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« Reply #75 on: December 07, 2010, 11:12:39 PM » |
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I am going to change Gokario's air final smash to something really nice and I won't be showing many previews until his release, but don't worry I know you will love it ![Wink](https://forums.kc-mm.com/Smileys/default/wink.gif) If you want to know, it has to do with an energy based attack
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« Last Edit: December 08, 2010, 01:20:31 PM by BigBadBooya »
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It's impossible to rush perfection, but you can still pressure it. [PICTURE REMOVED. Reason: All signature pics must fit a 695x200 frame, even when inside a spoiler.] Kyoufu wo oshiete yarou! - I will teach you fear now O o /¯/________________________/ { BLAAAAAAAAAAAAAARRRGHHH!!! \_\¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
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« Reply #76 on: December 08, 2010, 01:25:39 PM » |
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The final smash that I was planning at first failed miserably, but it was from the failed Super Kamehameha that Gokario developed his very own final smash.
I managed to get his final smash working and it looks really great. If you want to see some pics just say so and I will show some.
The name of Gokario's final smash is the Super Aura-hameha!
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It's impossible to rush perfection, but you can still pressure it. [PICTURE REMOVED. Reason: All signature pics must fit a 695x200 frame, even when inside a spoiler.] Kyoufu wo oshiete yarou! - I will teach you fear now O o /¯/________________________/ { BLAAAAAAAAAAAAAARRRGHHH!!! \_\¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
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« Reply #77 on: December 08, 2010, 01:31:06 PM » |
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The final smash that I was planning at first failed miserably, but it was from the failed Super Kamehameha that Gokario developed his very own final smash.
I managed to get his final smash working and it looks really great. If you want to see some pics just say so and I will show some.
The name of Gokario's final smash is the Super Aura-hameha!
Go ahead. By the way, did redoing the animations in the older BrawlBox work for you?
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« Reply #78 on: December 08, 2010, 02:04:37 PM » |
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Yes, but I found out why the files were so big, it was when I would paste animations it would lock in every single bone in the animation, when all I needed was to edit about 10 different bones. I even tried it with the new Brawl Box with (editing around 1/2 of Lucario's bones manually in stead of the copy-paste method I had been using) and I have an animation with over 100 frames and it's barely 5kb! The best way to sum it up, I am editing a few hundred bones in an animation, and not a few thousand. Now for some pics Gokario charges up for his attack (animations were purely by me for this final smash, from a T-stance) ![](http://i1215.photobucket.com/albums/cc514/BigBadBooya/Gokario/al_101208_1049binout.jpg?t=1291841657) As he charges uo his mouth will open and close almost like he is chanting Kamehame-HA! I had to include that, I couldn't resist. ![Awesome Face](https://forums.kc-mm.com/Smileys/default/Awesome_Face.png) It is called the Aura-hameha for a reason, it's not ki, this attack is Lucario's own Aura! ![](http://i1215.photobucket.com/albums/cc514/BigBadBooya/Gokario/al_101208_1103binout.jpg?t=1291841878) Near the end the color is really beautiful (you will only appreciate the beauty mainly if you're not being hit XD) ![](http://i1215.photobucket.com/albums/cc514/BigBadBooya/Gokario/al_101208_11581binout.jpg?t=1291841982) This is what it looks like in the front, it's awesome! ![](http://i1215.photobucket.com/albums/cc514/BigBadBooya/Gokario/al_101208_1048binout.jpg?t=1291842012) The range is a little smaller than Gokario's kamehameha (tho it wont seem like it when you use it!) and so far I am editing the damage ratio. This is the air final smash and he will be in the air during the entire animation! Yeah I figured it out. This shows it's range ![](http://i1215.photobucket.com/albums/cc514/BigBadBooya/Gokario/al_101208_12071binout.jpg?t=1291842218)
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« Last Edit: December 08, 2010, 02:11:32 PM by BigBadBooya »
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It's impossible to rush perfection, but you can still pressure it. [PICTURE REMOVED. Reason: All signature pics must fit a 695x200 frame, even when inside a spoiler.] Kyoufu wo oshiete yarou! - I will teach you fear now O o /¯/________________________/ { BLAAAAAAAAAAAAAARRRGHHH!!! \_\¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
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« Reply #79 on: December 08, 2010, 02:10:48 PM » |
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You are a God at animating. I think once this gets finished, it's going to get more downloads than all of my hack combined.
