Home Gallery Resources The Team Rules chat Login Register
Pages:  1 ... 426 427 428 [429] 430 431 432 ... 1046
Author Topic: Brawlbox Resources & History  (Read 3814495 times)
0 Members and 6 Guests are viewing this topic.
Tabuu Forte Akugun
Boss Kitten
****
Offline Offline

Posts: 4400


Smash 4 Main: Bowser

  • Awards Heart Container Famous Hacker Starstormer Super Saiyan Topic

  • View Profile Awards
    « Reply #6420 on: November 03, 2011, 11:54:23 AM »


    I'm wondering about this too. And how about the names in the Pokemon Stadiums and Pictochat?
    Logged

    Protoman.EXE
    Extreme Kitten
    *******
    Offline Offline

    Posts: 427


    Netbattler pro.

  • Awards Hot Topic Shadow the Pinhog

  • View Profile Awards
    « Reply #6421 on: November 03, 2011, 11:59:43 AM »


    BlowJay, question: At this moment, is it possible to make custom Names/Logos models for characters? (The models stored in STGRESULT.pac) I think this'd be the last step for a Full Replacement of a character.
    IF by that you mean Seperate Icons for Characters, Then that would probably be stored in the Character rels.
    Logged

    Sig by Segtendo. Epic

    Tabuu Forte Akugun
    Boss Kitten
    ****
    Offline Offline

    Posts: 4400


    Smash 4 Main: Bowser

  • Awards Heart Container Famous Hacker Starstormer Super Saiyan Topic

  • View Profile Awards
    « Reply #6422 on: November 03, 2011, 12:07:48 PM »


    We gotta crack those friggin' rels. No question about it.
    Logged

    Sky Grounder
    Lol Kitten
    *********
    Offline Offline

    Posts: 978


  • Awards Heart Container Tutorial Writer

  • View Profile Awards
    « Reply #6423 on: November 03, 2011, 12:09:50 PM »


    I'm wondering about this too. And how about the names in the Pokemon Stadiums and Pictochat?
    I think the names that PS loads is stored in common3.pac (it's a MSG).
    Logged

    3DS FC: 5370-0958-4818
    Wii U NNID: Doraleus

    Tabuu Forte Akugun
    Boss Kitten
    ****
    Offline Offline

    Posts: 4400


    Smash 4 Main: Bowser

  • Awards Heart Container Famous Hacker Starstormer Super Saiyan Topic

  • View Profile Awards
    « Reply #6424 on: November 03, 2011, 12:20:52 PM »


    There are no MSGs in there.
    Logged

    Sky Grounder
    Lol Kitten
    *********
    Offline Offline

    Posts: 978


  • Awards Heart Container Tutorial Writer

  • View Profile Awards
    « Reply #6425 on: November 03, 2011, 12:22:45 PM »


    Sorry, it seems to be placed somewhere else in the NTSC-U version  :/
    Logged

    3DS FC: 5370-0958-4818
    Wii U NNID: Doraleus

    Tabuu Forte Akugun
    Boss Kitten
    ****
    Offline Offline

    Posts: 4400


    Smash 4 Main: Bowser

  • Awards Heart Container Famous Hacker Starstormer Super Saiyan Topic

  • View Profile Awards
    « Reply #6426 on: November 03, 2011, 12:50:22 PM »


    Anyway, back on topic now: I wonder what else we can expect in .65b?
    Logged

    Albafika
    Anti-Christ
    Administrator
    ******
    Offline Offline

    Posts: 5871


  • Awards Epic Restorer Super Saiyan Topic Star Hacker PC Core Gamer

  • View Profile Awards
    « Reply #6427 on: November 03, 2011, 12:52:07 PM »


    IF by that you mean Seperate Icons for Characters, Then that would probably be stored in the Character rels.
    No. By this I mean the models. Check the STGRESULT.pac, the name and Logo that appear in the Results Screen are both models. So I rise the question again:
    BlowJay, question: At this moment, is it possible to make custom Names/Logos models for characters? (The models stored in STGRESULT.pac) I think this'd be the last step for a Full Replacement of a character.
    Logged


