SDo0m's Dark Void: Deadpool Release (pg 512)! Major thanks to Mephisto!

Started by SiLeNtDo0m, October 12, 2010, 05:44:47 PM

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DEADPOOL! (cheers to Nano for the vid) http://www.youtube.com/watch?v=K5I4s74Q2WI

Delicious like a chimichanga
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SDo0m and Mephisto classy mofos ಠ_ರೃ
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OMG A MOD WUT SORCERY IS THIS?!?!
3 (6.4%)
[spoiler]
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Seriously Classy Option™ ಠ_ರೃ
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wherez vegeeeta?
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Total Members Voted: 47

Gah....Im not sure whether to redownload or wait it out a little more....ill wait it out XD

Thanks to soul for this sexy siggy!
Central Thread:
http://forums.kc-mm.com/index.php?topic=21501.msg402601#msg402601

Quote from: SSJCerious on January 01, 2011, 04:07:22 PM
Gah....Im not sure whether to redownload or wait it out a little more....ill wait it out XD

Wait 2 more minutes (literally)

EDIT: NOW you can redownload it XD

Quote from: SDo0m InCaRnAtI0n on January 01, 2011, 04:15:37 PM
Quote from: SSJCerious on January 01, 2011, 04:07:22 PM
Gah....Im not sure whether to redownload or wait it out a little more....ill wait it out XD

Wait 2 more minutes (literally)

EDIT: NOW you can redownload it XD
I've now downloaded this but it says FinalShadowOMEGAPack.rar
What does that mean? Did you fix everything yet(no pressure)?

Edit: Do you have to have Riivolution to use the sound brsar?

Did u get ma pm? :l
Quote from: Ct.OWN on January 01, 2011, 04:34:55 PM
Quote from: SDo0m InCaRnAtI0n on January 01, 2011, 04:15:37 PM
Quote from: SSJCerious on January 01, 2011, 04:07:22 PM
Gah....Im not sure whether to redownload or wait it out a little more....ill wait it out XD

Wait 2 more minutes (literally)

EDIT: NOW you can redownload it XD
I've now downloaded this but it says FinalShadowOMEGAPack.rar
What does that mean? Did you fix everything yet(no pressure)?


th e omega part makes it sound cool :)

Quote from: NaruZeldaMaster on January 01, 2011, 04:36:22 PM
Did u get ma pm? :l
Quote from: Ct.OWN on January 01, 2011, 04:34:55 PM
Quote from: SDo0m InCaRnAtI0n on January 01, 2011, 04:15:37 PM
Quote from: SSJCerious on January 01, 2011, 04:07:22 PM
Gah....Im not sure whether to redownload or wait it out a little more....ill wait it out XD

Wait 2 more minutes (literally)

EDIT: NOW you can redownload it XD
I've now downloaded this but it says FinalShadowOMEGAPack.rar
What does that mean? Did you fix everything yet(no pressure)?


th e omega part makes it sound cool :)
Well you're certainly not helpful :P Omega is just a power word. Wait till you hear all the other insane power words people come up with X_x Keeps my head spinning right round and round.


Quote from: NaruZeldaMaster on January 01, 2011, 04:43:08 PM
You mean like 'swag'
And "sexy" *glances at Itallian* :P

Hehe <3
Hell no! Still, those might be able to fit though "smexy" was what you could've said. I dunno what swag means since I'm n00by at slang words :P

Quote from: Ct.OWN on January 01, 2011, 04:58:53 PM
Quote from: NaruZeldaMaster on January 01, 2011, 04:43:08 PM
You mean like 'swag'
And "sexy" *glances at Itallian* :P

Hehe <3
Hell no! Still, those might be able to fit though "smexy" was what you could've said. I dunno what swag means since I'm n00by at slang words :P

what about bowchickawowow XD

Hey, SDoom, I've got a problem with your Hyper Shadow PSA.  The motionetc.pac file doesn't appear to work at all.  The PSA works no problem, but all of the animations are still Sonic's, which leads to a lot of T-stancing.

Is it because I'm using Riivolution?  I'd love to use Hyper Shadow with Brawl-, so it would be great if there was a simple fix for it.  Can I just use the normal Shadow motionetc.pac, or do I have to use the Hyper Shadow one?

Quote from: NaruZeldaMaster on January 01, 2011, 05:04:43 PM
Quote from: Ct.OWN on January 01, 2011, 04:58:53 PM
Quote from: NaruZeldaMaster on January 01, 2011, 04:43:08 PM
You mean like 'swag'
And "sexy" *glances at Itallian* :P

Hehe <3
Hell no! Still, those might be able to fit though "smexy" was what you could've said. I dunno what swag means since I'm n00by at slang words :P

what about bowchickawowow XD
Not really, though I've heard that annoying name too much in my childhood -_-

...Yeah, whatever you two. ¦D

Anyways, I just beat Hyper Shadow after about 9 or 10 matches straight. Gotta say, I absolutely love it. Some moves chain together into long strings of combos a la DBZ styles, while some moves can be one hit KO moves if you let yourself get hit, get hit at a bad spot, or like me, accidentally do some REALLY BAD DI. XD

And the fact that he only occasionally does Chaos Control makes it interesting. It's kind of like a desperation move or a Hi Ougi. Also, ironically his weapons give you an advantage if you manage to knock them out of his hands and use them. I'd only recommend using the ray gun though. Grenade, if you even get the chance to knock it out, won't last long enough, and the cracker launcher? Don't even try it. It'll just slow you down as he Chaos Controls all over the place. Teleporting that is.

