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Question: DEADPOOL! (cheers to Nano for the vid)
<a href="http://www.youtube.com/watch?v=K5I4s74Q2WI" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=K5I4s74Q2WI</a>
Delicious like a chimichanga - 7 (14.9%)
SDo0m and Mephisto classy mofos ಠ_ರೃ - 9 (19.1%)
OMG A MOD WUT SORCERY IS THIS?!?! - 3 (6.4%)
- 13 (27.7%)
Seriously Classy Option™ ಠ_ರೃ - 7 (14.9%)
wherez vegeeeta? - 8 (17%)
Total Voters: 47

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Author Topic: SDo0m's Dark Void: Deadpool Release (pg 512)! Major thanks to Mephisto!  (Read 1786882 times)
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Cascade Hellsing
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    « Reply #3705 on: July 10, 2011, 02:27:59 PM »


    Yep.  Though honestly, if you saw the chain in game, you'd know why.  It looked beyond stupid.

    Show us!

    I could use a good laugh right now.
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    SiLeNtDo0m
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    « Reply #3706 on: July 10, 2011, 02:29:02 PM »


    Show us!

    I could use a good laugh right now.

    I can't be asked to make a video preview of it in game.  It's not even funny, it just looks like a bad mistake. 
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    Cascade Hellsing
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    « Reply #3707 on: July 10, 2011, 02:29:53 PM »


    I can't be asked to make a video preview of it in game.  It's not even funny, it just looks like a bad mistake. 

    ...lame....
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    songeflemy
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    « Reply #3708 on: July 10, 2011, 02:40:40 PM »


    Yep.  Though honestly, if you saw the chain in game, you'd know why.  It looked beyond stupid.

    Well, can't you replace the chain with a Web Model? Or would that interfere with the Tether?
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    SiLeNtDo0m
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    « Reply #3709 on: July 10, 2011, 02:52:44 PM »


    Well, can't you replace the chain with a Web Model? Or would that interfere with the Tether?

    Well the tether didn't work "period".  I stopped trying that a while ago.  I may try it again later, but it definitely won't be in the beta release.  And the oddities of the chain were down to how it moved.  Instead of acting like a web, it just stuck out of his hand and did whatever it wanted, despite me setting it to animate in a specific way.

    However, I may have fixed it a bit now so it doesn't look so stupid.
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    DivineOverlord
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    « Reply #3710 on: July 10, 2011, 03:16:26 PM »


    Well the tether didn't work "period".  I stopped trying that a while ago.  I may try it again later, but it definitely won't be in the beta release.  And the oddities of the chain were down to how it moved.  Instead of acting like a web, it just stuck out of his hand and did whatever it wanted, despite me setting it to animate in a specific way.

    However, I may have fixed it a bit now so it doesn't look so stupid.

    How's the web ball coming along? did you end up using article 1 for it?

    I think I can make a spider web line/thread with regular gfx XD
    « Last Edit: July 10, 2011, 03:19:02 PM by DivineOverlord » Logged

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    « Reply #3711 on: July 10, 2011, 03:20:20 PM »


    How's the web ball coming along? did you end up using article 1 for it?

    I think I can make a spider web line with regular gfx XD

    Nah, I kept with your graphics Wink  I'll need to rearrange them though.  I may keep your web burst for the beta release, then make it chargeable as I was saying when I PMed you in the V1 release.

    And yes, a web line would be fantastic ^^  I'll send you my updated files.
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    DivineOverlord
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    « Reply #3712 on: July 10, 2011, 03:22:37 PM »


    Nah, I kept with your graphics Wink  I'll need to rearrange them though.  I may keep your web burst for the beta release, then make it chargeable as I was saying when I PMed you in the V1 release.

