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« Reply #4485 on: October 03, 2011, 04:15:40 PM » |
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.... does any1 kno how to remove faces from models? i think thats the reason y ur models dont work in game properly cause they have to many faces, which would make brawl lag.
cause both me and br3 r working on a stage together (City Escape), and we're only using 3 models, which is the street model, and 2 building models, and if we remove 1 building model, it causes no lag, and if we re-add it, it still lags...
hope this help on the lag issue O.o
dont know, maybe it's trying to do something nasty D: I dont thinks it's faces :/ try to remove the other building block or the street model yeay for 300! :] and RTB, may I get your msn or something? so it will be easier to talk cause I have some ideas too :<
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« Last Edit: October 03, 2011, 04:22:04 PM by pikazz »
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Stupid Tinypic :C
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« Reply #4486 on: October 03, 2011, 04:30:35 PM » |
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dont know, maybe it's trying to do something nasty D: I dont thinks it's faces :/ try to remove the other building block or the street model
yeay for 300! :]
and RTB, may I get your msn or something? so it will be easier to talk cause I have some ideas too :<
dunno... but like i said... if we take out a building model, there's no lag... and if we remove the street and leave the 2 building models there, lag still happens... Right build + road = OK Left build + road = Lag Left build + Right build = Lag all 3 together= Lag
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« Last Edit: October 03, 2011, 04:34:51 PM by DSX8 »
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« Reply #4487 on: October 03, 2011, 04:35:25 PM » |
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dunno... but like i said... if we take out a building model, there's no lag... and if we remove the street and leave the 2 building models there, lag still happens... count how many faces the buildmodel has, it if are over 10 000, it might lag ingame but ridicolus slow O.o
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Stupid Tinypic :C
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« Reply #4488 on: October 03, 2011, 04:36:51 PM » |
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count how many faces the buildmodel has, it if are over 10 000, it might lag ingame but ridicolus slow O.o
and how can i tell how many faces it has? O.o
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« Reply #4489 on: October 03, 2011, 04:41:15 PM » |
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and how can i tell how many faces it has? O.o
easy peasy an example of sandbag xD ... i think this is little offtopic O.o
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Stupid Tinypic :C
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« Reply #4490 on: October 03, 2011, 04:44:59 PM » |
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dunno... but like i said... if we take out a building model, there's no lag... and if we remove the street and leave the 2 building models there, lag still happens... Right build + road = OK Left build + road = Lag Left build + Right build = Lag all 3 together= Lag Sounds like the right building model has a problem, man.
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FC: 2191-7379-6272
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« Reply #4491 on: October 03, 2011, 04:48:18 PM » |
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easy peasy an example of sandbag xD ... i think this is little offtopic O.o ah ok... well with those 3 models + shadow system model added... the total of faces in this stage is 9486 the left building model has the most faces, which is around 3500...
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« Reply #4492 on: October 03, 2011, 04:53:07 PM » |
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1 model in Isle Delfino has 28291 faces.
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FC: 2191-7379-6272
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« Reply #4493 on: October 03, 2011, 04:58:05 PM » |
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hmm that in quite odd... maybe delfino island's .rel file has something to do about the faces in that stage? O.o
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« Reply #4494 on: October 03, 2011, 05:03:40 PM » |
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@ BJ what if you tried swapping the model in an ISO? yano as apposed 2 the file patcher/riivo. would that eliminate the issue and if not maybe the model is too hi poly/quality 4 the Wii. my psp model of Vasto Lorde Ichigo from Bleach Heat the Soul 7 is ready to be P.M'ed at your command sir . i said this 4 pages ago pretty much what dsx8 said... im just saying
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« Reply #4495 on: October 03, 2011, 05:07:35 PM » |
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i said this 4 pages ago pretty much what dsx8 said... im just saying
1 model in Isle Delfino has 28291 faces.
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« Reply #4496 on: October 03, 2011, 05:43:17 PM » |
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It is not the faces, people >.>
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FC: 2191-7379-6272
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« Reply #4497 on: October 03, 2011, 06:01:28 PM » |
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It is not the faces, people >.>
I think they're unable to *puts on shades* FACE the fact!
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« Last Edit: October 03, 2011, 06:22:39 PM by TommoPuppy »
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« Reply #4498 on: October 03, 2011, 06:16:13 PM » |
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...Anyways, would the lag have to do with the vast amount of polygons?
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Asbel: "To protect those close to us!" Malik: "To be a completely badass!" Hubert: "To be a Tsundere nerd!" Richard: "To be completely FABULOUS!" All: "WE ARE THE TOGF MANLY MEN BRIGADE!" -kazemaru95421 [PICTURES REMOVED. Reason: All signature pics must fit a 695x200 frame, even when inside a spoiler.]
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« Reply #4499 on: October 03, 2011, 06:27:58 PM » |
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7000 for stages 5000 for chars
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