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Author Topic: Brawlbox Resources & History  (Read 3861546 times)
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BlackJax96
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    « Reply #8385 on: January 22, 2012, 07:16:03 PM »


    Just gonna point out that I'll release v0.65b tomorrow, but not until I finish the SCN0 and STPM rebuilders and fix the object importer so it works flawlessly.
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    KnightMario
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    « Reply #8386 on: January 22, 2012, 07:20:26 PM »


    Sweet.
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    I know for a fact that the vast majority of the public here cares more about free products than actual quality.
    I mean, we're kinda modding an old Wii game after like 6 years, instead of buying new stuff. That's pretty telling. Tongue

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    « Reply #8387 on: January 22, 2012, 07:20:35 PM »


    Just gonna point out that I'll release v0.65b tomorrow, but not until I finish the SCN0 and STPM rebuilders and fix the object importer so it works flawlessly.
    "Wherever Vyse goes, cool follows."
    now fix that SCN0 bug u did.... Im srs here
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    « Reply #8388 on: January 22, 2012, 07:22:55 PM »


    Noice.
    Can't wait "Wherever Vyse goes, cool follows."
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    KnightMario
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    « Reply #8389 on: January 22, 2012, 07:24:50 PM »


    Noice.
    Haha.

    Anyways, will you fix the material bug BlackJax?
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    I know for a fact that the vast majority of the public here cares more about free products than actual quality.
    I mean, we're kinda modding an old Wii game after like 6 years, instead of buying new stuff. That's pretty telling. Tongue

    BlackJax96
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    « Reply #8390 on: January 22, 2012, 07:25:38 PM »


    Haha.

    Anyways, will you fix the material bug BlackJax?


    No. Im srs here
    Just save and reopen the model or something between edits.
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    KnightMario
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    « Reply #8391 on: January 22, 2012, 07:28:01 PM »


    I'll try that, thanks.
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    I know for a fact that the vast majority of the public here cares more about free products than actual quality.
    I mean, we're kinda modding an old Wii game after like 6 years, instead of buying new stuff. That's pretty telling. Tongue

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    « Reply #8392 on: January 22, 2012, 09:30:17 PM »


    Just gonna point out that I'll release v0.65b tomorrow, but not until I finish the SCN0 and STPM rebuilders and fix the object importer so it works flawlessly.

    Holy crap. I missed this how?

    Whatev's. Sweet.
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    « Reply #8393 on: January 23, 2012, 08:23:24 AM »


    Just gonna point out that I'll release v0.65b tomorrow, but not until I finish the SCN0 and STPM rebuilders and fix the object importer so it works flawlessly.
    So what new stuff do we get in this update since the last one?
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    « Reply #8394 on: January 23, 2012, 02:36:51 PM »


    So... how are the the SCN0 and STPM rebuilders going?
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    BlackJax96
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    « Reply #8395 on: January 23, 2012, 02:47:10 PM »


    So... how are the the SCN0 and STPM rebuilders going?

    Both of them are almost ready.
    The object importer isn't though...
    I also have to remove the auto metal materials thing because it's not stable enough and because shaders use stages now and not structs.
    I'd have to re-write that part of the code.

    So what new stuff do we get in this update since the last one?

    I dunno, suff
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    « Reply #8396 on: January 23, 2012, 04:33:31 PM »


    I bet it'll have a SRT0 editor Tongue

    By the way, I think the community should work together on the module files, like a contest. That's how softmodded Wii Homebrew was born, so why not try it here? Plenty of us know how to hex and parse files.
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    BlackJax96
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    « Reply #8397 on: January 23, 2012, 05:05:56 PM »


    I bet it'll have a SRT0 editor Tongue

    It doesn't D:
    I never got around to doing it. ._.
    I'd only started incorporating the keyframe collection with it.

    That would be great if rel files could be fully cracked though.
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    Naruto200Man
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    « Reply #8398 on: January 23, 2012, 07:51:36 PM »


    Hey BJ, I can get Krystal to import just fine now =-=

    But I keep getting a "System ArgumentOutOfRangeException: Index was out of range. Must be non-negitive and less than the size of the collection." error >_>

    It says it's for the throw helper.

    On Topic(if anything above this is considered off topic...): Will the next release include the PSA editing? :/ just curious...


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    « Reply #8399 on: January 23, 2012, 07:57:43 PM »


    Post that in the BB Error thread.
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