    And yes, a web line would be fantastic ^^  I'll send you my updated files.

    mkay, hold up, I'll try out the web thread right now. I'm just gonna rotate gfx and have them loop at 0.05 of a frame XD
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    « Reply #3713 on: July 10, 2011, 03:35:16 PM »


    Nah, I kept with your graphics Wink  I'll need to rearrange them though.  I may keep your web burst for the beta release, then make it chargeable as I was saying when I PMed you in the V1 release.

    And yes, a web line would be fantastic ^^  I'll send you my updated files.
    i see your avatar is spider-man 2099 will we get a recolour to look like that? and will it have a web cape if we get it?
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    « Reply #3714 on: July 10, 2011, 03:46:49 PM »


    Hey Sdoom,

    Here is version 1 of the spider web thread : I can make it longer and thinner if you want.


    also, we can still use article one for any web graphic as replacing it with shiek's wire and animating it XD






    EDIT:

    Nevermind, I replaced the darts with the wire and this is what happens lol...sheik holds the wire as if it was a sword.

    « Last Edit: July 10, 2011, 04:01:29 PM by DivineOverlord » Logged

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    « Reply #3715 on: July 10, 2011, 04:06:23 PM »


    mkay, hold up, I'll try out the web thread right now. I'm just gonna rotate gfx and have them loop at 0.05 of a frame XD


    Well, I might as well send you the files anyway Wink  There are a couple of specific ways I want the web thread to move.  Look at the animations for the chain in the FitSheikMotionEtc.pac I'll send you to see how I want them to move.

    i see your avatar is spider-man 2099 will we get a recolour to look like that? and will it have a web cape if we get it?


    Probably not.

    Oh, and this:



    Yes I know the bubble needs a bit of resizing and repositioning, but you gotta admit that this is pretty cool right?  The bubble even has a weak 1% hitbox XD

    Hey Sdoom,

    Here is version 1 of the spider web thread : I can make it longer and thinner if you want.
    http://i.imgur.com/Kv6du.jpg

    also, we can still use article one for any web graphic as replacing it with shiek's wire and animating it XD

    http://i.imgur.com/4LFHw.jpg




    EDIT:

    Nevermind, I replaced the darts with the wire and this is what happens lol...sheik holds the wire as if it was a sword.

    http://i.imgur.com/Ri62I.jpg


    Funny you should do this actually.  When I replaced the darts with the chain, it worked perfectly.  I even got the animations over.  It still looked screwy mind, because it primarily follows the RHaveN.  

    The graphics web thread came out quite nicely actually.  But it will definitely need to be thinner and A LOT longer since they're going over the Side B, Down B Air and Entry Wink

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    songeflemy
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    « Reply #3716 on: July 10, 2011, 04:42:49 PM »



    Probably not.

    Oh, and this:



    Yes I know the bubble needs a bit of resizing and repositioning, but you gotta admit that this is pretty cool right?  The bubble even has a weak 1% hitbox XD



    It IS. I wonder how'd you do it though.

    And yay for Web Chain, well if you're using it anyway.
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    DivineOverlord
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    « Reply #3717 on: July 10, 2011, 06:29:19 PM »


    Good News SDOOM!!!

    I managed to use regular GFX to make a Spider Web for Spiderman's entry.

    here is a video (sorry for the low quality)

    <a href="http://www.youtube.com/watch?v=eSrsKp8A4TU" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=eSrsKp8A4TU</a>



    what else needs to be done graphic wise?



    edit: your still keeping this web wire right? I edited the bones a lil to make it straight.

    « Last Edit: July 10, 2011, 06:51:45 PM by DivineOverlord » Logged

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    « Reply #3718 on: July 10, 2011, 07:26:27 PM »


    Will there be textures like Iron Spiderman, Noir Spiderman, and Symbiot Spiderman? And probably Bombastic Spiderman? XD

    http://media.comicvine.com/uploads/1/11233/257229-43249-spider-man_super.jpg
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    « Reply #3719 on: July 10, 2011, 07:28:07 PM »


    YES.
    If you continued Deadpool, you should've done that Awesome Face
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