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« Reply #15 on: January 20, 2011, 09:50:39 PM » |
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Great idea for a psa. Might have to drop Sephiroth for this.
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« Reply #16 on: January 29, 2011, 11:00:11 PM » |
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yo people just leting you you know kisuke v1.0 is ready for download.
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« Reply #17 on: January 29, 2011, 11:02:37 PM » |
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Downloading. ^_^ I'll edit this post with feedback.
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« Reply #18 on: January 30, 2011, 08:24:49 AM » |
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must... download... no time to test now tho Looks absolutely awesome right now! You're doing great with this moveset so far, keep up the good work Now I just need to pick up the pace on my very slow-moving boo project :/ (at least there is finally a boo recolor pack to go along with the moveset when it gets done XD) Please consider getting help on some of the animations... I still don't like the spin that you took from link's up-B. it looks awkward in the air to me, lol. The other animations are very well done tho!!!
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Computers will ALWAYS do what you TELL them to do, but RARELY what you WANT them to do! - My personal saying
gamer, swimmer, computer guy, trumpeteer, game programmer
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« Reply #19 on: January 30, 2011, 11:30:38 AM » |
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Happy birthday! This is really cool! I just got done playing this, are you going to continue to work on this?
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« Reply #20 on: January 30, 2011, 02:13:11 PM » |
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Happy birthday! This is really cool! I just got done playing this, are you going to continue to work on this?
Of course. its going to go through the same process as my other psa's. a v1.0 for the initial move idea. v2.0 with about all the animations done, v3.0 will address most of his errors, updates after that will be tweaks.
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« Reply #21 on: January 30, 2011, 06:02:55 PM » |
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Pretty good PSA, here is my opinion: feels good and quick, i like very much the combos he can do, and how he can switch swords at will, but i have seen some things that i dont like. First, the jump animation, it seems too static..., second, the white blade should have a little moar knockback, i had trouble killing people with it untill 170dmg. The green sword is perfect, has low knockback but is very fast, withouth being extremely spamable. The purple sword is ok, but i thing you should add it something. Other thing i dont like very much is his speed, it should increase-decrease with the sword changes. I am not saying i dont like it, just posting my opinion.
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« Reply #22 on: January 31, 2011, 12:30:38 AM » |
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Pretty good PSA, here is my opinion: feels good and quick, i like very much the combos he can do, and how he can switch swords at will, but i have seen some things that i dont like. First, the jump animation, it seems too static..., second, the white blade should have a little moar knockback, i had trouble killing people with it untill 170dmg. The green sword is perfect, has low knockback but is very fast, withouth being extremely spamable. The purple sword is ok, but i thing you should add it something. Other thing i dont like very much is his speed, it should increase-decrease with the sword changes. I am not saying i dont like it, just posting my opinion.
thanks. your opinions are valuable to me. Feed back and criticism's are necessary for a good psa. v1.0's main purpose was to get the main idea of the psa into the game. Basically the psa work was my main focus in this version so i didn't work as hard as i should've on the animations. You're having trouble kOing with the white blade? all of the white blades air attacks, except D-air, can KO pretty easily with the correct timing. His swords do have different end lag speeds but all their start up times are about the same so i see what you mean. thanks again
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« Reply #23 on: January 31, 2011, 12:57:17 AM » |
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I mean the running speed, it will be easier to make combos (and look better) if you increase his running speed in the green sword mode.
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« Reply #24 on: January 31, 2011, 09:25:27 AM » |
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I mean the running speed, it will be easier to make combos (and look better) if you increase his running speed in the green sword mode.
i don't think any one knows how to change running speed on character in mid battle yet. But if i find a way i'll do that.
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« Reply #25 on: January 31, 2011, 05:26:28 PM » |
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Just wondering, what is the stage you are using in the vid?
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« Reply #26 on: January 31, 2011, 09:24:35 PM » |
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Just wondering, what is the stage you are using in the vid?
i don't even remember. Its in the brawl vault though go find it. Just a warning the right side of the stage makes you fall into blackness if you go far enough to the right and there is an invisible platform under the stage. It may be the .rel file i used but thats what it does in my game.
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« Reply #27 on: February 09, 2011, 09:03:36 PM » |
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Hahahaha wow. i was testing this out as marth fighting a computer marth.
he made meat sauce out of me. awesome psa. definitely worth the download!
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« Reply #28 on: February 10, 2011, 07:05:43 PM » |
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Hey, if I made a video of what the animations looked like, do you think you could do some staff animations for Fox? (it's for my Krystal PSA...over fox lol) I can make a pretty good video, to show the animations I'd like, but I need to know if you'd be interested first.
On a side note, you won't need to animate the staff itself, since it replaces fox's blaster, all you need to do is animate fox himself. I only need animations for the ground A's, A combo, down smash, and specials. No aireal variants for the specials will be needed.
Keep in mind that all the animations are actually fairly easy, but lets just say my animating skills are... lacking lol.
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