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Author Topic: Mew - v0.4 In Progress  (Read 36858 times)
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Gamma Ridley
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    « Reply #45 on: December 19, 2010, 01:41:53 AM »


    Well I'm relieved to know that I'm not asking for to much. Tongue Would you like me to send you what I have so far?
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    DivineOverlord
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    « Reply #46 on: December 19, 2010, 01:49:29 AM »


    Well I'm relieved to know that I'm not asking for to much. Tongue Would you like me to send you what I have so far?

    yeah, that'll be cool. Cheesy
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    Gamma Ridley
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    « Reply #47 on: December 19, 2010, 01:54:27 AM »


    Mmk, I'll PM them to you.
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    Link40
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    « Reply #48 on: December 19, 2010, 03:24:25 AM »


    As much as an overpowered version would be fun, I think it might be better to start off with a balanced one first. Tongue Ummm, go ahead and look at the main post, but some of that stuff is subject to change, so keep an open mind. ^^

    Actually, I think it is easier to make it overpowered first, and then  balance him out Smiley
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    Gamma Ridley
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    « Reply #49 on: December 19, 2010, 11:10:57 AM »


    Well of course it'd be easier, but I just think it might be better to start with the balanced first then kick it up with an overpowered version for kicks. Cheesy
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    KingJigglypuff
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    « Reply #50 on: December 19, 2010, 11:18:23 AM »


    So, are all of Mew's glitches fixed? If they are, I could help you with the PSA.
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    Gamma Ridley
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    « Reply #51 on: December 19, 2010, 11:32:54 AM »


    Mew is essentially glitch-free, yes.

    And I appreciate you offering your help, but I have DivineOverlord on the job. Smiley Thanks anyway.
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    Get A Load of This!
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    « Reply #52 on: December 19, 2010, 07:25:57 PM »


    Can't really stop you, but I'd honestly prefer if you didn't make an OP version of this if you're going to use my moveset at all.
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    Gamma Ridley
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    « Reply #53 on: December 19, 2010, 07:58:31 PM »


    Of an overpowered version? That's fine. In fact, I probably won't include it in the original balanced release, it'll probably be a separate entity of it's own.

    If it even happens anyway.
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    DivineOverlord
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    « Reply #54 on: December 23, 2010, 04:56:56 AM »


    GOOD NEWS!!!

    I got Mew's bubble to work as an external graphic effect!!!! THis PSA is going good so far!


    wow i am learning so many new techniques XD
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    Just a Financial Analyst that loves SSBB Cheesy


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    « Reply #55 on: December 23, 2010, 01:40:34 PM »


    Yaaaaaay! You are 243 kinds of amazing.

    Just throwing that out there.

    And how about the hearts? Will that be possible too?
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    DivineOverlord
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    « Reply #56 on: December 23, 2010, 03:29:29 PM »


    Here is a preview of the Bubble I fixed.  Grin

    I'll try out the heart graphic next.  Cool


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    Just a Financial Analyst that loves SSBB Cheesy


    Smash Attack 2.65: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=17599
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    « Reply #57 on: December 23, 2010, 03:31:30 PM »


    That's awesome. Cheesy That's a pretty cool stage too...

    Is there any way to get rid of the electricity effect?
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    DivineOverlord
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    « Reply #58 on: December 23, 2010, 03:32:49 PM »


    That's awesome. Cheesy That's a pretty cool stage too...

    Is there any way to get rid of the electricity effect?

    there sure is but are you sure you want that taken off? I think it looks pretty cool lol
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    Just a Financial Analyst that loves SSBB Cheesy


    Smash Attack 2.65: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=17599
    Noob Guide: http://forums.kc-mm.com/index.php?topic=12169.0
    PSA Resource Thread: http://forums.kc-mm.com/index.php?topic=1337.0

    Projects in Progress:
    + Dante Update
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    + Loyd over Pit
    + DO/KJ fusion Ichigo


    Gamma Ridley
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    « Reply #59 on: December 23, 2010, 03:47:51 PM »


    Well, might as well leave it for now. I haven't seen it in-game yet, so we'll see about that. ^^
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