Home Gallery Resources The Team Rules chat Login Register
Pages:  1 ... 297 298 299 [300] 301 302 303 ... 1046
Author Topic: Brawlbox Resources & History  (Read 4097132 times)
0 Members and 11 Guests are viewing this topic.
pikazz
Heroic Kitten
**
Offline Offline

Posts: 2286


Machinimator!

  • Awards Renowned Hacker Pin Collector Good Citizen Helping Hand

  • View Profile Awards
    « Reply #4485 on: October 03, 2011, 04:15:40 PM »


    .... does any1 kno how to remove faces from models? i think thats the reason y ur models dont work in game properly cause they have to many faces, which would make brawl lag.

    cause both me and br3 r working on a stage together (City Escape), and we're only using 3 models, which is the street model, and 2 building models, and if we remove 1 building model, it causes no lag, and if we re-add it, it still lags...

    hope this help on the lag issue O.o
    dont know, maybe it's trying to do something nasty D:
    I dont thinks it's faces :/
    try to remove the other building block or the street model

    yeay for 300! :]

    and RTB, may I get your msn or something? so it will be easier to talk cause I have some ideas too :<
    « Last Edit: October 03, 2011, 04:22:04 PM by pikazz » Logged

    Stupid Tinypic :C

    DSX8
    Stage/Character Importer
    Never Gonna Give You Up
    *
    Offline Offline

    Posts: 9288


    meow~

  • Awards Good Citizen >9000 King for a Day Heart Container

  • View Profile Awards
    « Reply #4486 on: October 03, 2011, 04:30:35 PM »


    dont know, maybe it's trying to do something nasty D:
    I dont thinks it's faces :/
    try to remove the other building block or the street model

    yeay for 300! :]

    and RTB, may I get your msn or something? so it will be easier to talk cause I have some ideas too :<

    dunno... but like i said... if we take out a building model, there's no lag... and if we remove the street and leave the 2 building models there, lag still happens...

    Right build + road = OK
    Left build + road = Lag
    Left build + Right build = Lag
    all 3 together= Lag

    « Last Edit: October 03, 2011, 04:34:51 PM by DSX8 » Logged

    Follow me on facebook and Twitter!!!
    https://www.facebook.com/DMNSLYRX8              https://twitter.com/Demonslayerx8

    3DS Friend Code: 0705-6436-8834              NNID: Demonslayerx8              PSN: Demonslayerx8



    pikazz
    Heroic Kitten
    **
    Offline Offline

    Posts: 2286


    Machinimator!

  • Awards Renowned Hacker Pin Collector Good Citizen Helping Hand

  • View Profile Awards
    « Reply #4487 on: October 03, 2011, 04:35:25 PM »


    dunno... but like i said... if we take out a building model, there's no lag... and if we remove the street and leave the 2 building models there, lag still happens...



    count how many faces the buildmodel has, it if are over 10 000, it might lag ingame but ridicolus slow O.o
    Logged

    Stupid Tinypic :C

    DSX8
    Stage/Character Importer
    Never Gonna Give You Up
    *
    Offline Offline

    Posts: 9288


    meow~

  • Awards Good Citizen >9000 King for a Day Heart Container

  • View Profile Awards
    « Reply #4488 on: October 03, 2011, 04:36:51 PM »


    count how many faces the buildmodel has, it if are over 10 000, it might lag ingame but ridicolus slow O.o
    and how can i tell how many faces it has? O.o
    Logged

    Follow me on facebook and Twitter!!!
    https://www.facebook.com/DMNSLYRX8              https://twitter.com/Demonslayerx8

    3DS Friend Code: 0705-6436-8834              NNID: Demonslayerx8              PSN: Demonslayerx8



    pikazz
    Heroic Kitten
    **
    Offline Offline

    Posts: 2286


    Machinimator!

  • Awards Renowned Hacker Pin Collector Good Citizen Helping Hand

  • View Profile Awards
    « Reply #4489 on: October 03, 2011, 04:41:15 PM »


    and how can i tell how many faces it has? O.o

    easy peasy

    an example of sandbag xD

    ... i think this is little offtopic O.o
    Logged

    Stupid Tinypic :C

    ForOhFor Error
    Holy Kitten
    *
    Offline Offline

    Posts: 1472


    DOG is your destiny

  • Awards Super Saiyan Topic Pin Collector Starstormer Famous Hacker

  • View Profile Awards
    « Reply #4490 on: October 03, 2011, 04:44:59 PM »


    dunno... but like i said... if we take out a building model, there's no lag... and if we remove the street and leave the 2 building models there, lag still happens...

