Brawlbox Resources & History

Started by BlackJax96, December 14, 2010, 03:39:11 AM

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Quote from: chaos_knight9000 on August 14, 2012, 02:49:33 AM
New BB gonna .rel port properly? :O

I am working on making it as easy as possible to edit and save RELs in general.
PPC will be involved to edit code though so any user with no experience hexing (and I mean REALLY hexing - like, reverse engineering hex structures, not just changing a value at an offset) will have no idea how to do anything.

I already have hype for this. :srs: I always wanted Zero over R.O.B....
NNID: Cha0sKnight     3DS FC: 4768-7680-2509

August 14, 2012, 07:39:32 AM #12182 Last Edit: August 14, 2012, 07:46:13 AM by LeonPeachHackz
Quote from: BlackJax96 on August 14, 2012, 12:56:19 AM
Nope, not at all because he gave absolutely no guidance to fix the issue.
I need an error code or I need an explanation of exactly what he was trying to do.
Does it just crash as soon as he opens any moveset pac?
When he expands the moveset resource tree?
Or is he opening the moveset in the model viewer?

Sometimes when you expand the moveset resource tree
but mostly when he opens it in the model viewer too


Quote from: ASF1nk on August 14, 2012, 08:39:11 AM
<3

Are you talking about what BJ did with the .REL editing?
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PM me your FC as well, K?
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Quote from: BlackJax96 on May 17, 2012, 11:05:22 PM
I live life on the EDDDGGGGEEEEE

Quote from: Snivy on August 14, 2012, 08:55:19 AM
Are you talking about what BJ did with the .REL editing?
No, he's talking about how he loves that the sky is blue. [/sarcasm]
3DS FC: 5370-0958-4818
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hey guys =D
Just wanted to let you know mother got her phone working again ;)

Although mobil browsing isnt the best as I can`t view images >_>

I have a few requests for you BJ,
but they`ll have to wait till I can get on a compy...

On a side note though,
could you please PM me a really good explanation as to how the definitions work.

UMC can now convert both MDL0 and DAT,
but I need to know how to apply the transformations through the definitions...

btw, I found somthing out about def-type 5...
IDK if you noticed this, but:
bu16() - index of link
bu16() - indexed link`s value

[spoiler]Quote: Friedslick6
you have been through a lot of hassle. I've watched every topic you posted on this, and most of them seemed to disintegrate gradually.
But the coolest part was that you didn't stop working on it despite that.

Quote: Internet Explorer
you're doing more with your life right now than probably most other people around you. You're a valuable asset to the Smash community. So yeah, you should be proud.

quote: Greg
You do have a gift which I've seen many developers use to their advantage. You can become a great coder, and with all of those ideas I think you can really build something great.

Quote from: Sky Grounder on August 14, 2012, 11:22:37 AM
No, he's talking about how he loves that the sky is blue. [/sarcasm]
SWEET! I love that too! :D
My 3DS Friend code : 3411-0459-5550
PM me your FC as well, K?
In my Friend Safari:
Sorry but you are not allowed to view spoiler contents.

My Blog: (http://snivymodding.blogspot.com/)
Quote from: BlackJax96 on May 17, 2012, 11:05:22 PM
I live life on the EDDDGGGGEEEEE

for those who misread about UMC:

MDL0 is import only until someone (not referring only to BJ) helps me figure out the resource groups.


[spoiler]Quote: Friedslick6
you have been through a lot of hassle. I've watched every topic you posted on this, and most of them seemed to disintegrate gradually.
But the coolest part was that you didn't stop working on it despite that.

Quote: Internet Explorer
you're doing more with your life right now than probably most other people around you. You're a valuable asset to the Smash community. So yeah, you should be proud.

quote: Greg
You do have a gift which I've seen many developers use to their advantage. You can become a great coder, and with all of those ideas I think you can really build something great.

Quote from: BlackJax96 on August 14, 2012, 12:48:11 AM
You're all nuts as hell

I am pretty much insane as well



I hate the moveset format
ooooh! dat REL! :D
so you busted rebuilding? or is it just replacing?
Stupid Tinypic :C


I have know idea what any of that means. :happy:

Quote from: Mr. Vile on August 14, 2012, 08:25:24 PM
I have know idea what any of that means. :happy:
I don't either! :af2:
[white]: SW-2632-7270-6724[/white]


Quote from: Mr. Vile on August 14, 2012, 08:25:24 PM
I have know idea what any of that means. :happy:
Quote from: Segtendo on August 14, 2012, 08:29:25 PM
I don't either! :af2:
You're not alone :af:
3DS FC: 5370-0958-4818
Wii U NNID: Doraleus

Quote from: BlackJax96 on August 14, 2012, 03:03:32 AM
PPC will be involved to edit code though so any user with no experience hexing (and I mean REALLY hexing - like, reverse engineering hex structures, not just changing a value at an offset) will have no idea how to do anything.

I told you guys :af: