SUGOI! Another Clone engine topic :af:

Started by DMN666, September 29, 2010, 07:26:12 PM

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so u managed to clone marth using ike's rel?
anyway, so u managed to properly cone marth??????

if so, sephiroth, prepare to return to brawl... :grin:

@ds22, post here a link to marfjigs because most of these people don't have it.
They're doing what's possible to them.

I myself didn't download when Dant shared... otherwise I'd have posted it already.

I don't care about the porting thing. For me, I'll be only happy when I get extra slots.
There's no such thing as a character I'd replace.

But I'd love either extra slots or more costumes.
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April 04, 2011, 07:41:46 PM #557 Last Edit: April 06, 2011, 12:14:05 AM by Oshtoby
Quote from: ds22 on April 04, 2011, 07:27:17 PM
Or you could just skip the whole port over Ike part.
Well, I don't know if that'd work, purely because I'm too lazy to try it out. Marth is very picky about who he goes over. If someone ELSE wants to try patching the Marth .REL, here's how to do it.

At the Address 0x3, put the .REL Id of the character you're going over
At the Address 0x14E8B, put the .REL Id of the character you're going over
At the Address 0x16F, put the character Id of the character you're going over
At the Address 0x237, put the character Id of the character you're going over
At the Address 0x18AF, put the character Id of the character you're going over
At the Address 0xA507, put the character Id of the character you're going over
At the Address 0xA56F, put the character Id of the character you're going over
At the Address 0xA5CB, put the character Id of the character you're going over

Go for it. Make sure to post your results here.

Quote from: jokekid on April 04, 2011, 07:40:33 PM
so u managed to clone marth using ike's rel?
anyway, so u managed to properly cone marth??????

if so, sephiroth, prepare to return to brawl... :grin:
No, that's not what I did at all. Reread my post. I ported Marth over top of Ike. That's all.

April 04, 2011, 07:46:56 PM #558 Last Edit: April 04, 2011, 07:48:00 PM by ds22
Actually, with Marth and it is way easier.
You only need these to get it working:
At the Address 0x16E, put the character Id of the character you're going over
At the Address 0x237, put the character Id of the character you're going over
At the Address 0x18AF, put the character Id of the character you're going over
At the Address 0xA507, put the character Id of the character you're going over
At the Address 0xA56F, put the character Id of the character you're going over
At the Address 0xA5CB, put the character Id of the character you're going over

ID are located here:
http://opensa.dantarion.com/wiki/Patching_Character_Modules

Quote from: ds22 on April 04, 2011, 07:46:56 PM
Actually, with Marth and Jiggz it is way easier.
You only need these to get it working:
At the Address 0x16E, put the character Id of the character you're going over
At the Address 0x237, put the character Id of the character you're going over
At the Address 0x18AF, put the character Id of the character you're going over
At the Address 0xA507, put the character Id of the character you're going over
At the Address 0xA56F, put the character Id of the character you're going over
At the Address 0xA5CB, put the character Id of the character you're going over

ID are located here:
http://opensa.dantarion.com/wiki/Patching_Character_Modules
Meh, I thought so, but I did the .REL ID just for good measure. Good to have a person with more knowledge than me on the topic confirm that.

The .rel ID isn't needed since Marth's module doesn't contain any article data, and therefor doesn't need to be rebuilt to be patchable.
Jiggz goes the same way, but those 2 are the only ones.

Quote from: ssbbtailsfan on April 04, 2011, 07:51:02 PM
I've gotten Marth Sephiroth to work on Yoshi!!!
I have video, will be up and more info in this post soon!

Module port or PSA port?
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Could someone put up Marth's rel, then? *Is wanting to replace Jigglypuff with Marth*

Quote from: Wolfric on April 04, 2011, 07:54:58 PM
Could someone put up Marth's rel, then?
Marth's .rel directly ripped from the disk.

April 04, 2011, 08:47:21 PM #564 Last Edit: April 04, 2011, 08:48:35 PM by SSJCerious
I knew Oshtoby was a great-coder in the making, but i wouldve NEVER expected this. Congrats, and many thanks, man!

But...

Quote from: ds22 on April 04, 2011, 07:46:56 PM
Actually, with Marth and it is way easier.
You only need these to get it working:
At the Address 0x16E, put the character Id of the character you're going over
At the Address 0x237, put the character Id of the character you're going over
At the Address 0x18AF, put the character Id of the character you're going over
At the Address 0xA507, put the character Id of the character you're going over
At the Address 0xA56F, put the character Id of the character you're going over
At the Address 0xA5CB, put the character Id of the character you're going over

ID are located here:
http://opensa.dantarion.com/wiki/Patching_Character_Modules
In HxD? I is confused here, can someone take a picture of there screen highlighting one of these offsets?

Thanks to soul for this sexy siggy!
Central Thread:
http://forums.kc-mm.com/index.php?topic=21501.msg402601#msg402601

April 04, 2011, 09:01:12 PM #565 Last Edit: April 04, 2011, 09:18:59 PM by Omega Phazon Samus
So by following these instructions. i can have a fully patchable marth?

i wonder if this will work over Olimar...

well, i don't have the time to figure out all of this. can someone port marth over Olimar for me?
https://secrelocal.com - Chat With Girls - No Verify - Anonymous Casual Dating -   Secret Live Dating

Quote from: SSJCerious on April 04, 2011, 08:47:21 PM
I knew Oshtoby was a great-coder in the making, but i wouldve NEVER expected this. Congrats, and many thanks, man!

But...
In HxD? I is confused here, can someone take a picture of there screen highlighting one of these offsets?
I'm not trying to be modest here, but all I did was follow some notes that Dantarion had on his Wiki. The .REL that I made is just a normal Marth .REL with the character IDs swapped. The only difference between me and the average user is that I understand what most of Dantarion's notes mean. It's not all just gobble-de-gook. Thank you for the appreciation, though.

I plan on getting a USBGecko, soon. We'll see what I can come up with then.

You know... Someone should really package up a Jigglypuff replacement pack... I would appreciate it greatly, since I want to use Roy, and Sephiroth... But already replaced Olimar with Cloud...

Eh, sorry for being dumb though...

Work on a pack of Roy over Ike. With CSP, CSS, Recolors fix and all.

@Oshtoby
But that "slight" advantage is what has me here playing Roy vs Marth vs Ike, and leaves me very gracious indeed ^_^

Still need help though >_>

Thanks to soul for this sexy siggy!
Central Thread:
http://forums.kc-mm.com/index.php?topic=21501.msg402601#msg402601