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Author Topic: Brawlbox Resources & History  (Read 4508208 times)
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KingJigglypuff
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    « Reply #7425 on: December 17, 2011, 09:35:20 PM »


    Java has something to do with BrawlBox? Im srs here
    I believe so. I read a statement saying that BrawlBox uses Java.
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    BlackJax96
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    « Reply #7426 on: December 17, 2011, 09:39:53 PM »


    I believe so. I read a statement saying that BrawlBox uses Java.

    It doesn't. Im srs here
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    KingJigglypuff
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    « Reply #7427 on: December 17, 2011, 09:41:30 PM »


    It doesn't. Im srs here
    Oh wait, it's PSA that uses it isn't it? >.> I must of heard wrong then.
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    BlackJax96
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    « Reply #7428 on: December 17, 2011, 09:42:55 PM »


    Oh wait, it's PSA that uses it isn't it? >.> I must of heard wrong then.

    PSA doesn't either. Im srs here
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    KingJigglypuff
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    « Reply #7429 on: December 17, 2011, 09:44:20 PM »


    PSA doesn't either. Im srs here
    Looks like I heard wrong then. >.>
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    Iwvi
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    « Reply #7430 on: December 18, 2011, 01:05:03 AM »


    The one that uses java. It's DasDonkey box, am I not right?
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    DarkPikachu
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    complexity == fun

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    « Reply #7431 on: December 18, 2011, 04:58:41 AM »


    man brbx doesn't use java,
    Nor does PSA.
    Ye is crazy Im srs here

    On a side note,
    Hey BJ...
    I found the code I needed,
    but I can't seem to duplicate it...
    (the build function in the ResourceEntry structure in 'SSBB/types/common.cs')

    I even tried decompiling the structure to VB,
    but that just complicated things even more...

    Do you think you could either simplify the code and post it,
    or explain to me how you think that portion of the code works.

    Dangit, if I could ask for a conversion of the code on Daniweb I would... DX
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    Quote: Internet Explorer
    you're doing more with your life right now than probably most other people around you. You're a valuable asset to the Smash community. So yeah, you should be proud.

    quote: Greg
    You do have a gift which I've seen many developers use to their advantage. You can become a great coder, and with all of those ideas I think you can really build something great.

    DarkPikachu
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    complexity == fun

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    « Reply #7432 on: December 18, 2011, 05:32:59 AM »


    OR, because you.re lazy Tongue like me AWESOME 2.0!
    You can simply comment the code, describing what happens to the data and post that. Smiley

    Actually, PM me the code...
    Don't post it Tongue
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    Quote: Friedslick6
    you have been through a lot of hassle. I've watched every topic you posted on this, and most of them seemed to disintegrate gradually.
    But the coolest part was that you didn't stop working on it despite that.

    Quote: Internet Explorer
    you're doing more with your life right now than probably most other people around you. You're a valuable asset to the Smash community. So yeah, you should be proud.

    quote: Greg
    You do have a gift which I've seen many developers use to their advantage. You can become a great coder, and with all of those ideas I think you can really build something great.

    KingJigglypuff
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    « Reply #7433 on: December 18, 2011, 06:49:02 AM »


    Oh it wasn't Java that they said. It was Microsoft Net Framework.
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    deadname mcredactedface
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    Kind of want to start making mods for this again

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    « Reply #7434 on: December 18, 2011, 06:50:40 AM »


    Just admit you have absolutely no idea what you're talking about.
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    BlackJax96
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    « Reply #7435 on: December 18, 2011, 11:01:16 AM »


    OR, because you.re lazy Tongue like me AWESOME 2.0!
    You can simply comment the code, describing what happens to the data and post that. Smiley

    Actually, PM me the code...
    Don't post it Tongue

    I actually have no idea how it works and don't really feel like trying to reverse-engineer something that already works perfectly. All I know is that it builds the entries based on the length of the entry's name or something. >_>
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    KingJigglypuff
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    « Reply #7436 on: December 18, 2011, 11:09:41 AM »


    Just admit you have absolutely no idea what you're talking about.
    Hey, shut it. Was I talking to you? No! Im srs here I looked at the Resources in BrawlVault and I got mixed up with Java and Frame Newtwork. I bet if SDo0m [censored]ing got it mixed up, you wouldn't be being an [censored]. OK...you know what, [censored] it I'm done. I have had it with ungrateful noobs like you.
    « Last Edit: December 18, 2011, 11:14:39 AM by KingJigglypuff » Logged

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    BlackJax96
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    « Reply #7437 on: December 18, 2011, 11:13:50 AM »


    Hey, shut it. Was I talking to you? No! Im srs here I looked at the Resources in Brawlbox and I got mixed up with Java and Frame Newtwork. I bet if SDo0m [censored]ing got it mixed up, you wouldn't be being an [censored]. OK...you know what, [censored] it I'm done. I have had it with ungrateful noobs like you.

    Whoa man, that was over the top. Im srs here
    Take a step back and look at the situation; he was definitely joking since you got the answer right, right before he posted.
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    SmashClash
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    « Reply #7438 on: December 18, 2011, 11:41:15 AM »


    Whoa man, that was over the top. Im srs here Take a step back and look at the situation; he was definitely joking since you got the answer right, right before he posted.
    Hi.
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    BlackJax96
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    « Reply #7439 on: December 18, 2011, 11:43:03 AM »


    Hi.


    Hello.
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