Brawlbox Resources & History

Started by BlackJax96, December 14, 2010, 03:39:11 AM

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Can you add support for previewing and real-time editing of those MDL0 color nodes in BB?
3DS FC: 5370-0958-4818
Wii U NNID: Doraleus

Quote from: Sky Grounder on August 12, 2012, 12:14:56 PM
Can you add support for previewing and real-time editing of those MDL0 color nodes in BB?
he says he would have to render shader to have the color nodes shown... also said he would also have to re-write the whole OpenGL coding for the viewer so that shaders can be shown and working properly.
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Sounds like alotta work, will it ever happen is what I'm thinking then...
3DS FC: 5370-0958-4818
Wii U NNID: Doraleus

u know how we can change the background in brawlbox

well would it be possible to maybe change it to "transperent"

that way we can take animated pics and make come CSP's, eazily...

if not, does anyone know what color can be easily(is that a word) changed to transparent via bucket fill in photoshop/gimp???

Quote from: mr.mugenwii on August 13, 2012, 12:00:32 AM
does anyone know what color can be easily(is that a word) changed to transparent via bucket fill in photoshop/gimp???

Odd place to ask this... just use a color that starkly contrasts the character's colors. Magenta usually works, as does green.

i was kinda requesting a background "transperant" color option for brawlbox model viewer lol

but i think brawlbox includes a magenta color as a background, ill try using that thanks

how does a transparent window look? will i be able to see the wall?
or my desktop?
sorry for being a jerk btw xD

Quote from: BlackJax96 on July 28, 2012, 05:18:35 PM

Once Brawlbox supports BRSAR, Super Sawndz and regular Sawndz will be two very inconvenient tools compared to Brawlbox. No offense agoaj and jaklub.

All you would need to do in Brawlbox would be right click a sound and click replace with a wav file.
Not to mention you can change the pitch and other settings of the WAV after you've imported it.

No need for any SDK programs or anything

Do you already have what you need to do the wav-dsp conversion? I was going to look into that for the next super sawndz update, but if you've already got that covered then I can move on to something else.

Quote from: SomeKindOfMetroid on August 10, 2012, 08:44:04 PM
Hey, a minor request to consider if you have the time. When pressing a letter key to jump to a file or entry, can you make BB read more than a single key? If I've got a ton of InfStc images and I want InfStc9001, I can't type "InfStc9001" to get there because BB will  read the i and then treat the n as separate and jump to the first file starting with n.

You know, that sort of thing.


k

Quote from: Sky Grounder on August 12, 2012, 12:14:56 PM
Can you add support for previewing and real-time editing of those MDL0 color nodes in BB?

k

Quote from: mr.mugenwii on August 13, 2012, 12:00:32 AM
u know how we can change the background in brawlbox

well would it be possible to maybe change it to "transperent"

that way we can take animated pics and make come CSP's, eazily...

if not, does anyone know what color can be easily(is that a word) changed to transparent via bucket fill in photoshop/gimp???

It's impossible to actually display a transparent background.
Basically what you're asking is for a button to dump the model viewer opengl screen to an image file with transparent pixels filling the background.

Quote from: agoaj on August 13, 2012, 11:35:35 AM
Do you already have what you need to do the wav-dsp conversion? I was going to look into that for the next super sawndz update, but if you've already got that covered then I can move on to something else.

yeah

yus now i can see some models i haz beetter
and i'm pretty sure somebody has asked this before, but will brawlbox ever haveeffect support like shines and stuff?
Quote from: Miacis on February 19, 2014, 01:06:26 AM
I know for a fact that the vast majority of the public here cares more about free products than actual quality.
I mean, we're kinda modding an old Wii game after like 6 years, instead of buying new stuff. That's pretty telling. :P

Quote from: KnightMario on August 13, 2012, 03:36:49 PM
yus now i can see some models i haz beetter
and i'm pretty sure somebody has asked this before, but will brawlbox ever haveeffect support like shines and stuff?

need to rewrite opengl stuff to support shaders for that

Quote from: BlackJax96 on August 13, 2012, 03:40:44 PM
need to rewrite opengl stuff to support shaders for that
i am so stupid so i say this:
so that's a no?
inb4srsfaces
Quote from: Miacis on February 19, 2014, 01:06:26 AM
I know for a fact that the vast majority of the public here cares more about free products than actual quality.
I mean, we're kinda modding an old Wii game after like 6 years, instead of buying new stuff. That's pretty telling. :P

Quote from: BlackJax96 on August 13, 2012, 03:40:44 PM
need to rewrite opengl stuff to support shaders for that
that is sure going to be hard(maybe as hard as model importing/moveset editing)
I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later

Quote from: BlackJax96 on August 13, 2012, 03:40:44 PM
need to rewrite opengl stuff to support shaders for that
Well you need it to display shaders, color nodes, CLR0, glowing metal/surfaces/that kind of materials (due to spec light) and effects.

Soooo... looks like you've got a challenge at least xP
3DS FC: 5370-0958-4818
Wii U NNID: Doraleus

Quote from: Mariodk on August 13, 2012, 04:17:03 PM
that is sure going to be hard(maybe as hard as model importing/moveset editing)
if you compare that to model importing and moveset editing together it looks like a dance on flowers
Stupid Tinypic :C