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Author Topic: Brawlbox Resources & History  (Read 3857425 times)
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DarkPikachu
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complexity == fun

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    « Reply #165 on: December 26, 2010, 02:19:47 PM »


    There was no question mark Tongue
    I was telling you that converting to 32 bits isn't possible the way I'm converting it. I have to change it

    I see...

    I'm on niquil right now and it sux... XP
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    Quote: Friedslick6
    you have been through a lot of hassle. I've watched every topic you posted on this, and most of them seemed to disintegrate gradually.
    But the coolest part was that you didn't stop working on it despite that.

    Quote: Internet Explorer
    you're doing more with your life right now than probably most other people around you. You're a valuable asset to the Smash community. So yeah, you should be proud.

    quote: Greg
    You do have a gift which I've seen many developers use to their advantage. You can become a great coder, and with all of those ideas I think you can really build something great.

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    The Corrupted
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    « Reply #166 on: December 26, 2010, 02:40:22 PM »


    If I may ask, how far are you with this converter?
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    BlackJax96
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    « Reply #167 on: December 26, 2010, 02:52:53 PM »


    I've accomplished reading the vertices from the dae file and converting them to hex values for the mdl0:

    Code:
    Converted the String value '-2.07217' to 6F9E4C0.
    Converted the String value '7.18786' to F32E640.
    Converted the String value '0.462265' to 0AEEC3E.
    Converted the String value '-2.06874' to 3C664C0.
    Converted the String value '7.19277' to 2C2BE640.
    Converted the String value '0.393945' to 29B3C93E.

    Those conversions are incorrect though Sad I'm working on it.
    « Last Edit: December 26, 2010, 03:28:06 PM by BlackJax96 » Logged

    DarkPikachu
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    complexity == fun

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    « Reply #168 on: December 26, 2010, 03:11:57 PM »


    @DS22:
    his conversions were wrong Tongue

    he's trying though...

    I'm trying to decipher the polygon data

    I've gotten verts, normals, and UV's to export to the obj already...
    but there's still alot of stuff to go :/
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    Quote: Friedslick6
    you have been through a lot of hassle. I've watched every topic you posted on this, and most of them seemed to disintegrate gradually.
    But the coolest part was that you didn't stop working on it despite that.

    Quote: Internet Explorer
    you're doing more with your life right now than probably most other people around you. You're a valuable asset to the Smash community. So yeah, you should be proud.

    quote: Greg
    You do have a gift which I've seen many developers use to their advantage. You can become a great coder, and with all of those ideas I think you can really build something great.

    BlackJax96
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    « Reply #169 on: December 28, 2010, 03:28:37 PM »


    It turns out those conversions were right. Just off by around 0.001% Awesome Face
    On to the next step!
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    Roo
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    Or WAS I?

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    « Reply #170 on: December 28, 2010, 03:37:04 PM »


    And what step would that be?
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    BlackJax96
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    « Reply #171 on: December 28, 2010, 03:43:46 PM »


    Getting the xmlreader to read all the elements named "float_array" instead of just the first.
    « Last Edit: December 31, 2010, 01:27:37 PM by BlackJax96 » Logged

    DarkPikachu
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    complexity == fun

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    « Reply #172 on: December 29, 2010, 07:01:04 AM »


    I've posted my table...
    http://tcll5850.proboards.com/index.cgi?board=otherstuff&action=display&thread=78&page=1
    it may benefit for others...

    as for the PMD import script:
    http://myfreefilehosting.com/f/f13a3652fc_0.02MB

    @Roo
    you already have this one...
    don't bother DL-ing it Tongue

    EDIT@BJ:
    meet me on my chat O.o
    I need to know something
    « Last Edit: January 07, 2011, 08:58:46 PM by Tcll » Logged


    Quote: Friedslick6
    you have been through a lot of hassle. I've watched every topic you posted on this, and most of them seemed to disintegrate gradually.
    But the coolest part was that you didn't stop working on it despite that.

    Quote: Internet Explorer
    you're doing more with your life right now than probably most other people around you. You're a valuable asset to the Smash community. So yeah, you should be proud.

    quote: Greg
    You do have a gift which I've seen many developers use to their advantage. You can become a great coder, and with all of those ideas I think you can really build something great.

    DarkPikachu
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    complexity == fun

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    « Reply #173 on: December 30, 2010, 07:41:39 AM »


    hey BJ...
    I kinda need your help...

    as you know,
    I've been working on trying to decipher the polygon data for quite some time now...
    but everything I've tried hasn't seemed to work...

    Pharrox dissappeared leaving me with crappy notes on them...
    his code don't work completely...
    will's code don't work for me...

    I'm gonna have to go solo on this...