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« Reply #80 on: December 08, 2010, 02:12:20 PM » |
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Yes, but I found out why the files were so big, it was when I would paste animations it would lock in every single bone in the animation, when all I needed was to edit about 10 different bones. I even tried it with the new Brawl Box with (editing around 1/2 of Lucario's bones manually in stead of the copy-paste method I had been using) and I have an animation with over 100 frames and it's barely 5kb! The best way to sum it up, I am editing a few hundred bones in an animation, and not a few thousand. Now for some pics Gokario charges up for his attack (animations were purely by me for this final smash, from a T-stance) ![](http://i1215.photobucket.com/albums/cc514/BigBadBooya/Gokario/al_101208_1049binout.jpg?t=1291841657) As he charges uo his mouth will open and close almost like he is chanting Kamehame-HA! I had to include that, I couldn't resist. ![Awesome Face](https://forums.kc-mm.com/Smileys/default/Awesome_Face.png) It is calles the Aura-hameha for a reason, it's not ki, this attack is Lucatio's own Aura! ![](http://i1215.photobucket.com/albums/cc514/BigBadBooya/Gokario/al_101208_1103binout.jpg?t=1291841878) Near the end the color is really beautiful (you will only appreciate the beauty mainly if you're not being hit XD) ![](http://i1215.photobucket.com/albums/cc514/BigBadBooya/Gokario/al_101208_11581binout.jpg?t=1291841982) This is what it looks like in the front, it's awesome! ![](http://i1215.photobucket.com/albums/cc514/BigBadBooya/Gokario/al_101208_1048binout.jpg?t=1291842012) The range is a little smaller than Gokario's kamehameha (tho it wont seem like it when you use it!) and so far I am editing the damage ratio. This is the air final smash and he will be in the air during the entire animation! Yeah I figured it out. This shows it's range ![](http://i1215.photobucket.com/albums/cc514/BigBadBooya/Gokario/al_101208_12071binout.jpg?t=1291842218) NOT JUST AWESOME, IT'S...... EPIC
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« Last Edit: December 08, 2010, 02:13:13 PM by Soverign »
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« Reply #81 on: December 08, 2010, 02:18:02 PM » |
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@ KingJigglypuff - thank you!
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It's impossible to rush perfection, but you can still pressure it. [PICTURE REMOVED. Reason: All signature pics must fit a 695x200 frame, even when inside a spoiler.] Kyoufu wo oshiete yarou! - I will teach you fear now O o /¯/________________________/ { BLAAAAAAAAAAAAAARRRGHHH!!! \_\¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
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« Reply #83 on: December 08, 2010, 02:25:11 PM » |
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It's impossible to rush perfection, but you can still pressure it. [PICTURE REMOVED. Reason: All signature pics must fit a 695x200 frame, even when inside a spoiler.] Kyoufu wo oshiete yarou! - I will teach you fear now O o /¯/________________________/ { BLAAAAAAAAAAAAAARRRGHHH!!! \_\¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
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« Reply #84 on: December 08, 2010, 02:44:07 PM » |
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O_O I think Goku is going to have over 9000 BFs once he sees this ![Tongue](https://forums.kc-mm.com/Smileys/default/tongue.gif)
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« Reply #85 on: December 08, 2010, 03:12:44 PM » |
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When are ya gonna realese the nect beta i really want it because this so-o much WIN!!
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« Reply #86 on: December 08, 2010, 03:23:32 PM » |
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Well I need to fix the attack strength for the final smash and then fix some of his animations a bit.
Hey KingJigglypuff, do you know how I can fix Gokario's barrage of attacks so that the opponent won't be able to get out unless they shield and then dodge roll out. I can't get that kind of effect.
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It's impossible to rush perfection, but you can still pressure it. [PICTURE REMOVED. Reason: All signature pics must fit a 695x200 frame, even when inside a spoiler.] Kyoufu wo oshiete yarou! - I will teach you fear now O o /¯/________________________/ { BLAAAAAAAAAAAAAARRRGHHH!!! \_\¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
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« Reply #87 on: December 08, 2010, 03:26:01 PM » |
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Well I need to fix the attack strength for the final smash and then fix some of his animations a bit.
Hey KingJigglypuff, do you know how I can fix Gokario's barrage of attacks so that the opponent won't be able to get out unless they shield and then dodge roll out. I can't get that kind of effect.
Try setting the Directional Influence Modifier at 1.
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« Reply #88 on: December 08, 2010, 03:36:31 PM » |
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All of them are, but I have the hit-lag multiplier at 0.1 could that be the reason?
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It's impossible to rush perfection, but you can still pressure it. [PICTURE REMOVED. Reason: All signature pics must fit a 695x200 frame, even when inside a spoiler.] Kyoufu wo oshiete yarou! - I will teach you fear now O o /¯/________________________/ { BLAAAAAAAAAAAAAARRRGHHH!!! \_\¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\
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« Reply #89 on: December 08, 2010, 03:42:04 PM » |
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All of them are, but I have the hit-lag multiplier at 0.1 could that be the reason?
Maybe.
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