The AI does a very good job of using the moveset intelligently and efficiently without being too cheap with it, just like Hyper Sonic, except much better. It actually managed to read things I was gonna do, knock me all over the place and teleport of hop to the next spot to hit me, playing DBZ Volleyball with me as my parents would say, and yet with all that it's still perfectly beatable.

In short, yeah, I'm thoroughly impressed. Great job Silent. Great job. :3

Also, I'd like the add that successfully landing a Falcon Punch on Hyper Shadow in the dead center of Final Destination for a KO is already my number one greatest achievement for the new year. I deserve an award or something for winning that epically. XD

Speech time. ¦D

Sorry but you are not allowed to view spoiler contents.


Quote from: Victory Badguy on January 01, 2011, 05:17:16 PM
Hey, SDoom, I've got a problem with your Hyper Shadow PSA.  The motionetc.pac file doesn't appear to work at all.  The PSA works no problem, but all of the animations are still Sonic's, which leads to a lot of T-stancing.

Is it because I'm using Riivolution?  I'd love to use Hyper Shadow with Brawl-, so it would be great if there was a simple fix for it.  Can I just use the normal Shadow motionetc.pac, or do I have to use the Hyper Shadow one?

That's strange...For me it worked just fine.  It may be because you are using Riivolution and Brawl minus.  I used Dolphin and regular Brawl and it worked fine.  And viewing it in Brawlbox it's DEFINITELY the right FitSonicMotionEtc.pac file that's been included @.@

Quote from: Hazama Kusanagi on January 01, 2011, 05:29:02 PM
...Yeah, whatever you two. ¦D

Anyways, I just beat Hyper Shadow after about 9 or 10 matches straight. Gotta say, I absolutely love it. Some moves chain together into long strings of combos a la DBZ styles, while some moves can be one hit KO moves if you let yourself get hit, get hit at a bad spot, or like me, accidentally do some REALLY BAD DI. XD

And the fact that he only occasionally does Chaos Control makes it interesting. It's kind of like a desperation move or a Hi Ougi. Also, ironically his weapons give you an advantage if you manage to knock them out of his hands and use them. I'd only recommend using the ray gun though. Grenade, if you even get the chance to knock it out, won't last long enough, and the cracker launcher? Don't even try it. It'll just slow you down as he Chaos Controls all over the place. Teleporting that is.

The AI does a very good job of using the moveset intelligently and efficiently without being too cheap with it, just like Hyper Sonic, except much better. It actually managed to read things I was gonna do, knock me all over the place and teleport of hop to the next spot to hit me, playing DBZ Volleyball with me as my parents would say, and yet with all that it's still perfectly beatable.

In short, yeah, I'm thoroughly impressed. Great job Silent. Great job. :3

Speech time. ¦D

Sorry but you are not allowed to view spoiler contents.


https://www.youtube.com/watch?v=http://www.youtube.com/watch?v=sBwwUfuJZr8

Quote from: MyselfAlso, I'd like the add that successfully landing a Falcon Punch on Hyper Shadow in the dead center of Final Destination for a KO is already my number one greatest achievement for the new year. I deserve an award or something for winning that epically. XD

Quote from: SDo0m InCaRnAtI0n on January 01, 2011, 05:37:07 PM
https://www.youtube.com/watch?v=http://www.youtube.com/watch?v=sBwwUfuJZr8

These two match together quite nicely. Nice work son. ¦D



Quote from: SDo0m InCaRnAtI0n on January 01, 2011, 05:37:07 PM
Quote from: Victory Badguy on January 01, 2011, 05:17:16 PM
Hey, SDoom, I've got a problem with your Hyper Shadow PSA.  The motionetc.pac file doesn't appear to work at all.  The PSA works no problem, but all of the animations are still Sonic's, which leads to a lot of T-stancing.

Is it because I'm using Riivolution?  I'd love to use Hyper Shadow with Brawl-, so it would be great if there was a simple fix for it.  Can I just use the normal Shadow motionetc.pac, or do I have to use the Hyper Shadow one?

That's strange...For me it worked just fine.  It may be because you are using Riivolution and Brawl minus.  I used Dolphin and regular Brawl and it worked fine.  And viewing it in Brawlbox it's DEFINITELY the right FitSonicMotionEtc.pac file that's been included @.@
Oh don't get me wrong, I'm sure that it is the right motionetc.pac file.  I was just wondering if it was too much for Riivolution to handle.  Anyway, is there anything that was added to that motionetc file that makes it necessary, or can I use the normal one without any hindrance to gameplay?

Quote from: Victory Badguy on January 01, 2011, 05:44:13 PM
Quote from: SDo0m InCaRnAtI0n on January 01, 2011, 05:37:07 PM
Quote from: Victory Badguy on January 01, 2011, 05:17:16 PM
Hey, SDoom, I've got a problem with your Hyper Shadow PSA.  The motionetc.pac file doesn't appear to work at all.  The PSA works no problem, but all of the animations are still Sonic's, which leads to a lot of T-stancing.

Is it because I'm using Riivolution?  I'd love to use Hyper Shadow with Brawl-, so it would be great if there was a simple fix for it.  Can I just use the normal Shadow motionetc.pac, or do I have to use the Hyper Shadow one?

That's strange...For me it worked just fine.  It may be because you are using Riivolution and Brawl minus.  I used Dolphin and regular Brawl and it worked fine.  And viewing it in Brawlbox it's DEFINITELY the right FitSonicMotionEtc.pac file that's been included @.@
Oh don't get me wrong, I'm sure that it is the right motionetc.pac file.  I was just wondering if it was too much for Riivolution to handle.  Anyway, is there anything that was added to that motionetc file that makes it necessary, or can I use the normal one without any hindrance to gameplay?

Normal one won't work since there are a couple of animations that Hyper has that regular doesn't :-\ I'll PM you one that will work though.