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Author Topic: brres files that has 2 mdl0 files...  (Read 1767 times)
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DSX8
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    « on: October 19, 2010, 11:37:58 AM »


    aight... i've found a brres file in a game that has 2 model data's... but i cant preview the other 1. How do i make that 1 visable?

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    « Reply #1 on: October 19, 2010, 12:59:39 PM »


    Advanced hex editing.  There should be a guide somewhere that you could refer to.
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    DSX8
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    « Reply #2 on: October 19, 2010, 01:00:44 PM »


    ya i saw it last month in the help section, but now i cant find it, went through 13 pages
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    complexity == fun

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    « Reply #3 on: October 19, 2010, 01:17:21 PM »


    copy the brres (needed)

    delete the first mdl0 in the hex data
    and save

    run fortwaffles mdl0 header fix on it.
    cut the mdl0 hex out of the brres,
    and paste it over the 2nd mdl0 hex in the copy'd brres

    don't have time to explaing in detail Sad
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    « Reply #4 on: October 19, 2010, 01:31:18 PM »


    Tutorial here:

    http://forums.kc-mm.com/index.php?topic=8691.0
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    « Reply #5 on: October 19, 2010, 01:31:56 PM »


    thxs!!! now i can get to work
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    « Reply #6 on: October 19, 2010, 02:07:16 PM »


    O.o
    I didn't know that's all you had to do
    =3=

    after all that hard work for things that didn't really need to be done...
    ah well...
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    Quote: Friedslick6
    you have been through a lot of hassle. I've watched every topic you posted on this, and most of them seemed to disintegrate gradually.
    But the coolest part was that you didn't stop working on it despite that.

    Quote: Internet Explorer
    you're doing more with your life right now than probably most other people around you. You're a valuable asset to the Smash community. So yeah, you should be proud.

    quote: Greg
    You do have a gift which I've seen many developers use to their advantage. You can become a great coder, and with all of those ideas I think you can really build something great.

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