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Author Topic: Ridley's Lair: Hats  (Read 314140 times)
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Gamma Ridley
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    « Reply #120 on: October 28, 2011, 04:22:33 PM »


    import to BB or 3DS?

    3DS.

    Import the skeleton and the model in 3DS, resize the model to fit the skeleton as best as you can, then rig.
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    « Reply #121 on: October 28, 2011, 04:24:07 PM »


    Cant we pt them in t-Stance that way then? by rotating the bones in 3DS b4 export?
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    Gamma Ridley
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    « Reply #122 on: October 28, 2011, 04:51:28 PM »


    Cant we pt them in t-Stance that way then? by rotating the bones in 3DS b4 export?


    I think so. That's what I'm going to try to do with Rundas.

    So far I have his leg bones positioned. It's a shame there isn't a character with more leg bones. /:


    ~There Is No Way In Hell This Will Work~



    Oh dear.
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    « Reply #123 on: October 28, 2011, 05:36:12 PM »


    o_O o boy.... Can you animate it to t-stance tho? =\
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    Gamma Ridley
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    « Reply #124 on: October 28, 2011, 05:50:50 PM »


    o_O o boy.... Can you animate it to t-stance tho? =\

    I'll try.

    I just spent 45 minutes rigging the head, and it still isn't perfect. XD

    I guess I'll move down to the neck, then the chest, then the waist, then the hips, then the arms, then the legs, then blah blah blah blah...

    Oy.
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    « Reply #125 on: October 28, 2011, 06:14:24 PM »


    Hmm after i applied the smoothness DS started having some holes... small ones... xD
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    Gamma Ridley
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    « Reply #126 on: October 28, 2011, 07:06:03 PM »


    Hmm after i applied the smoothness DS started having some holes... small ones... xD

    Yeah, I noticed that some of the models you supplied had some gaps. /:

    Like Ridley in has neck. And Samus's whole torso is missing. XD

    Also, I finished rigging the head, but as soon as I went to work on the neck, all the work I did on the head vanished.

    >_>

    .... I'm going to take a break from rigging for a little bit. In the meantime, I'll test his model in-game to see if it works. Which was a silly thing not to do. XD


    ~Good News, Bad News. Mostly Bad News~

    The good news is that SmashHackers found a way to make the textures work. Also, the model works in-game.

    The bad news is that the MP3 model has UV issues up the butt, so I probably won't be able to use it.

    The worse part is that I'll probably have to use the Gmod model.

    The worst part is that his crotch is pretty much missing.

    :|
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    « Reply #127 on: October 28, 2011, 07:07:14 PM »


    Yeah, I noticed that some of the models you supplied had some gaps. /:

    Like Ridley in has neck. And Samus's whole torso is missing. XD

    Also, I finished rigging the head, but as soon as I went to work on the neck, all the work I did on the head vanished.

    >_>

    .... I'm going to take a break from rigging for a little bit. In the meantime, I'll test his model in-game to see if it works. Which was a silly thing not to do. XD


    ~Good News, Bad News. Mostly Bad News~

    The good news is that SmashHackers found a way to make the textures work. Also, the model works in-game.

    The bad news is that the MP3 model has UV issues up the butt, so I probably won't be able to use it.

    The worse part is that I'll probably have to use the Gmod model.

    The worst part is that his crotch is pretty much missing.

    :|
    D= can you try with Dark Samus over snake?
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    Gamma Ridley
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    « Reply #128 on: October 28, 2011, 07:09:00 PM »


    D= can you try with Dark Samus over snake?

    Probably. I don't know. I don't want to do anymore rigging or anything model-related tonight. I have a headache. /:

    I'll probably finish the night off playing the mellowest game I have. XD

    Also, Snake?
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    « Reply #129 on: October 28, 2011, 07:10:11 PM »


    ok... or idk i couldnt think of anyone else xD
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    Gamma Ridley
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    « Reply #130 on: October 28, 2011, 07:13:15 PM »


    ok... or idk i couldnt think of anyone else xD

    ... how about Samus. XD

    Though I can see why not, since her Canon is on the left. /:
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    « Reply #131 on: October 28, 2011, 07:16:56 PM »


    ... how about Samus. XD

    Though I can see why not, since her Canon is on the left. /:
    Thats easy to fix you just use the mirror option in 3DS... I dont want it over samus because of 2 reasons..

    1. Samus has a very small File size pac... i would allow for a lot to be done PSA wise...

    2. I wanna be able to have a Samus vs Dark Samus Battle xD
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    Gamma Ridley
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    « Reply #132 on: October 28, 2011, 07:25:56 PM »


    Thats easy to fix you just use the mirror option in 3DS... I dont want it over samus because of 2 reasons..

    1. Samus has a very small File size pac... i would allow for a lot to be done PSA wise...

    2. I wanna be able to have a Samus vs Dark Samus Battle xD

    Ohhhh, ok. Although I think it would be better to keep the Canon on the left for accuracy.
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    Gamma Ridley
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    « Reply #133 on: October 29, 2011, 10:33:26 AM »


    ~Stuff~

    *sigh*

    Alright, so out of desperation, I went to the Resource forum (Models, Spriter's, etc) and made a help topic concderning capturing models in a T-stance.

    Because I know it's possible.



    ... it's possible, dammit. D:

    Also, for anyone who wanted to see him in-game...


    Texture issues, but only because he had no textures. Justin has somehow managed to make the textures work (meaning I won't have to use the crotchless Gmod one) but I can't seem to make them work, even though I'm following the same exact steps he is. /:

    ... this is stressful. XD
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    hyo
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    so i herd you liek Mizugorou's.

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    « Reply #134 on: October 29, 2011, 10:42:16 AM »


    Hope u do well and best of luck! Smiley
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