Samurai Goroh, Captain Falcon's long-standing rival bounty hunter, has finally joined the Brawl!
Originally the first project I intended to start, I have finally gotten around to... starting! Considering he's probably the number one character who I felt should have been playable, he will be taking priority over Mew, as I feel much more motivated for Goroh than I do Mew. Mew will, however, be completed. Eventually.
~~~TO DO LIST~~~- Get the model working over Ganon (HUGE thanks to Snoopy and his guide)
- Fix the tiny-shield glitch
- Fix the stretched-when-thrown glitch
- CSP Portraits
- Alternate costumes
- Fix the glitchy hurtboxes
- Start the moveset
- PSA work
CompletedIn progressNot yet started ~~~TENTATIVE MOVESET~~~
Specials:
Neutral B - Fiery Sting
Press B once and Goroh stabs forward with his sword, sending out a flame "spear," if you will. Can be charged. At full charge, he stabs, then swings his sword upwards to send out a wave of flame. Will probably use C. Fal's item swing animation.
Side B - Samurai Slash
Goroh rushes forward, swinging his sword like a mad man. A simple move, it will probably be able to cover ground, but might not be useful for recovery. Will use Goroh's run animation from the Assist Trophy.
Up B - Rising Sun
Goroh launches himself upwards, spinning in an upward drill-like fashion, with his sword extended. Surrounds himself in a spiral of flames, and hits multiple times with flame damage. Will use Wario's Up B animation.
Down B - Sumo Stomp
Goroh raises his foot high, then slams it with tremendous force, causing an "earthquake" in front of him with multiple disjointed hitboxes. Similar to the Cloud PSA's Down B attack, with rock/dirt effects rather than dust. Might be a custom animation.
*Names are subject to change.*