    I've copied a bunch of headers and the points that go with them:
    00 01 02 40 FF FF 78 40 FF FF FF FF 00 00 5E 05
    00 00 00 03 00 00 00 15 00 00 00 E0 00 00 00 80
    00 00 02 68 00 00 FE E0 00 00 FE E0 00 00 03 3C
    00 00 2E 05 00 00 00 00 00 02 1E 54 00 00 00 00
    00 00 17 26 00 00 0F 4E 00 00 00 00 00 00 FF FF
    00 00 FF FF FF FF FF FF FF FF FF FF FF FF FF FF
    00 00 00 64

    06 24 04 74 04 4B 00 00 C3


    00 00 04 E0 FF FE 76 00 00 00 00 0F 00 00 54 00
    00 00 00 02 00 00 00 15 00 00 00 E0 00 00 00 80
    00 00 00 68 00 00 03 80 00 00 03 80 00 00 01 3C
    00 00 2E 00 00 00 00 00 00 01 1C 24 00 00 00 01
    00 00 00 CA 00 00 00 8C 00 01 00 01 00 00 FF FF
    00 01 FF FF FF FF FF FF FF FF FF FF FF FF FF FF
    00 00 00 64

    50 4C 00 50


    00 00 4B 80 FF FF D5 40 FF FF FF FF 00 00 1E 05
    00 00 00 03 00 00 00 14 00 00 00 E0 00 00 00 80
    00 00 00 A8 00 00 49 E0 00 00 49 E0 00 00 01 7C
    00 00 26 05 00 00 00 00 00 00 98 AC 00 00 00 00
    00 00 08 72 00 00 05 EC 00 00 00 00 FF FF FF FF
    00 00 FF FF FF FF FF FF FF FF FF FF FF FF FF FF
    FF FF FF FF 00 00 00 68

    0F 2D 01 E6 01 DD 01 4F


    00 00 02 80 FF FF 89 C0 00 00 00 04 00 00 14 00
    00 00 00 02 00 00 00 14 00 00 00 E0 00 00 00 80
    00 00 00 68 00 00 01 20 00 00 01 20 00 00 01 3C
    00 00 26 00 00 00 00 00 00 00 4D 3C 00 00 00 01
    00 00 00 4C 00 00 00 36 00 01 00 01 FF FF FF FF
    00 01 FF FF FF FF FF FF FF FF FF FF FF FF FF FF
    FF FF FF FF 00 00 00 68

    98 00 07



    can you help me in deciphering the patterns of the headers so I can biuld a compatible scrpt??
    (use my template to help you with compairing the headers)
    « Last Edit: January 07, 2011, 08:58:36 PM by Tcll » Logged


    Quote: Friedslick6
    you have been through a lot of hassle. I've watched every topic you posted on this, and most of them seemed to disintegrate gradually.
    But the coolest part was that you didn't stop working on it despite that.

    Quote: Internet Explorer
    you're doing more with your life right now than probably most other people around you. You're a valuable asset to the Smash community. So yeah, you should be proud.

    quote: Greg
    You do have a gift which I've seen many developers use to their advantage. You can become a great coder, and with all of those ideas I think you can really build something great.

    DarkPikachu
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    complexity == fun

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    « Reply #174 on: December 31, 2010, 08:22:53 AM »


    hey, take a look at this:
    http://lh3.ggpht.com/_IteXPmeC6ek/TR3z0KbRreI/AAAAAAAACSg/DXLk1vCg9ko/small_find.jpg

    just nothing but a small find that may lead to a big jump Wink
    « Last Edit: January 07, 2011, 08:58:22 PM by Tcll » Logged


    Quote: Friedslick6
    you have been through a lot of hassle. I've watched every topic you posted on this, and most of them seemed to disintegrate gradually.
    But the coolest part was that you didn't stop working on it despite that.

    Quote: Internet Explorer
    you're doing more with your life right now than probably most other people around you. You're a valuable asset to the Smash community. So yeah, you should be proud.

    quote: Greg
    You do have a gift which I've seen many developers use to their advantage. You can become a great coder, and with all of those ideas I think you can really build something great.

    BlackJax96
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    « Reply #175 on: December 31, 2010, 12:32:22 PM »


    So the length of the points is in that random number? O_o

    And since you have three whole posts to yourself up there lol I guess I'll post some great news myself.

    Shoopdawoop:
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    ForOhFor Error
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    DOG is your destiny

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    « Reply #176 on: December 31, 2010, 02:47:12 PM »


    Meaning???
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    FC: 2191-7379-6272

    BlackJax96
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    « Reply #177 on: December 31, 2010, 02:57:26 PM »


    Those are the first float values in the dae converted to hex, to be read in bytes of 4.

    Ex:
    -2.07217 = C0049E6F
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    Pik
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    i like the way you die boi

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    « Reply #178 on: January 02, 2011, 01:08:46 PM »


    Cool stuff! Glad to know this stuff is moving, even slowly. At least someone's doing something.


    The thread could use more attention though.
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    DarkPikachu
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    complexity == fun

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    « Reply #179 on: January 02, 2011, 01:25:04 PM »


    The thread could use more attention though.

    eh...
    for once, I actually agree with that :/

    I'm not the biggest fan of fame =.=
    « Last Edit: January 07, 2011, 08:58:12 PM by Tcll » Logged


    Quote: Friedslick6
    you have been through a lot of hassle. I've watched every topic you posted on this, and most of them seemed to disintegrate gradually.
    But the coolest part was that you didn't stop working on it despite that.

    Quote: Internet Explorer
    you're doing more with your life right now than probably most other people around you. You're a valuable asset to the Smash community. So yeah, you should be proud.

    quote: Greg
    You do have a gift which I've seen many developers use to their advantage. You can become a great coder, and with all of those ideas I think you can really build something great.

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