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Author Topic: KH2/FF7/DIS Sephiroth V5.1 and FF8: Diablos V1, FFX/DIS Tidus V1.05 fixed issues  (Read 821891 times)
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DivineOverlord
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    « Reply #315 on: April 04, 2011, 04:37:27 AM »



    Update - (4-4-11 by DivineOverlord)
    +New B special In Air
    +New Throw animations
    +Fixed some hit boxes
    +New chargable Down B Special
    +Fixed final smash
    +Fixed his running
    + more.


    Sneak Peak





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    « Reply #316 on: April 04, 2011, 07:22:05 AM »


    Awesome.
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    « Reply #317 on: April 04, 2011, 02:09:50 PM »


    *tests it* e.pic dawg! XD
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    « Reply #318 on: April 04, 2011, 02:44:41 PM »


    D :

    Wtf happened to his grab?? He doesn't stab anymore he.. grabs.
    And when he does it electrocutes them... you should probably fix that.

    The start of the run is still funny.

    Love the new down B.

    Also love the new animation for neutral B air. But how the hell do you use it?
    Do you have to hit the opponent with those lights?
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    « Reply #319 on: April 04, 2011, 02:49:54 PM »


    D :

    Wtf happened to his grab?? He doesn't stab anymore he.. grabs.
    And when he does it electrocutes them... you should probably fix that.

    The start of the run is still funny.

    Love the new down B.

    Also love the new animation for neutral B air. But how the hell do you use it?
    Do you have to hit the opponent with those lights?
    Yeah, I saw the grab thing. (Geez, I haven't even been paying attention to my own collab 0.0)
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    DivineOverlord
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    « Reply #320 on: April 04, 2011, 02:56:25 PM »


    D :

    Wtf happened to his grab?? He doesn't stab anymore he.. grabs.
    And when he does it electrocutes them... you should probably fix that.

    The start of the run is still funny.

    Love the new down B.

    Also love the new animation for neutral B air. But how the hell do you use it?
    Do you have to hit the opponent with those lights?

    geez can you guys make up ur freaking minds? first you guys complain about the first grab and now this fu*ck  this is annoying. The lighting hits was suggested by you guys as well.  and duh! the B in air hit box is those "lights"  I see what you did there ... and Hollow, you dont even do that much, maybe you should do the next update.
    « Last Edit: April 04, 2011, 02:57:58 PM by DivineOverlord » Logged

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    « Reply #321 on: April 04, 2011, 02:59:18 PM »


    geez can you guys make up ur freaking minds? first you guys complain about the first grab and now this fu*ck  this is annoying. The lighting hits was suggested by you guys as well.  and duh! the B in air hit box is those "lights"  I see what you did there ... and Hollow, you dont even do that much, maybe you should do the next update.
    Woah, what's up with you?
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    DivineOverlord
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    « Reply #322 on: April 04, 2011, 03:01:03 PM »


    haha its just annoying how they keep suggesting things only to complain about it later. Irritates me, I'll put the grab back to the way it was but that's the last time I'll ever update sephy.
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    « Reply #323 on: April 04, 2011, 03:03:50 PM »


    I probably won't update it for a while, I have too much school sh!t I have to do, or my life is f*cked over. I wish I could do this, believe me, but I'm not sure I'll be able to do anything until school lets out or until I catch a break, which could be the same thing.
    I'm really sorry, man.
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    DivineOverlord
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    « Reply #324 on: April 04, 2011, 03:06:37 PM »


    its cool man. I understand, school just started today for me as well. I won't be working on any new PSA's till july lol...school comes first Grin
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    « Reply #325 on: April 04, 2011, 03:07:18 PM »


    Divine is explosive! XD

    I'll test this later, seems like a very nice update.
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    « Reply #326 on: April 04, 2011, 03:09:06 PM »


    I think you misunderstood what we all meant with the grab thing.

    Here's what it originally was(this was the best one):
    Grab: He stabbed them.
    Grab Pummel: It electrocuted them. (which was kind of random)

    Then it changed (accidentally I think) to this:
    Grab: Stab
    Grab Pummel: It reverted to the old one.  He holds them punches them. They weren't even on his sword. This was the problem.

    And now:
    Grab: He like... grabs. And there's lightning...
    Grab Pummel: I'm not even sure.

    In the original move set by data drain (which is also what I agree with was this.

    Grab: He stabs them like it originally was. (Plus there are no effects)
    Grab Pummel: It doesn't electrocute them, he twists his sword and it hurts them.
    I also think this is the simplest one...
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    « Reply #327 on: April 04, 2011, 03:31:30 PM »


    I think you misunderstood what we all meant with the grab thing.

    Here's what it originally was(this was the best one):
    Grab: He stabbed them.
    Grab Pummel: It electrocuted them. (which was kind of random)

    Then it changed (accidentally I think) to this:
    Grab: Stab
    Grab Pummel: It reverted to the old one.  He holds them punches them. They weren't even on his sword. This was the problem.

    And now:
    Grab: He like... grabs. And there's lightning...
    Grab Pummel: I'm not even sure.

    In the original move set by data drain (which is also what I agree with was this.

    Grab: He stabs them like it originally was. (Plus there are no effects)
    Grab Pummel: It doesn't electrocute them, he twists his sword and it hurts them.
    I also think this is the simplest one...
    Yeah, that's what I said alright... Anyway, I'll test this out in a little bit... See what I can find and what not.
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    DivineOverlord
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    « Reply #328 on: April 04, 2011, 03:33:28 PM »


    Well Be grateful guys, I took the time to update him again just now. I edited the catch attack animations, where he will hold you up by the sword and twist his arm a little everytime you do the catch attack. It looks great now.

    Again Be grateful Awesome Face
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    « Reply #329 on: April 04, 2011, 03:42:02 PM »


    *Is grateful Awesome Face*
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