Ridley's Lair: Hats

Started by Gamma Ridley, December 04, 2010, 07:48:05 AM

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Quote from: Nuke on October 30, 2011, 02:53:09 AM
Ok ill try what i was thinking first and then ill try that..

but i need a good AiS... the one i had Downloaded didnt work for some reason =/... Cant i just take a bone structure from here and import it to 3DS?

Yeah definitely. Those are all MAX files, Im pretty sure.

October 30, 2011, 03:33:39 AM #166 Last Edit: October 30, 2011, 03:39:06 AM by Nuke
Blah! What i was trying to do was add the model to the bones Sorta like this..
http://forum.unity3d.com/threads/74200-3ds-Max-How-do-I-get-the-Soldier-into-a-T-stand
FC:4898-8419-2778

Quote from: Nuke on October 30, 2011, 03:33:39 AM
Blah! What i was trying to do was add the model to the bones Sorta like this..
http://forum.unity3d.com/threads/74200-3ds-Max-How-do-I-get-the-Soldier-into-a-T-stand

Hmmm... why not try what Friedslick suggested? I dunno if it'll be much of a bother to rip the models again, but it's worth a shot. /:

Ill give it a try... but tomorrow... all this 3dmax stuff got me tired xD
FC:4898-8419-2778

Quote from: Nuke on October 30, 2011, 03:57:16 AM
Ill give it a try... but tomorrow... all this 3dmax stuff got me tired xD

It's tiresome, huh? XD

Alright, see you tomorrow then.

Well i got some news =/ sigh

[spoiler]well after trying Friedslick6 idea it seems that... well... sigh..
[spoiler]I need to ask you one question
[spoiler]:srs:
[spoiler]You wanna go change your shorts now or later? :af:
[spoiler]

Thankyou so much Friedslick6 :happy:
FC:4898-8419-2778

Quote from: Nuke on October 30, 2011, 11:08:54 PM
Well i got some news =/ sigh

[spoiler]well after trying Friedslick6 idea it seems that... well... sigh..
[spoiler]I need to ask you one question
[spoiler]:srs:
[spoiler]You wanna go change your shorts now or later? :af:
[spoiler]

Thankyou so much Friedslick6 :happy:

Holy crap, I almost dropped my nachoes after opening that last spoiler.

I'm serious. :srs:

That's amazing!

Is the model skinny like the last ones you ripped? (They kinda were)

...... I need to calm down. XD

But yes, thank you Friedslick. You have made a few peoples' dreams come true. =D

Idk yet i just got home and that was the first rip test i still need to install the script on 3DS max and then import then to 3DS...

But so far i got Dark Samus, Rundas PED, Gandrayda PED, Omega and Meta Ridley... Still need regular Rundas, Gandraydra, and Samus suits...

I cant wait xD..
FC:4898-8419-2778

October 30, 2011, 11:34:31 PM #173 Last Edit: October 30, 2011, 11:42:44 PM by Gamma Ridley
Alright, that's fine. I can wait a little bit.

In the meantime, I'll stare at a few of Rundas's animations so I can figure out how the heck I'm going to rig him. o_o

October 30, 2011, 11:39:27 PM #174 Last Edit: October 30, 2011, 11:58:11 PM by Nuke
xD ok sounds good

Edit: These files will all be max files... I tried exporting Dark Samus as a obj, and DAE. and something weird happens.. when you open the obj or DAE again in 3DS max the texture gets all wacked out...   :srs: youll see if you try it..
FC:4898-8419-2778

Quote from: Nuke on October 30, 2011, 11:08:54 PM
Thankyou so much Friedslick6 :happy:
Quote from: Gamma Ridley on October 30, 2011, 11:17:58 PMthank you Friedslick. You have made a few peoples' dreams come true. =D
No problem.
Sorry but you are not allowed to view spoiler contents.
At some point, you just have to bend down and tie your shoelaces.

Quote from: Nuke on October 30, 2011, 11:39:27 PM
Edit: These files will all be max files... I tried exporting Dark Samus as a obj, and DAE. and something weird happens.. when you open the obj or DAE again in 3DS max the texture gets all wacked out...   :srs: youll see if you try it..

Alright, send me whatcha got and I'll see what I can do.

Quote from: Friedslick6 on October 31, 2011, 12:19:57 AM
No problem.
Sorry but you are not allowed to view spoiler contents.


Sorry but you are not allowed to view spoiler contents.

Seems we got a problem... the whole model comes as a whole polygon... hmm... and for some reason the mesh cant be smoothed... im almost done ill send you the files...
FC:4898-8419-2778

Oh dear... alright, I hope this turns out well. /:

Hmm i think its the way im importing it... I need help tho... =/.... i think theirs a way to make it all seperate... wait... nvm thats how they get exrtacted by that program... the problem is with the Samus and Dark Samus suits... the shoulder pads are not seperate but all together... =( so if you add bones the shoulder pads will look pulled down, if my theory is correct..
FC:4898-8419-2778