Reaver Industry [SFX Hack Emporium] The road ahead was grilled chicken... Yum.

Started by Reaver Ind., February 16, 2011, 11:12:22 PM

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That's the one.  I have the TVC voice for Roll and I also have the small selection of Megaman Powered Up voice clips of Roll. 

hey whats the offset value for sasuke? Can't find it all all so I have his sound file just sitting on my desktop :notimp: and now for da kirby dance  :kdance:
STREAMING MODELING STUFF
Pervys world of art
Pervys world of words
QuoteIf only hacking Brawl paid bills.
[move][/move]




May I call you Rai? Or Overlord if you have them too, mind giving me a link for the announcer call .dat files for Ike, R.O.B, Link, and the "Continue?" phrase .dat file?

Ike dat: http://www.mediafire.com/?y397z2iu407eocy

R.O.B dat: http://www.mediafire.com/?vw748riyredxbet

Link dat: http://www.mediafire.com/?tsvst7fjb3m2n5x

Continue? dat: http://www.mediafire.com/?e1vv5l5mc5xiruz

Sorry that it took so long to get back to you with these files.  School work and all.

Edit: Roll has been uploaded.  I need to check out Olimar's sound files now.  Enjoy your favorite Megaman loli.


I know Peppy is next on the list, but there is another voice hack that was requested is long since over due.  It was a voice hack my older brother requested for Ganondorf, and since he is a big Tales fan, he requested Duke from Tales of Vesperia for Ganon.  I had all the sound clips but couldn't do it since they were to long, that's not a problem now. 

After Duke is done, I'm not sure if I want to jump right into Peppy, so I'm probably going to look around the forum and see if I can find a character I could make a sfx hack for.  There is several sfx I want to change for Sonic's jumping and burst sfx, probably make a sfx hack for KTH's Sanji and a sfx hack for Beyond's Travis Touchdown.

Hey Rai, I put in the sound I have for the Cloud call over Ike's call and when I tested it it gets really deep low voice, as if he used a voice changer lol. Why did that happen?

Because you need to change the frequency
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The frequency? So that'll change the sound to sound normal instead of really deep?

There's a thread about how use sawndz that should tell you everything
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The frequency divide box in Sawndz should help you with changing the pitch of the sound.  Not quite sure how to use the generate wave thing yet.  but I it sounds deep then you need to go back a few numbers.  If it's at one, then try 0.9 and back.  If it sounds right but sounds as if it cuts off, then raise the pitch of the sound in audacity or goldwave to fix it.  That's when you should move from the 0. to 1. and so on until it sounds like the original voice sample.  Ask if your still confused, I be glad to help.

Frequency Divide should be filled with value you had to speed up your sound for it to fit in the length limit.

E.g. If the sound lasted 1.5 seconds and the original lasted 1 second, you type 1.5.
If the sound lasted 2.6 seconds and the original lasted 0.7 seconds, you type 3.71.
As you may have noticed, I don't answer PMs with problems anymore.