMATORS NEEDED.PROGRESS|||||5.7%What is Project Zero, exactly?Project Zero is a project where a whole group of texture/animation/PSA hackers are
gathered and devoted to put Zero in Brawl.
The team, is currently working with the Zero Import by -BigSharkZ-, and the model resized by
s o u l z e r o, a.k.a wafflehack.
This project has been started by ShadowSnake, but has currently left for the moment and
will come back soon.
The second person ever in KC-MM, to know how to re-animate the Zero Model, was s o u l z e r o.
We have tried to work with BeyondYou's Zero model over Link, but since the import is now working, we decide to REALLY put Zero in Brawl.
The team is in need of Animation hacking help, because the team is only developed by 2, because SS
is currently gone. Thread by: soulzero and シャドースネーク
NOTE TO PROJECT ZERO DEVELOPERSHaven't made this clear, but, if you are going to release a file to the team, do not post it
here, PM the link to the team members.*NEW* WHAT'S DONETextures on armor (soulzero) (Brawlified textures are being created by Velen Zaiga)
Resizing (soulzero)
Wait animations (Based off Megaman games) (Damage wait is also included) (Velen Zaiga)
WHAT NEEDS TO BE DONEAttack Animations
Entrance
Winning poses
Taunts
Falling Animations (almost finished)
PSA
Material editing
1 more Wait animation
and more to list...
NOTE: TO PEOPLE WHO DO PSA AND WANT TO WORK ON THISWe are currently not hiring any PSA'ers until all animations, or MOST animations are done.
Please wait, and check back every 1-3 weeks to see our progress.
We are working out questions with the model, but until then, PSA'ers must wait.TEAMS' TO DO LISTVelen Zaiga's To Do's:
Finish General Animations: (Wait1 - Rebound)
Finish Attack animations: (I'll do Attack11-13 and the Up Special)
Finish Throwing animations.
Finish Thrown animations.
Finish Miscellaneous animations (anything that is not any of the above.)
s o u l z e r o's to do:
Falling animations
1/3 of the attack animations