    Right build + road = OK
    Left build + road = Lag
    Left build + Right build = Lag
    all 3 together= Lag



    Sounds like the right building model has a problem, man.
    Logged


    FC: 2191-7379-6272

    DSX8
    Stage/Character Importer
    Never Gonna Give You Up
    *
    Offline Offline

    Posts: 9288


    meow~

  • Awards Good Citizen >9000 King for a Day Heart Container

  • View Profile Awards
    « Reply #4491 on: October 03, 2011, 04:48:18 PM »


    easy peasy

    an example of sandbag xD

    ... i think this is little offtopic O.o

    ah ok... well with those 3 models + shadow system model added... the total of faces in this stage is 9486

    the left building model has the most faces, which is around 3500...
    Logged

    Follow me on facebook and Twitter!!!
    https://www.facebook.com/DMNSLYRX8              https://twitter.com/Demonslayerx8

    3DS Friend Code: 0705-6436-8834              NNID: Demonslayerx8              PSN: Demonslayerx8



    ForOhFor Error
    Holy Kitten
    *
    Offline Offline

    Posts: 1472


    DOG is your destiny

  • Awards Super Saiyan Topic Pin Collector Starstormer Famous Hacker

  • View Profile Awards
    « Reply #4492 on: October 03, 2011, 04:53:07 PM »


    1 model in Isle Delfino has 28291 faces.
    Logged


    FC: 2191-7379-6272

    DSX8
    Stage/Character Importer
    Never Gonna Give You Up
    *
    Offline Offline

    Posts: 9288


    meow~

  • Awards Good Citizen >9000 King for a Day Heart Container

  • View Profile Awards
    « Reply #4493 on: October 03, 2011, 04:58:05 PM »


    hmm that in quite odd... maybe delfino island's .rel file has something to do about the faces in that stage? O.o
    Logged

    Follow me on facebook and Twitter!!!
    https://www.facebook.com/DMNSLYRX8              https://twitter.com/Demonslayerx8

    3DS Friend Code: 0705-6436-8834              NNID: Demonslayerx8              PSN: Demonslayerx8



    SuperSmasher
    Expert Kitten
    ****
    Offline Offline

    Posts: 60

    kitty kat used lick!


    View Profile Awards
    « Reply #4494 on: October 03, 2011, 05:03:40 PM »


    @ BJ what if you tried swapping the model in an ISO? yano as apposed 2 the file patcher/riivo. would that eliminate the issue and if not maybe the model is too hi poly/quality 4 the Wii. my psp model of Vasto Lorde Ichigo from Bleach Heat the Soul 7 is ready to be P.M'ed at your command sir Wink.

    i said this 4 pages ago pretty much what dsx8 said... im just saying
    Logged


    BlackJax96
    Brawl Mod God
    Moderator
    ****
    Offline Offline

    Posts: 4612


  • Awards KCMM Veteran Sniper King for a Day Featured

  • View Profile Awards
    « Reply #4495 on: October 03, 2011, 05:07:35 PM »


    i said this 4 pages ago pretty much what dsx8 said... im just saying

    1 model in Isle Delfino has 28291 faces.
    Logged

    ForOhFor Error
    Holy Kitten
    *
    Offline Offline

    Posts: 1472


    DOG is your destiny

  • Awards Super Saiyan Topic Pin Collector Starstormer Famous Hacker

  • View Profile Awards
    « Reply #4496 on: October 03, 2011, 05:43:17 PM »


    It is not the faces, people >.>
    Logged


    FC: 2191-7379-6272

    deadname mcredactedface
    Lol Kitten
    *********
    Offline Offline

    Posts: 773


    Kind of want to start making mods for this again

  • Awards Heart Container

  • View Profile Awards
    « Reply #4497 on: October 03, 2011, 06:01:28 PM »


    It is not the faces, people >.>
    I think they're unable to *puts on shades* FACE the fact! "Wherever Vyse goes, cool follows."
    « Last Edit: October 03, 2011, 06:22:39 PM by TommoPuppy » Logged


    Tempo_
    Supreme Kitten
    ********
    Offline Offline

    Posts: 700


    You can't be restrained by common sense!

  • Awards Heart Container

  • View Profile Awards
    « Reply #4498 on: October 03, 2011, 06:16:13 PM »


    Im srs here

    ...Anyways, would the lag have to do with the vast amount of polygons?
    Logged

    Asbel: "To protect those close to us!"
    Malik: "To be a completely badass!"
    Hubert: "To be a Tsundere nerd!"
    Richard: "To be completely FABULOUS!"
    All: "WE ARE THE TOGF MANLY MEN BRIGADE!"
    -kazemaru95421



    [PICTURES REMOVED. Reason: All signature pics must fit a 695x200 frame, even when inside a spoiler.]

    DarkPikachu
    Angel Kitten
    ***
    Offline Offline

    Posts: 3069


    complexity == fun

  • Awards Super Saiyan Topic Heart Container KCMM Veteran Tutorial Writer

  • View Profile Awards
    « Reply #4499 on: October 03, 2011, 06:27:58 PM »


    7000 for stages
    5000 for chars
    Logged


    Quote: Friedslick6
    you have been through a lot of hassle. I've watched every topic you posted on this, and most of them seemed to disintegrate gradually.
    But the coolest part was that you didn't stop working on it despite that.

    Quote: Internet Explorer
    you're doing more with your life right now than probably most other people around you. You're a valuable asset to the Smash community. So yeah, you should be proud.

    quote: Greg
    You do have a gift which I've seen many developers use to their advantage. You can become a great coder, and with all of those ideas I think you can really build something great.

    Pages:  1 ... 297 298 299 [300] 301 302 303 ... 1046
    Print
    Jump to: