Ridley's Lair: Hats

Started by Gamma Ridley, December 04, 2010, 07:48:05 AM

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Quote from: Gamma Ridley on March 20, 2012, 09:58:00 PM
I like it, I'll be sure to keep it in mind. Thanks. :]

Glad to be of service in my first post lol.

Alright, after a small break and a large sandwich, I wrote out the moveset.

The moveset is loosely based off of his SSBC moveset, but I changed a few things I didn't like, as well as some things that would make him a bit more unique to play with. Hopefully.


~Keep in mind that this moveset is subject to change. If there's something that could be changed, please, tell me~

Sorry but you are not allowed to view spoiler contents.

I can't shake the feeling that you should put him over DK so that you can use his cargo throws to emulate the grabs he does to Samus in Super Metroid.....

But if the fireballs are more important of if he isn't big enough for that, that's fine too.

Quote from: Eternal Yoshi on March 21, 2012, 01:51:39 AM
I can't shake the feeling that you should put him over DK so that you can use his cargo throws to emulate the grabs he does to Samus in Super Metroid.....

But if the fireballs are more important of if he isn't big enough for that, that's fine too.

Hm, hadn't even thought about Donkey Kong. But since I forsee this PSA as being graphic-intensive, I don't think he'd be a great choice.

Carnage had originally tried to put him over Captain Falcon so we could use his catch collisions, but something went awry and he ended up over Meta Knight. /:

But it's a good thing he ended up over a swordsman, since I can use his sword glow effecs for many of his attacks.

Quote from: GeneticNightmare on March 21, 2012, 01:57:35 AM
The one thing that I might change, for ease of animation, would be the pummel move. I'd have him maybe bite the opponent, or breathe fire in their face, like he does to Samus in the first battle in Prime 3. But then again, I have no experience with animation, and it may in fact be easier to have the tail attack :)
But yeah, this is just, like, ridiculously awesome.

Not to toot my own horn, but trust me when I say that I have the animations covered. I'm no expert, but it's the only area of hacking I'm really comfortable. The pummel should be cake. :p

Glad you like it.

How about the percentages, do they seem fair? Anything look broken? Unbalanced?

Quote from: Gamma Ridley on March 21, 2012, 02:03:57 AM
Not to toot my own horn, but trust me when I say that I have the animations covered. I'm no expert, but it's the only area of hacking I'm really comfortable. The pummel should be cake. :p

Glad you like it.

How about the percentages, do they seem fair? Anything look broken? Unbalanced?

Toot away, at least Ridley's in good hands lol.
Everything seems pretty fair, though sometimes you have to use the character in game for any glaring unbalances to come to light.

the first n-b charge seems abit OP 3 fireballs 6% each is 18% just for a quick b press maybe make it one fast fireball doing 6% would have bben more fair imo
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Quote from: Carnage on March 21, 2012, 08:12:12 AM
the first n-b charge seems abit OP 3 fireballs 6% each is 18% just for a quick b press maybe make it one fast fireball doing 6% would have bben more fair imo
Hm... Good point actually. It should either be one shot. Or the damage should be lower.


i love this idea!!!! if it works out, it sounds like an amazing PSA!!

i was wondering... do you have a guy doing textures, recolors, and CSS stuff yet?

if you need it.... i could do it for ya.

its up to you ;)


Quote from: Nanobuds on March 21, 2012, 05:53:43 PM
i love this idea!!!! if it works out, it sounds like an amazing PSA!!

i was wondering... do you have a guy doing textures, recolors, and CSS stuff yet?

if you need it.... i could do it for ya.

its up to you ;)

Aside from probably having regular Ridley as a recolor (and I'm not even sure about that anymore, since it'll be a pain to fix all the animations for him) no, we don't have anything in those departments.

If you could do that for us, that would be wonderful. :]

I have a few ideas for some recolors, if you'll let me shoot them at ya.

Quote from: _Data_Drain_ on March 21, 2012, 05:55:08 PM
Yeah, that sounds better to me.

Awesomesauce, thanks for the feedback. :]

Quote from: Gamma Ridley on March 21, 2012, 05:57:43 PM
Aside from probably having regular Ridley as a recolor (and I'm not even sure about that anymore, since it'll be a pain to fix all the animations for him) no, we don't have anything in those departments.

If you could do that for us, that would be wonderful. :]

I have a few ideas for some recolors, if you'll let me shoot them at ya.

Awesomesauce, thanks for the feedback. :]

yes request metaridley recolours since altough ridley works he has a small wing problem i fixed the best i could and the 4 finger wich wont be animated dur to metaridley having 3 fingers :P
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Quote from: Carnage on March 21, 2012, 06:13:04 PM
yes request metaridley recolours since altough ridley works he has a small wing problem i fixed the best i could and the 4 finger wich wont be animated dur to metaridley having 3 fingers :P

Yeah, but then I have to animate the extra finger, and I have to fix that toe thing on the back of his foot... I don't feel like doing that. D:

Oh! Also. Do you think you could fix the shield glitch he has? I haven't been able to look into it, hopefully you can get him a normal shield.

There is a way you can have both Ridley and Meta Ridley. In the Animation Flags, check the top right Unknown.
I don't take requests.

My PSA Thread
[move][/move]

Quote from: KingJigglypuff on March 21, 2012, 06:52:28 PM
There is a way you can have both Ridley and Meta Ridley. In the Animation Flags, check the top right Unknown.

What does it do? ._.