Mew - v0.4 In Progress

Started by Gamma Ridley, October 04, 2010, 11:54:04 PM

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Quote from: Get A Load of This! on October 14, 2010, 11:39:19 PM
Which is why you animate the tail to not clip through the floor, amirite?

Huh?

Huh?

HUH?!

I guess! But... The .brres came with a few animations, including the wait, and I didn't feel like changing the path of the tail.

And so Mew took flight.

*kicks chatbox*

Is it really a pain in the butt to animate the tail so it doesn't bob as low? Not that I can hack or anything but yeah.
Feel free to ask for a quick video upload of your hack.
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Quote from: Get A Load of This! on October 15, 2010, 12:11:10 AM
*kicks chatbox*

Is it really a pain in the butt to animate the tail so it doesn't bob as low? Not that I can hack or anything but yeah.

To make it not bob so low? Not so hard.

To make it look natural? Not so easy for me.

To have the motivation to fix it? Extremely difficult.

I dunno, it's seems unimportant, but if peeps think Mew is too high, I'll look into making adjustments.

http://www.mediafire.com/?in562qdldaz34qm
It include 2 CSP, Icon, text at css, battle portrait and instruction video
GammaRidley, you decide if you put it on the first post.
Everithing is tested.
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Quote from: Franco159487 on October 16, 2010, 12:46:09 AM
http://www.mediafire.com/?in562qdldaz34qm
It include 2 CSP, Icon, text at css, battle portrait and instruction video
GammaRidley, you decide if you put it on the first post.
Everithing is tested.

Thanks again! I just hope I can get them to work...

October 16, 2010, 06:22:57 AM #20 Last Edit: October 16, 2010, 06:27:50 AM by EternalYoshi
You know, if you learn Tabuu, you can fix the ThrowN reference, meaning you will get a working shield and no more polygon stretching when throwing or being footstooled.
You can also fix the hurtboxes sing Tabuu as well.

You're getting glitches when thrown? Maybe you need to change the HipN reference to the closest bone Mew has to it, such as MewRotN.

Quote from: EternalYoshi on October 16, 2010, 06:22:57 AM
You know, if you learn Tabuu, you can fix the ThrowN reference, meaning you will get a working shield and no more polygon stretching when throwing or being footstooled.
You can also fix the hurtboxes sing Tabuu as well.

You're getting glitches when thrown? Maybe you need to change the HipN reference to the closest bone Mew has to it, such as MewRotN.

Yeah, I know... I did fix the shield (kinda), but, as for the other glitches, Snoopy is loking at them for me, and hopefully he'll fix them.

I should study Tabuu a little anyway...

omg, I didn't notice this post till today. F-ing awesome! lol
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Quote from: DivineOverlord on October 16, 2010, 06:51:51 PM
omg, I didn't notice this post till today. F-ing awesome! lol

Heheh, thanks! :D

you should put my pack at first pge for people notice it
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Quote from: Franco159487 on October 17, 2010, 12:16:21 AM
you should put my pack at first pge for people notice it

Don't worry, it should already be in the download.

The movie file was too large however...

but i got to upload the movie and the movie have the instructions.
ill try to upload it to youtube.
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Quote from: Gamma Ridley on October 17, 2010, 01:06:24 AM
Quote from: Franco159487 on October 17, 2010, 12:16:21 AM
you should put my pack at first pge for people notice it


Don't worry, it should already be in the download.

The movie file was too large however...

spbb?

i cant upload it to youtube but if i got to upload it to mf i think you shold get to upload it too
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hey gamma anytime you need some fixes for your animations (to make them look natural) just send me the files. remember I did it once and I can do it again   :af:


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