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« Reply #105 on: April 28, 2011, 09:43:41 PM » |
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That's the one. I have the TVC voice for Roll and I also have the small selection of Megaman Powered Up voice clips of Roll.
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« Reply #106 on: May 03, 2011, 12:41:58 PM » |
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hey whats the offset value for sasuke? Can't find it all all so I have his sound file just sitting on my desktop  and now for da kirby dance 
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« Reply #107 on: May 03, 2011, 02:03:58 PM » |
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Marth - 01085C20
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« Reply #108 on: May 03, 2011, 05:50:33 PM » |
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thank you
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« Reply #110 on: May 03, 2011, 06:47:36 PM » |
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May I call you Rai? Or Overlord if you have them too, mind giving me a link for the announcer call .dat files for Ike, R.O.B, Link, and the "Continue?" phrase .dat file?
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« Reply #112 on: May 10, 2011, 01:28:01 PM » |
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It's okay, I've been busy as well.
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« Reply #113 on: May 11, 2011, 07:42:05 PM » |
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I know Peppy is next on the list, but there is another voice hack that was requested is long since over due. It was a voice hack my older brother requested for Ganondorf, and since he is a big Tales fan, he requested Duke from Tales of Vesperia for Ganon. I had all the sound clips but couldn't do it since they were to long, that's not a problem now.
After Duke is done, I'm not sure if I want to jump right into Peppy, so I'm probably going to look around the forum and see if I can find a character I could make a sfx hack for. There is several sfx I want to change for Sonic's jumping and burst sfx, probably make a sfx hack for KTH's Sanji and a sfx hack for Beyond's Travis Touchdown.
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« Reply #114 on: May 14, 2011, 12:46:46 PM » |
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Hey Rai, I put in the sound I have for the Cloud call over Ike's call and when I tested it it gets really deep low voice, as if he used a voice changer lol. Why did that happen?
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« Reply #115 on: May 14, 2011, 03:01:57 PM » |
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Because you need to change the frequency
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Click here to find out how to be the best PSA maker in the universe.
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« Reply #116 on: May 14, 2011, 08:36:41 PM » |
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The frequency? So that'll change the sound to sound normal instead of really deep?
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« Reply #117 on: May 15, 2011, 03:29:21 AM » |
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There's a thread about how use sawndz that should tell you everything
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Click here to find out how to be the best PSA maker in the universe.
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« Reply #118 on: May 18, 2011, 07:05:56 AM » |
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The frequency divide box in Sawndz should help you with changing the pitch of the sound. Not quite sure how to use the generate wave thing yet. but I it sounds deep then you need to go back a few numbers. If it's at one, then try 0.9 and back. If it sounds right but sounds as if it cuts off, then raise the pitch of the sound in audacity or goldwave to fix it. That's when you should move from the 0. to 1. and so on until it sounds like the original voice sample. Ask if your still confused, I be glad to help.
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« Reply #119 on: May 18, 2011, 08:09:41 AM » |
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Frequency Divide should be filled with value you had to speed up your sound for it to fit in the length limit.
E.g. If the sound lasted 1.5 seconds and the original lasted 1 second, you type 1.5. If the sound lasted 2.6 seconds and the original lasted 0.7 seconds, you type 3.71.
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As you may have noticed, I don't answer PMs with problems anymore.
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