Stage Replacement Pack 2.0 is done!This pack sets out to replace every stage in Brawl with a different one, whether it be an import, a model edit, or something completely custom. Every stage is replaced with another, right down to the Wi-Fi Waiting Room. This makes 42 stage slots, each with their own icon, preview image, and name.
The pack works with Riivolution and with Gecko + FPC. It was designed and tested on a US NTSC version of Brawl.
Riivolution: Extract the contents of the .exe file into sd:/brawlmods/StageRep2, and add the stuff in "RiivolutionPatches.xml" to your XML file. Select "Enabled" for Stage Replacement Pack and and All-Star Mode Changes on Riivolution's menu.
Gecko: Copy the "pf" and "pfmenu2" folders to your SD card: sd:/private/wii/app/RSBE/{pf, pfmenu2}. common5_optional.pac isn't needed, since the same stuff is in sc_selmap.pac (Riivolution loads common5_en.pac first; that's why the file is there.)
An info.pac, info_corps.pac and mu_menumain.pac are included for the music titles.
Notes:
*Brawl- users: turn off the “New Pork City is Wifi Waiting Room” code, or you won't be able to load Fourside.
*Brawl+ users: turn off the “Rumble Falls is Wifi Waiting Room” code, or you won't be able to load Rumble Falls+.
*BBrawl users: you're fine as you are – you'll have access to all the stages.
If you want, you can use this optional custom SSS code. This is optional - no codes are required for the SRP to work. This code just rearranges the stages in a way that makes more sense: SSB64, Melee and SSE stages are on the second screen, and the rest of the stages are on the first.
However, if you don't use this code or another custom SSS code (like the one included with Balanced Brawl), you won't be able to play on The Canyon.
SRP 2.0 Optional Custom SSS
046B8F5C 7C802378
046B8F64 7C6300AE
040AF618 5460083C
040AF68C 38840002
040AF6AC 5463083C
040AF6C0 88030001
040AF6E8 3860FFFF
040AF59C 3860000C
060B91C8 00000018
BFA10014 7CDF3378
7CBE2B78 7C7D1B78
2D05FFFF 418A0014
006B929C 0000001A
066B99D8 0000001A
02050316 041F1E09
130C070A 27230D26
110F1014 000E1715
1C1D0000 00000000
006B92A4 00000010
066B9A58 00000010
0828192A 06252221
010B2420 1B181A12
06407AAC 00000056
01010202 03030404
05050606 07070808
0909330A 0B0B0C0C
0D0D0E0E 130F1410
15111612 17131814
19151C16 1D171E18
1F19201A 211B221C
231D241E 251F2932
2A332B34 2C352D36
2F373038 3139323A
2E3BFFFF 37640000
Here's what the result will look like with the code on:
Documents:
In the download (and also available from the links here) are:
*a spreadsheet showing the stages and their authors (available in
OpenDocument or
HTML formats)
(As you can see, I made a few changes to spawn points on some of the stages.)*
a FAQ*
a list of which character gets which stages in All-Star ModeThe downloads are self-extracting .exe files, created with 7-zip. If you don't want to or can't run the .exe files, change the extension to ".7z" and open it with 7-zip or another compatible program. (Most new Linux distributions have 7-zip support built into whatever zip program they come with.)
Downloads:
StageRep2.0.exe (142.99 MB)
StageRep2.0-ExtraMusic.exe (121.79 MB)
If you want to change some of the stages or songs, keep in mind that:
1. for stages, you need to have the correct .rel file. (What .rel file I'm currently using is listed for each stage in the "Based on / .rel used" field in the Stage List.)
2. stage portraits, titles and icons are in sc_selmap.pac (Gecko/FPC), common5.pac (Riivolution), and mu_menumain.pac (for the My Music screen).
3. music names are in info.pac (for battles), info_corps.pac (for All-Star mode) and mu_menumain.pac (for the My Music screen).
If one of your stages is in here and you update it, send me a PM and I'll either put a link to the updated version here or (if they start to pile up) I'll release an updated .exe archive.