SDo0m's Dark Void: Deadpool Release (pg 512)! Major thanks to Mephisto!

Started by SiLeNtDo0m, October 12, 2010, 05:44:47 PM

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DEADPOOL! (cheers to Nano for the vid) http://www.youtube.com/watch?v=K5I4s74Q2WI

Delicious like a chimichanga
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SDo0m and Mephisto classy mofos ಠ_ರೃ
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OMG A MOD WUT SORCERY IS THIS?!?!
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Seriously Classy Option™ ಠ_ರೃ
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wherez vegeeeta?
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Total Members Voted: 47

Nice, I already saw his buffed counter, but this new special is so much better ! Cancel to air dash to Hurricane kick should be a beastly finisher. I assume you can only use it once in the air ?

And yeah, I saw you were already used to Shuffling, but it can take quite some time to adopt a much more offensive playstyle and learn to edgeguard. Getting destroyed by my friend's Falcon every time I let the pressure down helped me quite a bit, though... Survival instinct :p

SDo0m, if it's alright if I suggest a couple moves. 1 for Lucario and 1 for Charizard.

Don't you think Lucario should have a Bone Rush move combo if you keep pressing B-Side?
I think Lucario should at least have that move because that was 1 that sort of distinguished him.

For Charizard, I'd think making his Up-B be allowed to maneuver in all or north, west, east, south, northeast, northwest, southeast, southwest, etc. to allow better and more interactive gameplay.

EDIT: Oh yeah, the compliment: Great job on Lucario's DownB(Fits Lucario ;) ) and Sonic's run(Fabulous improvement)

nice stuff you got there. Liking the new animations
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Hey Sdoom just wondering but how does the new lucario feel play-style wise?
Like is he alot of fun to use? Cuz he looks pretty sweet with his combo ability.


Quote from: Ninka on August 08, 2011, 08:57:10 PM
Hey Sdoom just wondering but how does the new lucario feel play-style wise?
Like is he alot of fun to use? Cuz he looks pretty sweet with his combo ability.

VERY fun to use.  I rarely used Lucario before, but he's one of my new mains along with Sonic (dat moonwalk o_o).

Quote from: St1cKDo0m on August 08, 2011, 09:09:47 PM
VERY fun to use.  I rarely used Lucario before, but he's one of my new mains along with Sonic (dat moonwalk o_o).

Dat moonwalk be fancy, huh?

I'm quite curious as to how Metaknight will be turning out. Will he be downgraded? Will he have a new special? Stuff like that. It seems that most brawl newcomers are being changed with something.
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Quote from: St1cKDo0m on August 08, 2011, 09:09:47 PM
VERY fun to use.  I rarely used Lucario before, but he's one of my new mains along with Sonic (dat moonwalk o_o).
That's right. Sdo0m, forget about Shadow. Who needs and angsty, generic anti-hero, when we have a moon-walking Sonic? You're a smart man :D

Here's a MK vs Luigi game from a month ago, with some nice KOs : http://www.youtube.com/watch?v=HZgqh0j1_fw

Everything is still subject to change, but at around the time this vid was posted, the most visible changes were that :
- he's a fastfaller
- his grounded moves no longer have transcendent priority
- his Up B goes directly into special fall
- his cape seems buffed (faster and more range)
- his moves sweetspot at the middle of the blade

Considering how good he was in Brawl, he only needs to be adapted to the P:M environment, so he probably won't get massive overhauls like Wario, Zard or Lucario.

Quote from: SmashClash on August 08, 2011, 08:00:19 PMSDo0m, if it's alright if I suggest a couple moves. 1 for Lucario and 1 for Charizard. Don't you think Lucario should have a Bone Rush move combo if you keep pressing B-Side? I think Lucario should at least have that move because that was 1 that sort of distinguished him. For Charizard, I'd think making his Up-B be allowed to maneuver in all or north, west, east, south, northeast, northwest, southeast, southwest, etc. to allow better and more interactive gameplay. EDIT: Oh yeah, the compliment: Great job on Lucario's DownB(Fits Lucario ;) ) and Sonic's run(Fabulous improvement)
You might not have seen this.

Quote from: SmashClash on August 08, 2011, 10:29:58 PM
You might not have seen this.

I saw it, don't worry.  I don't think it will happen though.  Firstly, Lucario's current Side B is EXTREMELY useful with this On Hit Cancel system.  It can combo very easily from most of his moves now because obviously being a throw based attack it's unblockable.  Not to mention he has an air grab too (which is quite difficult to use but pretty rewarding because it meteor smashes).  I don't think it will get changed.  It's just too useful. 

Also, he'd need an spare external graphic model/article for the bone itself and Lucario doesn't have any to spare.

About Charizard's Up B, it seems like a decent idea.  It could work like Fox's Up B I guess.

Quote from: St1cKDo0m on August 08, 2011, 10:44:24 PMI saw it, don't worry.  I don't think it will happen though.  Firstly, Lucario's current Side B is EXTREMELY useful with this On Hit Cancel system.  It can combo very easily from most of his moves now because obviously being a throw based attack it's unblockable.  Not to mention he has an air grab too (which is quite difficult to use but pretty rewarding because it meteor smashes).  I don't think it will get changed.  It's just too useful.  Also, he'd need an spare external graphic model/article for the bone itself and Lucario doesn't have any to spare. About Charizard's Up B, it seems like a decent idea.  It could work like Fox's Up B I guess.
Ok. Ideas ideas. Have you had fun ever since you joined and acquired the P:M PSAs?
I assumed you were a bit of a fan of B-

Quote from: SmashClash on August 08, 2011, 10:54:26 PM
Ok. Ideas ideas. Have you had fun ever since you joined and acquired the P:M PSAs?
I assumed you were a bit of a fan of B-

I still love Brawl-  The codeset is great and the characters are awesome.  I enjoyed playing as pretty much every character in Brawl-  The main reason I'm moving to P:M is the level of professionalism.  Whilst the Brawl- team is very pro, they aren't quite as pro as the P:M team.  Also, there were no custom animations in Brawl-, whereas there are loads in P:M

Not that the new animations aren't great, they are indeed, but what's up with changing Sonic's run? Is that an official P:M thing? If so, is there a reason? Just curious.


There is no power quite like the power of understanding.

Quote from: haloedhero on August 09, 2011, 01:14:06 AM
Not that the new animations aren't great, they are indeed, but what's up with changing Sonic's run? Is that an official P:M thing? If so, is there a reason? Just curious.

Well, I wasn't asked to make it.  I merely decided to for P:M