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Author Topic: Clare Joins the Brawl! *****V1.5 RELEASED!!!!*****  (Read 48657 times)
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Ultraxwing
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    « on: November 22, 2010, 02:34:02 PM »


    Clare the 1/4th yoma blooded Claymore joins the brawl.




    This project is devoted to finishing what some people haven't but without replacing zelda.

    Major Collabortions:
    Jokekid for the Model and the Sword Vertex
    DivineOverlord for the PSA.
    Gamma Ridley for most of the bug fixes, and animations.


    Progress:
    GREEN = DONE
    Yellow = Done, but needs work
    Orange = Working on
    Red = Not done/Or issue

    Zelda Model over Diddy
    Port needed animations over to the model
    port Sword over Diddy's Gun
    Sword Vertexes
    Model Vertex
    Texture
    Opening Eyes
    PSA/moveset
     
    Stats:
    Walk Speed: 3 out of 10 (she walks slow, and very cautiosly)
    Run Speed: 6.5 out of 10 (she run towards her enemy at a moderate pace)
    Jumps: 2 (like any 1 else)
    attack Strength: 4 out of 10 (she isn't heavy on damage, but very good on combo damage)
    Knockback Strength: 5 out of 10 (very balanced)
    Attack Speed: 8 out of 10 (extremely stupid fast)



    Clare's Moveset.
    A.a single Slash to the side. (2-3% damage, Little Knockback.)
    A.A a follow up to the slash with a punch with her left hand. (3 % damage no Knockback)
    A.A.A Does an upward slash with her sword (4% damage no knock back)
    A (Constantly pressed) Performs WindCutter Technique all in front of her (2% damage per hit)

    Side A. Under Hand Swing (Standard 8% Half Charged 11% full charge 13%) (Knock Back Medium)
    Up A. Marth's Up A (Standard 7% Half Charged 9% Full charge 11%) (Knock Back Medium)
    Down A. Downward Sweep with the sword (standard 4% Half charged 7% Fully Charged 9%) (Meteors)

    Aerial A. Same as Marth's
    Aerial Down A. Same as Link's (like most sworded character PSA'S)
    Aerial Side A  Kick's the air like link.
    Aerial Up A. thrusts the sword in the air.

    B attack:If you simply press it, she'll stab the sword forward. Damage = 8% Knock Back =medium to high
    B (Constantly Pressed.) She does Quick sword, awakening her arm, doing 60 sword wings in a second! if you do this move for too long. you'll start taking damage. if you get that far into the attack, and let go, she'll do a swing to the side (like Side smash) and do decent knock back. after the initial swing, she'll hold her arm as if trying to not allow it to awaken. (when making this move, i gave it 12 frames, and it is it's own name. SpecialN100 but before this move is enacted, you have to do your regular attack (which is marth's poke) and then constantly tap B to perfrom it. if you go over your limit and start taking damage, you'll do a slash that does decent knock back. so you can "recover" your arm.


    Side B. she does a fading Dash, where she dashes so fast, she seems to be a little haze, if you press Side B again after the move, she does a Dash Attack (which is just the same as a dash attack, but it's slightly stronger). (recovery/travel)


    Down B Expends some Yoki energy, and damages all people around her.  (
    <a href="http://www.youtube.com/watch?v=fZ9kh8W98LA&feature=related" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=fZ9kh8W98LA&feature=related</a>
    Around 1:00 is how it would look and work.) Now this move is a little complex. at initial small damage, you'll just expend it and you can do damage to near by enemies. but if your over 100% damage and do this, you do MORE damage, and heal a little bit. but over 200% damage, you heal 150% damage and do a MASSIVE blast of Yoki energy. (i highly doubt that move will happen due to her light nature, but this will happen if she is on a HUMONGOUS stage.)

    Aerial B. Performs a Windcutter technique, but all enemies take damage below her.

    Aerial Down B. she pulls her self to the ground immediatly. (like dark link's)




    Up Grab: Throws her opponent in the air violently.

    Down Grab. Slams them into the ground

    Side Grab. Cuts the opponent twice, and then throws them to the side.



    FINAL SMASH:

    She releases 20% of her Yoki energy, making her eyes yellow.

    all her attacks do extra damage, and the Quick sword has more range, and does no damage to you. when you side dash, you do damage nontheless.  has infinite jumps.


    Up Taunt: does a Falconish Taunt, but if you have 110% damage, you will release 10% of your yoki power, and do a little extra Damage.

