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Author Topic: DasDonkey virus?  (Read 3002 times)
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    « on: October 06, 2010, 12:22:31 PM »


    Whenever I try to run DDVB 2.2 my computer keeps saying that there is a virus inside it.
    I downloaded it from the official website and the thread on SmashBoards says that there is no virus inside it.
    Is there a way to make my computer shut up and let me run DDVB?
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    DARKSHADEDX
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    « Reply #1 on: October 06, 2010, 12:44:24 PM »


    I have the same issue.. I wish I could help..
    It happens with V1 too.
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    New Age Retro Hacker
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    « Reply #2 on: October 06, 2010, 01:45:01 PM »


    Wait a minute, you have Vertex Hacks in your vault.... What way did you make those then?
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    DARKSHADEDX
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    « Reply #3 on: October 06, 2010, 01:53:19 PM »


    Wait a minute, you have Vertex Hacks in your vault.... What way did you make those then?

    MarioKart's Method.
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    Pin0yB0i
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    « Reply #4 on: October 06, 2010, 03:30:56 PM »


    Turn off your Anti-Virus program.
    Do everything you need to do in DasDonkey Vertex Box, then turn it back on again.
    Don't ask me how to turn it on or off because I don't know what Anti-Virus software you're using. >_>
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    « Reply #5 on: October 06, 2010, 06:30:16 PM »


    its a false positive, use something better than what you have.  Avast is good.
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    « Reply #6 on: October 06, 2010, 07:56:07 PM »


    its a false positive, use something better than what you have.  Avast is good.
    I use Avira Anti-Virus. It's free. :3
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    GentlemanPotato
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    « Reply #7 on: October 07, 2010, 02:36:52 AM »


    You could learn how to use Mariokart64n's newest method because it is far better than DasDonkey Box and doesn't require a patch.
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    New Age Retro Hacker
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    « Reply #8 on: October 07, 2010, 07:42:32 AM »


    Alright, I tried MK64n's method and managed to get a .dae file, but when I try to import the .dae via COLLADA 1.3.1 with Blender (it's free, unlike 3DSMax) it doesn't do ANYTHING (atleast nothing visable).
    EDIT: When I try COLLADA 1.4 it says this:''ValueError: Invalid literal for int() with base 10:'d' '''
    Maybe this is enough to help....
    « Last Edit: October 07, 2010, 07:44:03 AM by New Age Retro Hacker » Logged



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    « Reply #9 on: October 07, 2010, 01:00:56 PM »


    Alright, I tried MK64n's method and managed to get a .dae file, but when I try to import the .dae via COLLADA 1.3.1 with Blender (it's free, unlike 3DSMax) it doesn't do ANYTHING (atleast nothing visable).
    EDIT: When I try COLLADA 1.4 it says this:''ValueError: Invalid literal for int() with base 10:'d' '''
    Maybe this is enough to help....
    *cough*
    mk64n's method is supposed to work with 3DS MAX 8, if I may. >_>
    So don't even bother solving the import issues, his script is for 3DS 8 only.

    Either you use the 30-days trial of 3DS MAX to use mk64n's quite superior method, or you just PM me and I'll find you a way to save your money. *cough*
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