SDo0m's Dark Void: Deadpool Release (pg 512)! Major thanks to Mephisto!

Started by SiLeNtDo0m, October 12, 2010, 05:44:47 PM

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DEADPOOL! (cheers to Nano for the vid) http://www.youtube.com/watch?v=K5I4s74Q2WI

Delicious like a chimichanga
7 (14.9%)
SDo0m and Mephisto classy mofos ಠ_ರೃ
9 (19.1%)
OMG A MOD WUT SORCERY IS THIS?!?!
3 (6.4%)
[spoiler]
13 (27.7%)
Seriously Classy Option™ ಠ_ರೃ
7 (14.9%)
wherez vegeeeta?
8 (17%)

Total Members Voted: 47

Quote from: dRage on October 20, 2011, 02:25:24 PM
Looks sweet and I don't even like the character. Definitely going to try it out next time I boot up my Wii (whenver that will be).

You should have told me you were releasing it, I would have loved to do a little machinima intro for it D:

Well, this isn't the final version, so it's still a possibility ^^

Hey SD: I've probably asked this before, but it's been forever so I don't know :l
Once I tried to make an animation where sonics arm stretched out like Kid Buu's arm does.

The animation plays fine in brawlbox, his arm stretches and comes back etc. But in brawl he just does the animation but no stretching? Um....am I not doing something in psa I need to do?

Quote from: NaruZeldaMaster on October 20, 2011, 03:55:37 PM
Hey SD: I've probably asked this before, but it's been forever so I don't know :l
Once I tried to make an animation where sonics arm stretched out like Kid Buu's arm does.

The animation plays fine in brawlbox, his arm stretches and comes back etc. But in brawl he just does the animation but no stretching? Um....am I not doing something in psa I need to do?

No idea.  How have you made it stretch?  Via scaling or via translation?

Also, new CSPs!  They're very slightly different from the last one (though the difference isn't noticeable at first glance).  However, with this CSP I actually have the pose so I can make perfect pose CSPs with minimal effort.  

[spoiler]Normal Kid Buu:


Black with White Majin Insignia by SmashClash:


And finally, my own Hatchiyack retexture that I decided to do (spent all day on it and it still has problems >_<):

that´s a smexy hatchiyack you´ve got there



i want to do frieza :P
...
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Quote from: Dot on October 20, 2011, 06:41:01 PM
that´s a smexy hatchiyack you´ve got there



i want to do frieza :P

Be my guest ;)  I've started on Cell personally.  I've done the arm texture so far.  Still need to do the body and the head.

Quote from: SiLeNtDo0m on October 20, 2011, 06:47:54 PM
Be my guest ;)  I've started on Cell personally.  I've done the arm texture so far.  Still need to do the body and the head.

ok, i just need to find where the tentacle texture starts

oh wait,THAT HATCHIYACK!!!

the tentacle, i could use that

mind?
...
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Quote from: Dot on October 20, 2011, 06:57:09 PM
ok, i just need to find where the tentacle texture starts

oh wait,THAT HATCHIYACK!!!

the tentacle, i could use that

mind?

Just so you know, the tentacle is the bottom right block of pink in the LucarioBody.png texture.  It's NOT in the LucarioFace.png  The bottom of the tentacle is literally the bottom of this block.

Any other recolors needed, SDo0m? It's too fun. D:

orly?

ok

that´s probably all i has to do with it
...
3DS Friend Code: 5284-2093-8448
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Quote from: SiLeNtDo0m on October 20, 2011, 05:17:56 PM
No idea.  How have you made it stretch?  Via scaling or via translation?

Also, new CSPs!  They're very slightly different from the last one (though the difference isn't noticeable at first glance).  However, with this CSP I actually have the pose so I can make perfect pose CSPs with minimal effort.  

[spoiler]Normal Kid Buu:


Black with White Majin Insignia by SmashClash:


And finally, my own Hatchiyack retexture that I decided to do (spent all day on it and it still has problems >_<):


I did it with translation :l and some scaling on the bones that weren't stretching (His arm stretched and the palm got bigger like in most of sonics punches)

SDo0m, I found a glitch with KTH's graphic.

It's when you get hit and are in your hurt pose laying on the ground. Then when you press A to do an attack recovery the leg graphic shows up if you pause it at the right time.

...
3DS Friend Code: 5284-2093-8448
PM if you add?

Quote from: NaruZeldaMaster on October 20, 2011, 07:36:13 PM
I did it with translation :l and some scaling on the bones that weren't stretching (His arm stretched and the palm got bigger like in most of sonics punches)

Same way I did it with Kid Buu :-\  Maybe you need to do it even more.  Look at Sonic's attacks and how they scale.  Despite how they look in Brawlbox, they don't look nearly as big ingame.  So try additional scaling.

Quote from: SmashClash on October 20, 2011, 08:07:47 PM
SDo0m, I found a glitch with KTH's graphic.
http://img404.imageshack.us/img404/57/al1110201617binout.jpg
It's when you get hit and are in your hurt pose laying on the ground. Then when you press A to do an attack recovery the leg graphic shows up if you pause it at the right time.

Dang I had to miss removing the graphic on that one subaction >.<  I did it for all of them except the DownAttackU.  I've fixed it now though.

Quote from: Dot on October 20, 2011, 08:14:04 PM
Sorry but you are not allowed to view spoiler contents.


Pretty nice bro!  I like it, though I prefer the one Velen is making a bit more:

[spoiler]

Nothing personal of course, and you're absolutely free to continue yours and use it ;)

In other news, I just finished the Cell retexture and it came out really nice.  I'm also redo-ing the Hatchiyack one a bit so it's a bit better.

Quote from: SiLeNtDo0m on October 20, 2011, 09:25:45 PMDang I had to miss removing the graphic on that one subaction >.<  I did it for all of them except the DownAttackU.  I've fixed it now though.
I don't see it updated on BV. =o

*sees Kid Buu's FS again* heheh, it went boom, heheh
Quote from: Art Beins"The biggest obstacle in life is Yourself. Overcome it and you will achieve the greatest accomplishment of all."

Tutorial on how to edit the intro: http://forums.kc-mm.com/index.php?topic=45302.msg925318#msg925318

Quote from: Miacis on December 10, 2013, 04:48:45 PM
Never underestimate the power of the ass.