    Side Taunt: Sheaths the sword and does a windcutter, and just like Naruto, a circle pattern of wind happen below her feet (yes it can do damage, but its to show off

    Down Taunt: Does a comehere like taunt.
    « Last Edit: January 18, 2011, 01:50:06 PM by Omega Phazon Samus » Logged


    Ultraxwing
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    « Reply #1 on: November 22, 2010, 02:34:39 PM »


    Extra nifty stuff.
    CSP
    ICON
    NAME

    ScreenShots

    Videos
    Coming soon!!!

    DOWNLOAD

    « Last Edit: January 14, 2011, 10:06:30 PM by Omega Phazon Samus » Logged


    Akiba Red
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    « Reply #2 on: November 22, 2010, 03:21:03 PM »


    Ehh.....weird manga/anime. But the thing like Kyuubi Naruto Where he goes stronger after amounts of damage would be nice. ;O
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    Ultraxwing
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    « Reply #3 on: November 22, 2010, 03:36:18 PM »


    Yes the intended plan, with the up taunt. just like Naruto. but she doesn't glow, her eyes will go to final smash eyes. pretty much a weaker version of her final smash.

    UPDATED THE OP with the full moveset.
    « Last Edit: November 22, 2010, 03:41:35 PM by Ultraxwing » Logged


    Ninka_kiwi
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    « Reply #4 on: November 22, 2010, 05:29:55 PM »


    I started watching claymore recently such a great anime...
    claire reminds me of my self in some ways so i really like her character.
    personally i think the model should be made with marth not zelda since marth body type is more similer to that of claire's but it's your project.
    If you need any help don't hesitate to ask Smiley
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    Ultraxwing
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    « Reply #5 on: November 22, 2010, 05:36:47 PM »


    Well, i mean marth's would be good. but zelda's was better to put over Diddy.

    after watching the anime, read the manga, half the moveset or parts of it, come from the manga and the anime.

    i would love to figure out how to make the sword i have made show up on her right hand in all animations.
    « Last Edit: November 22, 2010, 05:40:19 PM by Ultraxwing » Logged


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    « Reply #6 on: November 22, 2010, 05:40:11 PM »


    well just a question did you use ike's sword cuz if you replace an article you could have it on zelda on an article and make it show up in every animation...
    I'm not that familuar with psa to be honest though...
    just a question but has the sword been vertex'd yet?
    I could do that if you wanted.
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    Ultraxwing
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    « Reply #7 on: November 22, 2010, 05:41:27 PM »




    already did that.

    just need to make it appear on ALL the animations no the final smash.

    Yes please vertex her sword. then i'll give you credit.
    « Last Edit: November 22, 2010, 05:43:10 PM by Ultraxwing » Logged


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    « Reply #8 on: November 22, 2010, 05:47:46 PM »


    hmm well if you put it over diddy's gun then you'd need to go into psa and check the animation flags for spawning the article and add it to every animation...
    I'd ask around for help with this as i have forgot how to do it entirly...
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    Ultraxwing
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    « Reply #9 on: November 22, 2010, 05:58:39 PM »


    its all fine. i'll figure it out. i am asking help though. so don't worry.

    Costume So far.

    « Last Edit: November 22, 2010, 07:18:30 PM by Ultraxwing » Logged


    DivineOverlord
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    « Reply #10 on: November 22, 2010, 09:43:31 PM »


    Nice progress so far!
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    « Reply #11 on: November 22, 2010, 09:51:59 PM »


    I just started, thnx.

    Ninka is making the sword vertex, and i'm trying to make it so that one sword appears in her right hand. then comes giving her animations.
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    « Reply #12 on: November 22, 2010, 09:58:35 PM »


    I just started, thnx.

    Ninka is making the sword vertex, and i'm trying to make it so that one sword appears in her right hand. then comes giving her animations.
    cool cool, if this will be based off zelda pac file, and if needed, i can help with PSA code work x)
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    « Reply #13 on: November 22, 2010, 10:12:51 PM »


    It's actually over DIDDY

    and it is it's own psa in its entirety.

    and if you'll help with the psa, then please please, be my guest.

    please wait as i get the sword to appear, i think i've got it.
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    « Reply #14 on: November 22, 2010, 10:15:32 PM »


    It's actually over DIDDY

    and it is it's own psa in its entirety.

    and if you'll help with the psa, then please please, be my guest.

    please wait as i get the sword to appear, i think i've got it.

    Oh I see, sorry I just skimmed though the post haha. Yeah, this being over Diddy sounds feasible.
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