SDo0m's Dark Void: Deadpool Release (pg 512)! Major thanks to Mephisto!

Started by SiLeNtDo0m, October 12, 2010, 05:44:47 PM

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DEADPOOL! (cheers to Nano for the vid) http://www.youtube.com/watch?v=K5I4s74Q2WI

Delicious like a chimichanga
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Total Members Voted: 47

Tried all the FitCaptain.pac's. I use Riivolution and it froze every time before the match. I used the Final and Entrance files as well

Quote from: SmashHackers on April 09, 2011, 12:53:59 AM
Tried all the FitCaptain.pac's. I use Riivolution and it froze every time before the match. I used the Final and Entrance files as well
Didn't have that problem for me. I used FitCaptain5.pac and it didn't freeze at all on Riivo.

But I did find one odd thing. I'm using my V. Joe Color Pack, right? Now, when I started Training Mode with 2 Joes, they start getting pulled away from each other like a magnet! I'm not even kidding! Has this happened to anyone else?

EDIT: The freezing before the match thing happened to me just now. It might be the FitEntry.pac problem again...
Current Persona: Roxie (Pokemon Black and White 2)
Find me on Phantasy Star Online 2! Maxi/2DaMax - Ship 02

Hm... I just tried using him... He froze before even showing up in his intro...

Although, I was TRYING to fight DO's Sephiroth... Would that have to do with the freezing? Who you fight? Either way, this needs a fix, badly, I can't even give feedback if I can't even get him to load.


Quote from: Wolfric on April 09, 2011, 03:19:00 AM
I'll wait 'til this gets solved to test it and give the my share of feedback. XD
Yeah, I'll wait until there's no freezing before I try this again... After that, I'll give feedback, I was looking forward to this too... :(

Ok, the fitcaptain5.pac worked a little for me, so here is what i could find:
First, there is some SFX or maybe GFX freezing things in his entry.
Second, you can actually use it in training mode, so the entrance is the cause, maybe trying to remove the Fitentry.pac would stop the freezing?
third, his GFX dont crash the game anymore, so you probably fixed it.

Now, some feedback!
1.- Forward areal seems too strong in damage, you should reduce the knockback a little.
2.- The up smash should have a little more range....
3.- The up tilt makes the GC controller vibrate until VJ dies.
4.- Shocking pink bomb is so mother fu***ng awesome.
5.- Side b seems ok to me.
Havent tested down b.

To Data Drain:
Is not who you fight, i have tried the first beta Sdoom released vs Sephiroth and it didn't froze in a while.
PD: Try testing (and pledge a lot) in training mode.

Quote from: Master_Ryuk on April 09, 2011, 03:31:20 AM
Ok, the fitcaptain5.pac worked a little for me, so here is what i could find:
First, there is some SFX or maybe GFX freezing things in his entry.
Second, you can actually use it in training mode, so the entrance is the cause, maybe trying to remove the Fitentry.pac would stop the freezing?
third, his GFX dont crash the game anymore, so you probably fixed it.

Now, some feedback!
1.- Forward areal seems too strong in damage, you should reduce the knockback a little.
2.- The up smash should have a little more range....
3.- The up tilt makes the GC controller vibrate until VJ dies.
4.- Shocking pink bomb is so mother fu***ng awesome.
5.- Side b seems ok to me.
Havent tested down b.

To Data Drain:
Is not who you fight, i have tried the first beta Sdoom released vs Sephiroth and it didn't froze in a while.
PD: Try testing (and pledge a lot) in training mode.
Worked great in training mode. No freezes. Must freeze on entry which is why brawl mode doesnt work

still freezes for me but heres some stuff

Side B has pretty good delay in between to prevent spamming
Neutral B blast radius is really small compared to the graphic (BUT AWESOME)
as many said, up tilt vibrate problem
Smashes seem okay
Areal down always freezes me
as well as Red Hot kick

Btw I never had freezing problems with entries only with attacks.
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Are you using the fitentry.pac file that Sdoom provided?

April 09, 2011, 05:36:34 AM #1929 Last Edit: April 09, 2011, 05:39:30 AM by lYIaXeD OuT
Yes I am, I used everything that he provided in the download and I had no freezing no entry. Just certain attacks omg disregard that, I just realized that I only used him in training and they dont have entries in training so nvm...
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Use the fitcaptain5.pac instead of the original one, that should fix the effects and the freezing in the attacks

Did he put the fitcaptain5.pac in the download? because whatever was in there I used it.
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Please don't tell me you just extracted the hole thing ant put it in the Captain folder.....
Anyway, rename the fitcaptain5.pac to fitcaptain.pac and put all the stuff without the fitentry.pac and it should not freeze.

Quote from: Master_Ryuk on April 09, 2011, 05:54:23 AM
Please don't tell me you just extracted the hole thing ant put it in the Captain folder.....
Anyway, rename the fitcaptain5.pac to fitcaptain.pac and put all the stuff without the fitentry.pac and it should not freeze.
Quote from: Master_Ryuk on April 09, 2011, 05:54:23 AM
Please don't tell me you just extracted the hole thing ant put it in the Captain folder.....
Anyway, rename the fitcaptain5.pac to fitcaptain.pac and put all the stuff without the fitentry.pac and it should not freeze.
Still does for me

It seems that all the comments always come in when I'm asleep XD (timezone fail).  Anyways, by the looks of it, methinks we're making progress here.  I was hoping that number 5 would work and it does.  And I think I've realised what I've done as regards to the Entry.  Every character has this event called Character Specific 17 at the beginning and end of the Entry.  I forgot to include it before but I've included it now.  I've also removed the Entry and removed all the FitCaptain.pac files except number 5 (and renamed that FitCaptain.pac).  

The next release will also have a couple of balance tweaks as well.  Re-re-re-re-re download will be up soon XD