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« Reply #255 on: July 10, 2011, 07:14:37 AM » |
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tiz awesome
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« Reply #256 on: July 10, 2011, 05:07:02 PM » |
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I am so going to download that hack
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« Reply #257 on: July 10, 2011, 06:15:25 PM » |
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That Fawful right there only makes wish that I still had the motivation to keep working on Bowletta...
But enough about that, I have chortles... and fury after seeing this awesome Fawful hack!
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« Reply #258 on: July 11, 2011, 01:02:21 PM » |
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Started, like, revamping something else. First preview of it in the OP.
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« Reply #259 on: July 11, 2011, 05:52:38 PM » |
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Looking goood so far
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« Reply #260 on: July 13, 2011, 03:11:29 PM » |
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Got some more previews of King Bradley... and another hack based on his model.
Release is on Friday.
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« Reply #261 on: July 15, 2011, 10:09:09 AM » |
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« Reply #262 on: July 15, 2011, 10:22:41 AM » |
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Looking forward to Ghirahim
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« Reply #263 on: July 15, 2011, 10:42:56 AM » |
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Hope he has epic tongue action.
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« Reply #264 on: July 15, 2011, 10:51:50 AM » |
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Hope he has epic tongue action.
He's, like, gonna be on Sheik, so sadly no tongue.
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« Reply #265 on: July 15, 2011, 08:31:40 PM » |
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Ah, that's a pretty nice hack Cal, I just have one question though... Is he Wifi safe?
I'm just wondering if he has bone edits.
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« Reply #266 on: July 16, 2011, 02:18:26 AM » |
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No bone edits. He's Wifi save.
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« Reply #267 on: July 21, 2011, 10:01:07 AM » |
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First Ghirahim preview is up... Yeah, like people will care about that. Also, poll about... another character. Let's bet that this poll will get all the attention, if any?
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« Reply #268 on: July 21, 2011, 10:09:17 AM » |
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Ghirahim's looking smexy so far. Main thing I'd say is the hair, but that's pretty obvious. Nice work on the cape and the arms. What did you make the cape from?
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« Reply #269 on: July 21, 2011, 10:13:08 AM » |
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Cape is made from the scarf, which is why I've kept it, like, as long as it is right now. I think it's actually, like, longer, but I think animations would mess up more if I brought it to its actual length. And... like, what exactly do you mean about the hair? >_>
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