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Author Topic: Ridley's Lair: Hats  (Read 312778 times)
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BlueBrain
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    « Reply #870 on: February 24, 2013, 05:40:31 AM »


    how long is this long loop?
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    SJS
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    « Reply #871 on: February 24, 2013, 08:31:27 AM »


    Oh [censored], a Metroid stage without lava!
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    BlueBrain
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    « Reply #872 on: February 24, 2013, 08:57:06 AM »


    Oh [censored], a Metroid stage without lava!

    lol, so true
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    Gamma Ridley
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    « Reply #873 on: February 24, 2013, 10:25:02 AM »


    how long is this long loop?

    5932 frames

    Oh [censored], a Metroid stage without lava!

    Geothermal Plant didn't have lava. :I

    Well it had the lava flowing in the background, so I guess that counts. XD
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    BlueBrain
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    « Reply #874 on: February 24, 2013, 10:29:33 AM »


    wow, more than a minute O_O
    that will surely make it look natural sir.
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    Gamma Ridley
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    « Reply #875 on: March 03, 2013, 07:28:17 PM »


    Title

    Phase 9 - Preview

    Sorry if the video quality is a bit crappy, I'm messing around with getting videos to look properly on Youtube... got rid of the stupid black bars, but the video is a bit fuzzy. I think it's my capture settings. Eh.
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    BlueBrain
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    « Reply #876 on: March 04, 2013, 05:43:31 AM »


    looks like a offiial stage to me, how you used a plattform for the actual stage, and have the cool stuff completely in the background, great job sir.
    the only thing that bugs me a bit is the background behind the cave walls, it looks a bit weird
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    Spex130
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    So very Spexcellent.

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    « Reply #877 on: March 04, 2013, 09:24:26 AM »


    It's true! It really does look like an official stage. I like it!
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    Segtendo
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    « Reply #878 on: March 04, 2013, 11:04:17 AM »


    So legit Im srs here
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    Gamma Ridley
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    « Reply #879 on: March 06, 2013, 08:36:58 PM »


    looks like a offiial stage to me, how you used a plattform for the actual stage, and have the cool stuff completely in the background, great job sir.

    It's true! It really does look like an official stage. I like it!

    So legit Im srs here


    Aw thanks guys. :'D

    the only thing that bugs me a bit is the background behind the cave walls, it looks a bit weird


    Well poop, my judgement has been all over the place with this stage. I thought the mist would look better behind the wall rather than in front to give the illusion that the cave extends beyond the wall, but I can move it back if that would make it look better. Here's what it looked like before:

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    Mochtroid127
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    « Reply #880 on: March 06, 2013, 11:18:51 PM »


    I wouldn't know a lot about this sort of thing, but just throwing an idea out there; What if you had two sets of mist, one in front and one behind and they each moved in the opposite direction?
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    BlueBrain
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    « Reply #881 on: March 07, 2013, 05:40:37 AM »


    mist isnt a model u place in, it's fog, which just works by distance from the camera, i dont think it's possible to have multiple fogs...
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    Spex130
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    So very Spexcellent.

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    « Reply #882 on: March 07, 2013, 08:14:31 AM »


    I still think the fog not being behind those openings is cooler.
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    Gamma Ridley
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    « Reply #883 on: March 07, 2013, 09:19:09 AM »


    mist isnt a model u place in, it's fog, which just works by distance from the camera, i dont think it's possible to have multiple fogs...

    It is a model.

    I didn't think of having multiple models.... hmm... I'll give that a shot.
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    BlueBrain
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    « Reply #884 on: March 07, 2013, 12:14:23 PM »


    so ur not using actual fog, but fake fog? xD
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