SUGOI! Another Clone engine topic :af:

Started by DMN666, September 29, 2010, 07:26:12 PM

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Quote from: TommoPuppy on February 25, 2011, 10:07:32 AM
The clone engine is here! Hooray! Good work PW! I will be testing this very soon, hope it works in PAL.

Also, did you have to include 6 copies of the same two files in a ZIP archive? For people with 25GB download limits per month like myself, that's a little obnoxious when i'm trying to spare every megabyte.

Doesn't 7Zip "ignore" duplicate files?
This isn't the clone engine. It's a character .rel porter. :srs:

ds22 I'm going to ask stickman for the program that allows twice the sound length of a file. He said it would be released in February and it'x about to be March. After I would like you to send me the Naruto Announcer for Ike.

I do not remember a mentioning of a program...
And why do you already state that your going to ask me for the announcer call?

Quote from: ds22 on February 26, 2011, 12:51:33 AM
I do not remember a mentioning of a program...
And why do you already state that your going to ask me for the announcer call?
I'll give you the link to the thread about x2 sound length.

Also, what do you mean "why do you already state that your going to ask me for the announcer call?"?
I only asked for the announcer this once. o-o

You could've PM'ed me instead of posting it in this thread.
And I know about the sound length method (since I used it for my Japanese sound packs).

Quote from: SmashClash on February 25, 2011, 11:34:38 PM
This isn't the clone engine. It's a character .rel porter. :srs:
Yeah, but.
1. Everyone is still calling it that
2. It's cloning without the engine, as said by Phantom Wings himself.

I'm still waiting for a MetaKnight and Link clone so I can have Metaknight again, Lyn, and Zero.

So wait. When I understand this correct, codes are only needed for being able to use the character's sound, right? Doesn't that mean this should also work for PAL with the PAL .rels?

I'm more interested if this gives, or ever will, give a chance to have extra custom costumes in a character without having to port/add him onto another slot.

>_>; ...from what I'm reading, not so much.

Quote from: DrPanda on May 16, 2014, 02:14:09 AM
Climaxing to a jump scare would be pretty great.

i hope the clone engine will work for a EU disc so US dont got all the cool stuff for them self
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Quote from: mariodk on February 26, 2011, 02:23:47 PM
i hope the clone engine will work for a EU disc so US dont got all the cool stuff for them self

If this becomes official and popular, it will.

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Quote from: mariodk on February 26, 2011, 02:23:47 PM
i hope the clone engine will work for a EU disc so US dont got all the cool stuff for them self

u can still do what i did, pass over to ntsc, sometimes ur game will run slow, just reset and fixed... xD

Oh, damn, I forgot that PAL and NTSC had different RELs. Good thing I haven't tried it yet, because it annoys me when Brawl freezes.



SmashClash, I think he meant port the code to PAL, not port it to another character.

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