    Tabuu Forte Akugun
    Boss Kitten
    ****
    Offline Offline

    Posts: 4400


    Smash 4 Main: Bowser

  • Awards Heart Container Famous Hacker Starstormer Super Saiyan Topic

  • View Profile Awards
    « Reply #6428 on: November 03, 2011, 12:56:42 PM »


    They're models? So then maybe they'd be in the models' textures?
    Logged

    Albafika
    Anti-Christ
    Administrator
    ******
    Offline Offline

    Posts: 5871


  • Awards Epic Restorer Super Saiyan Topic Star Hacker PC Core Gamer

  • View Profile Awards
    « Reply #6429 on: November 03, 2011, 01:03:55 PM »


    They're models? So then maybe they'd be in the models' textures?
    What?

    I never asked where they were, I asked if they could be replaced now.

    If you're wondering, they are in MiscData [110]
    Logged


    Tabuu Forte Akugun
    Boss Kitten
    ****
    Offline Offline

    Posts: 4400


    Smash 4 Main: Bowser

  • Awards Heart Container Famous Hacker Starstormer Super Saiyan Topic

  • View Profile Awards
    « Reply #6430 on: November 03, 2011, 01:08:50 PM »


    Yeah, but how do you edit it?
    Logged

    Naruto200Man
    Badace Kitten
    *****
    Offline Offline

    Posts: 5100

    Guy: Go fourth and Brawl! Lee: Yes Guy Sensei!

  • Awards Hot Topic Heart Container Dedicated Hacker KCMM Veteran

  • View Profile WWW Awards
    « Reply #6431 on: November 03, 2011, 02:26:05 PM »


    Hey BJ, what do I do when my character isn't one whole mesh?
    Most of the Clash of Ninja characters aren't a single mesh and have lots of polygons that I have to place in the proper spot after removing their bones D:
    Logged


    alexhall
    Mega Kitten
    *****
    Offline Offline

    Posts: 171

    JUST AS PLANNED!

  • Awards RAGE!! Hot Topic Featured Famous Hacker

  • View Profile WWW Awards
    « Reply #6432 on: November 03, 2011, 04:22:23 PM »


    I think it would be useful if you could replace the model viewer background with an image, just like it does now with a single colour, but sticking a pic you could use as a reference for an animation or a part of a stage or anything like that, but I'm not sure if it could be done.
    Logged


    BlackJax96
    Brawl Mod God
    Moderator
    ****
    Offline Offline

    Posts: 4612


  • Awards KCMM Veteran Sniper King for a Day Featured

  • View Profile Awards
    « Reply #6433 on: November 03, 2011, 05:11:02 PM »


    BlowJay, question: At this moment, is it possible to make custom Names/Logos models for characters? (The models stored in STGRESULT.pac) I think this'd be the last step for a Full Replacement of a character.

    Sure.

    Hey BJ, what do I do when my character isn't one whole mesh?

    Absolutely nothing.

    I think it would be useful if you could replace the model viewer background with an image, just like it does now with a single colour, but sticking a pic you could use as a reference for an animation or a part of a stage or anything like that, but I'm not sure if it could be done.

    Already added the ability but I removed it in the released version because the image wouldn't load in the background when you selected it, even though it did set the background image.
    Logged

    Tabuu Forte Akugun
    Boss Kitten
    ****
    Offline Offline

    Posts: 4400


    Smash 4 Main: Bowser

  • Awards Heart Container Famous Hacker Starstormer Super Saiyan Topic

  • View Profile Awards
    « Reply #6434 on: November 03, 2011, 05:29:02 PM »


    Wait... you can, in fact, edit names in STGResult.pac?
    Logged

    Pages:  1 ... 426 427 428 [429] 430 431 432 ... 1046
    Print
    Jump to: