KH2/FF7/DIS Sephiroth V5.1 and FF8: Diablos V1, FFX/DIS Tidus V1.05 fixed issues

Started by DivineOverlord, February 09, 2011, 10:33:16 PM

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Quote from: Wolfric on April 26, 2011, 02:14:23 AM
Hollow, think you can fix the Pummel thing and the Up B issue?

Up B was already fixed in the lastest motion right?
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I have to go to bed guys. Can't do anything else today. \o/ Night guys.

Quote from: Wolfric on April 26, 2011, 02:16:52 AM
The circle thing, yes, but the "telepoting down" thing, nope. xD

Oh I see. We'll that sucks. It'll be impossible for me to fix it then since it works perfect for me and ssbbtailsfan. I really don't know what's causing the telporting for you. so yeah, I'll leave that up to Hollow or BBB to fix when he has time.
Just a Financial Analyst that loves SSBB :D


Smash Attack 2.65: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=17599
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Projects in Progress:
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+ sword master kirby
+ Loyd over Pit
+ DO/KJ fusion Ichigo


Quote from: ssbbtailsfan on April 26, 2011, 02:21:47 AM
The teleporting glitch shouldn't be there anymore, it worked for me at least.

Also, does this look good everyone?
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=17994

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=17960
Is there anything I'm missing (credit or collab wise?)

Yup that looks good, everyone is there.
Just a Financial Analyst that loves SSBB :D


Smash Attack 2.65: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=17599
Noob Guide: http://forums.kc-mm.com/index.php?topic=12169.0
PSA Resource Thread: http://forums.kc-mm.com/index.php?topic=1337.0

Projects in Progress:
+ Dante Update
+ sword master kirby
+ Loyd over Pit
+ DO/KJ fusion Ichigo


Quote from: DivineOverlord on April 26, 2011, 02:21:25 AM
Oh I see. We'll that sucks. It'll be impossible for me to fix it then since it works perfect for me and ssbbtailsfan. I really don't know what's causing the telporting for you. so yeah, I'll leave that up to Hollow or BBB to fix when he has time.

Try down it as soon as you're about to start going down after the jump. That's when it happens to me. lol

Quote from: ssbbtailsfan on April 26, 2011, 02:21:47 AM
The teleporting glitch shouldn't be there anymore, it worked for me at least.

Also, does this look good everyone?
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=17994

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=17960
Is there anything I'm missing (credit or collab wise?)

Really? But it stills happens to me...

Quote from: Wolfric on April 26, 2011, 02:24:00 AM
Try down it as soon as you're about to start going down after the jump. That's when it happens to me. lol

Really? But it stills happens to me...

oh I know. if you make a short video that shows it, maybe I'll be able to fix it.


well talk to you guys later. Gonna get off my pc lol
Just a Financial Analyst that loves SSBB :D


Smash Attack 2.65: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=17599
Noob Guide: http://forums.kc-mm.com/index.php?topic=12169.0
PSA Resource Thread: http://forums.kc-mm.com/index.php?topic=1337.0

Projects in Progress:
+ Dante Update
+ sword master kirby
+ Loyd over Pit
+ DO/KJ fusion Ichigo


Quote from: DivineOverlord on April 26, 2011, 02:27:14 AM
oh I know. if you make a short video that shows it, maybe I'll be able to fix it.


well talk to you guys later. Gonna get off my pc lol

Alright, it'll be up in a sec.

Quote from: ssbbtailsfan on April 26, 2011, 02:39:59 AM
Did you try the Motion.pac Divine sent you? See if it'll work with that.

He said he double-checked, so I haven't. Although, I do think he did mean he fixed the circle thing appearing, not this...

Video is uploading. lol

EDIT:
https://www.youtube.com/watch?v=http://www.youtube.com/watch?v=U4EdX_PHSmI

Quote from: Wolfric on April 26, 2011, 02:55:57 AM
He said he double-checked, so I haven't. Although, I do think he did mean he fixed the circle thing appearing, not this...

Video is uploading. lol

EDIT:
https://www.youtube.com/watch?v=http://www.youtube.com/watch?v=U4EdX_PHSmI

is that sephiroth version 2.9?

Hmm so he just teleports a bit up and down but it doesnt happen all the time?
Just a Financial Analyst that loves SSBB :D


Smash Attack 2.65: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=17599
Noob Guide: http://forums.kc-mm.com/index.php?topic=12169.0
PSA Resource Thread: http://forums.kc-mm.com/index.php?topic=1337.0

Projects in Progress:
+ Dante Update
+ sword master kirby
+ Loyd over Pit
+ DO/KJ fusion Ichigo


Quote from: DivineOverlord on April 26, 2011, 03:09:13 AM
is that sephiroth version 2.9?

Hmm so he just teleports a bit up and down but it doesnt happen all the time?

Yes, it is, and it happens if you time it properly. XD Like, right before you start going down after a jump (first jump or second jump, both have this happen)

Quote from: Wolfric on April 26, 2011, 02:55:57 AM
He said he double-checked, so I haven't. Although, I do think he did mean he fixed the circle thing appearing, not this...

Video is uploading. lol

EDIT:
https://www.youtube.com/watch?v=http://www.youtube.com/watch?v=U4EdX_PHSmI
Hm... I wonder if that's fixable?

And if not... I wonder if there's a way to make use of it? Like an advanced tactic?

Anyway, I'm gonna test this new one ready for SSE. :P

Edit:

Okay, I still stand by what I said earlier, forward air needs more end lag, so you can't just spam it, and... Maybe forward tilt if it misses should have more end lag too? I feel like those two together make an impenetrable defense... So they both need more end lag, so the opponent has a chance to get to Sephiroth if he messes up in using those moves... Again though, keep the second hit on forward tilt the way it is, just the first hit if it doesn't connect.

And Hell's Gate needs more start up, and end lag as well, as it is, it's his fastest, and safest kill move, and it does 20% if both hits connect, that's a lot for something so easy to abuse.

Quote from: _Data_Drain_ on April 26, 2011, 04:21:04 AM
Hm... I wonder if that's fixable?

And if not... I wonder if there's a way to make use of it? Like an advanced tactic?

Anyway, I'm gonna test this new one ready for SSE. :P

Edit:

Okay, I still stand by what I said earlier, forward air needs more end lag, so you can't just spam it, and... Maybe forward tilt if it misses should have more end lag too? I feel like those two together make an impenetrable defense... So they both need more end lag, so the opponent has a chance to get to Sephiroth if he messes up in using those moves... Again though, keep the second hit on forward tilt the way it is, just the first hit if it doesn't connect.

And Hell's Gate needs more start up, and end lag as well, as it is, it's his fastest, and safest kill move, and it does 20% if both hits connect, that's a lot for something so easy to abuse.


I'd say keep Ftilt the way it is, it technically is the only fast attack at this moment, other than Fair, everyother attack has just too much lagg. =P

Quote from: Wolfric on April 26, 2011, 01:52:55 PM
I'd say keep Ftilt the way it is, it technically is the only fast attack at this moment, other than Fair, everyother attack has just too much lagg. =P
Hm... True... It kinda is an okay "GTFO" move, so I guess he would need one at least to keep his "punish mistakes your foe makes" playstyle useful.

Also... I kinda wonder if AAA could use a bit more knock back? It's... Kinda useless in a way, since you can be punished for using it, even at the very edge of the sword... Although, off stage it's a bit more useful, since your foe has a harder time punishing it.

so what will be applied next:

-end lag on hells gate - I can't put a start up lag because then he'll start falling while starting up.

- Air F end lag

- AAA - last hit has more knock back....should we keep the same end lag on it?
Just a Financial Analyst that loves SSBB :D


Smash Attack 2.65: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=17599
Noob Guide: http://forums.kc-mm.com/index.php?topic=12169.0
PSA Resource Thread: http://forums.kc-mm.com/index.php?topic=1337.0

Projects in Progress:
+ Dante Update
+ sword master kirby
+ Loyd over Pit
+ DO/KJ fusion Ichigo