SDo0m's Dark Void: Deadpool Release (pg 512)! Major thanks to Mephisto!

Started by SiLeNtDo0m, October 12, 2010, 05:44:47 PM

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DEADPOOL! (cheers to Nano for the vid) http://www.youtube.com/watch?v=K5I4s74Q2WI

Delicious like a chimichanga
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SDo0m and Mephisto classy mofos ಠ_ರೃ
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OMG A MOD WUT SORCERY IS THIS?!?!
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Seriously Classy Option™ ಠ_ರೃ
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wherez vegeeeta?
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Total Members Voted: 47

Quote from: Segtendo on July 26, 2012, 09:20:05 PM
Would a rip of Wesker's glasses from UMvC3 be satisfactory?

As long as it isn't too high in file size.  Though it is just a pair of shades I suspect it wouldn't be too bad.

well, the most important thing is...
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I want Deadpool more than i wan vegetables
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lol, i KNEW you were going to put that move from the deadpool game

Anyway, when you'll create the final smash for Bomberman? It's useless without...  :(

He says that Final Smashes are the last thing he works on for a PSA.
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Quote from: Crony on July 28, 2012, 05:38:01 PM
Anyway, when you'll create the final smash for Bomberman? It's useless without...  :(

Considering the Final Smash is an ITEM, no character is useless without one.  Final Smashes are icing on the cake, not a fundamental part of a moveset.  Anyone that denies this is wrong. 

Quote from: SiLeNtDo0m on July 28, 2012, 07:32:24 PM
Considering the Final Smash is an ITEM, no character is useless without one.  Final Smashes are icing on the cake, not a fundamental part of a moveset.  Anyone that denies this is wrong. 
Yeah but for a character not to have one makes them seem like less of a character, you know what i mean? PSAs are more interesting if they do have one, not rushing you or anything, but i would love to see Bomberman's sometime (if you ever get around to it).
Thundaga_T2 & AwesomeCasey795
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Quote from: Thundaga_T2 on July 28, 2012, 08:06:54 PM
Yeah but for a character not to have one makes them seem like less of a character, you know what i mean? PSAs are more interesting if they do have one, not rushing you or anything, but i would love to see Bomberman's sometime (if you ever get around to it).

No not really, mainly because I seldom play with Smash Balls.  They're painfully imbalanced and any spectacle of them wears off quickly imo.

Quote from: SiLeNtDo0m on July 28, 2012, 08:11:34 PM
No not really, mainly because I seldom play with Smash Balls.  They're painfully imbalanced and any spectacle of them wears off quickly imo.
Understandable, so you dont like them very much huh?

Well i feel the same way sometimes, but occasionally i like to play with the Smash Ball (as well as other items) on low at least, since if other items are set, the smash ball rarely appears, so its a fun factor if you can even see one and collect it.

When you say "imbalanced" do you mean they kill too quickly, or they just give an unfair advantage, cuz there are quite a few final smashes made that dont kill the opponent, or dont even damage the opponent (like transformations). With your description of Bomberman's final smash, im sure you could design it in such a way that you'd need skill for it to actually be useful.

Work on your other projects first though, i agree with you on the fact that final smashes should be done last.
Thundaga_T2 & AwesomeCasey795
Check out our music request thread here

Quote from: Thundaga_T2 on July 28, 2012, 08:17:38 PM
When you say "imbalanced" do you mean they kill too quickly, or they just give an unfair advantage, cuz there are quite a few final smashes made that dont kill the opponent, or dont even damage the opponent (like transformations).
Well, so many of the final smashes vary in strength. Some are weaker than others, some are stronger than they should be.
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Sdoom, i've sent you a pm.


Also, Final Smashes are extras to the characters. How often do you use a final smash compared to the general attacks that you use to even break the smash ball. (Assuming you play with them.)

Therefore, they are not mandatory for characters to seem "full" compared to others.
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